u/Undefeated-Smiles

Ubisofts Modern nonsense🙄

These are my own thoughts and perspectives but I'm genuinely sick and tired of the "modern Ubisoft" style of nonsense they keep shoving down my throat as a gamer and its becoming unbearable and annoying😑

Things that are becoming egregious and annoying in Ubisoft that has continuously pushed me away as a long term fan:

Every game has to be a massively bloated, oversized gigantic empty ghost like worlds that take a lengthy period of time to travel across or get through, with a repetitive amount of icons and checklist activities to mark off that keep you busy for a lengthy period of time. Constantly trying to one up every other studio in the games industry by making you feel exhausted by the end of the cycle instead of being enjoyable😴

Games requiring "Internet access" to install and have the full game available to play. Ubisoft is lazily trying so hard for consumers not to own their products by making the very thing they purchase a data key when other companies such as Fromsoftware, Capcom, to Supermassive Games, Remedy and even Rockstar is able to fit the entirety of their games onto the disc at launch to be playable offline from the get go. Its not an excuse anymore and absolutely lazy development

Forcing an online requirement and connective server to games that shouldn't need it in the first place and then acting surprised months/years later when they get sued over this process because its wrong and its anti-consumer. Ghost Recon Breakpoint, as well as the Crew which is what they got sued over have their own traditional single player mode but require an always online connection which can be taken away at anytime. Its ridiculous and makes it feel like its not worth the money whatsoever which is hard because a lot of these franchises USE to be good until it got ruined by greedy practices.

Stop trying to make your previously fun, entertaining linear narrative driven experiences into clones of the Far Cry experience with every single franchise now.

Ghost Recon went from sci-fi but still believable real time narratives, linear driven with sandbox missions, great a.i. squad commanding single player to a large bloated, open world with repetitive activities, icons to find, color coded loot/rpg systems that seem so bad and distasteful coming off classics like Advanced Warfighter 1&2 as well as Future Soldier in the series

Every game these days feels like it has to have a new type of tower or item to find and activate to unlock the map, color coded loot with rpg elements placed, camps to clear out, so many pointless collectibles to discover that don't reward you for anything, and very awful writing for the narrative to make up for its full gameplay.

The loss of franchise identities is extremely high in their portfolio...

Beyond Good And Evil-charismatic, charming, funny, science fiction platforming story driven action game with likeable characters and worldbuilding behind it.

Beyond Good And Evil²-Extremely bad development Hell lifecycle, making the original protagonist a bad character/villain. An open "galaxy" to explore which will require online connections to the server to be played and accessed. So far removed from the OG.

Rainbow Six-Story driven, linear, tactical, mature and strong gameplay became just another trend chasing live service hero shooter that can't have its own ideas or style so it borrows from so many other franchises. Ready Or Not is clearly the game that stole Rainbows thunder.

Ghost Recon-Narrative focused, believable but still creative science fiction, mature and dark themed, its got great characters, well developed gameplay, good a.i. squadmates, sandbox linear level designs, and a great track record for its future trilogy on last gen 👌

Now? Just another bloated, massively repetitive and icon heavy color coded looter shooter that feels like a third person milita Far Cry game than actual ghost recon.

Splinter Cell-This has me worried itll be converted to a massive open world, online required, internet access to install the game, bloated, repetitive rpg esque game like everything else.

Far Cry? It went from a sandbox driven, mature but science fiction action horror game, with a great idea behind it with the first into Far Cry 3.100 with every release by having every game need a wacky villain, camps to clear, and a system that falls apart hard.

Assassin's creed-What had started as an alternative history science fiction conspiracy style sandbox but not entirely open world experience with likeable and fun characters/historical accuracy to buildings and cities rebuilt in game is now just a bloated, repetitive massively giant, icon heavy, checklist style title that lost its identity and doesn't quite understand its own ideas anymore.

Franchises that they left abandoned such as I Am Alive, Cold Fear, Zombi, Rayman would make a lot of success today with their linear and memorable style experiences but Ubisofts own President has said they won't stop making open world games and we all should get use to not owning our games with their releases.

I mean Ubisoft what are we even doing anymore??

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u/Undefeated-Smiles — 8 hours ago
▲ 0 r/gaming

The realization we are old now LOL😂-Discussion

PS1 is 31 years old

PS2 is 26 years old

PSP is 22 years old

Original Xbox is 24 Years Old

Xbox 360 is 21 years old

Nintendo DS is 20 years old

PS3 is 19 years old

PS4 is 13 years old

Switch is 8 years old

PS5 is 6 years old

Man someone posted this on X/Facebook and I feel so old😂

What was your first console?

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u/Undefeated-Smiles — 3 days ago

Things I would love to see in an update

The game is absolutely phenomenal but I really wish they gave us a new game plus mode for a new time in the world they developed. Its such a creative and wildly entertaining new experience in the market tbh

With new game plus I would kill to see:

Outfit based on the U.N. faction such as the one we leave behind at the beginning before starting the plot

The milita/other faction uniform

Casual wear, such as a leather jacket, jeans, boots, and a hat.

New raincoats over our bodies.

Being able to keep all of our skills unlocked but reset the progress of collectibles and quests/map markers

Being able to redo quests when we fail them, such as a different outcome mode.

Game options such as having weather control to make the environment have more thunder storms and rain, or windy echoing currents. Maybe ashes in the environment to make it more haunting to us.

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u/Undefeated-Smiles — 3 days ago

Evil Dead deserves a new survival horror game in today's booming success of the genre

Its a damn shame that the only modern day game in the Evil Dead universe is an asymmetrical title that has no offline mode, a barebones system of modes, and most likely will be shut down in the future even if Saber says otherwise due to server costs and the IP license itself. Its one of the biggest blunders today.

Given the success of survival horror making a major comeback in video games with Resident Evil, Silent Hill, Cronos The New Dawn, Alan Wake 2, a modern Evil Dead has the most potential to succeed today.

You could make it a DMC clone again like they tried with Regeneration, you could make it a mix of story driven adventure with survival horror elements such as Resident Evil does, a psychological slow burn atmospheric horror like Alan Wake 2 does in Sagas story. Theres so much creativity to be mined from it.

Bruce Campbell has said he wouldn't mind returning to the franchise as Ash via voice work as his voice isn't as beat up as his body is and the voice can go on for a long time for the role/performance so I just don't understand why nobody pursues the franchise

Hell you could make a game like Until Dawn with the Evil Dead Franchise, or straight up a survival horror game with new game plus similar to A Quiet Place or the Upcoming Hellraiser featuring any of the three books from the franchise with some disturbing new deadites.

I really hope one day someone decides to pick up the franchise and give us a good modern day Evil Dead game again.

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u/Undefeated-Smiles — 4 days ago
▲ 12 r/capcom

Bionic Commando needs a comeback🤘

These are my own thoughts, but I believe with how strong Capcom is with linear science fiction games with the RE Engine via Pragmata, it made me realize that it would be the perfect modern opportunity for the team to bring back another iconic sci-fi classic.

Bionic Commando would make a HELL of an impact on today's market with a new third person game tbh.

With how great technology is today, especially with the RE Engine you could really make the swinging and shooting mechanics so damn entertaining in all manner of ways. Take in the creative imagination of boss fights, level design and the story it could really pop.

I know there was the ps3/360 cult classic that most critics absolutely hated due to the story and ideas, but I feel like another opportunity at the world could be so damn cool.

It would also stand out quite a lot in today's market, its basically Spiderman swinging with cyborgs and futuristic technology. How can you not love that IP?

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u/Undefeated-Smiles — 4 days ago

Blood Remastered physical release is coming this year😈

It was only recently announced that Atari the studio behind physical retail copies of games such as The Thing Remastered, Star Wars Dark Forces, The Turok Trilogy collection are ready to release their next physical game Blood Refreshed for Playstation 5 this upcoming fall via August 8th.

The game will not be sold through Limitedrungames thanks to Videogameplus and Nightdivestudios for announcing it online.

The physical copy comes with the game itself, with all of the expanded campaigns on disc including the newest one "Death Wish" and a really cool poster too

The game is being sold via preorders right now for 39.99/29.99 depending on where you live.

A Switch copy hasn't been announced yet but with the way Dark Forces, The Thing Remastered and also the Turok Trilogy was handled its likely to be on the switch physically as well.

Will you live again and fight the cult?

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u/Undefeated-Smiles — 5 days ago

Blood Refreshed Supply physical announced

Thanks to Indie4Ever page on Facebook who is a page to follow that showcases upcoming physical indie games, we know that Blood Refreshed Supply is getting a physical release on August 8th for PS5.

No news regarding switch or Xbox yet.

Its 39.99/29.99 USD

I'm 100000% picking this up.

u/Undefeated-Smiles — 6 days ago

Champions and prize winning gladiators of the ring, listen to my words and observe the awesome ideas.

You know what would be awesome? A fully licensed adult focused fighter in the vein of Street Fighter or Mortal Kombat, which has only been done with an indie game that was remarkably fun abit limited to it.

Ed Boon has stated he would love to make a fighting game based on horror movie characters so why not.

I know licenses would be a pain in the ass for whom makes the game but think about the possibilities 👀

Fighters you could include:

Jason Voorhees

Freddy Krueger

Leatherface

Choptop

Pumpkinhead

The Hellpriest/Pinhead[both versions]

Spawn/Al Simmons

Violator/Clown

Jackie Estacado-The Darkness

Jack Boniface or Michael Leroi-Shadowman

Predator

Xenomorphs

Torque&The Beast[The Suffering]

Ashley J. Williams/Evil Ash

The Creeper[Jeepers Creepers]

Frank Cotton/Julia Cotton[Hellraiser]

Anyone from Nightbreed

Rick Taylor-Splatterhouse

Biggy Man[Splatterhouse]

The Universal Monsters

Michael Meyers-Halloween

Doomslayer

And many others

Wouldn't that be awesome?

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u/Undefeated-Smiles — 7 days ago

I find the Evil Dead Franchise to be one of the most interesting and well rounded cinematic universes in horror. It all flows so naturally and has such a great foundation of where you can take the franchise next.

We all know that the post apocalyptic, sandy esque Mad Max future where Ash wakes up from Cryo to work with the cybernetic android Knights Of Sumeria soldiers is the future for the franchise at the far right of the timeline.

This gives the franchise a lot of creativity, fun and its own mythology to explore the consequences of the three Necronimicons and normal ordinary humans in their fight for not only their souls but their very lives.

You could go anywhere with the franchise now, from an Outbreak film styled like the opening to 2004s remake of Dawn Of The Dead where Anna tries to escape from the chaos but with Deadites instead.

You could go back in time to medieval days with the original Knights of Sumeria starting the organization and hunting down Deadites to stop them from doing evil actions,

You could go period piece with the 70s or post world war 2 era timeline.

Heck if you went colossal in terms of budget you can even do a post apocalyptic Mad Max inspired horror film with survivors trying to escape and fight back all of the Deadite hordes threatening them in the world.

There's just so much fun and creativity to be had in this franchise that I feel this will always be the one film series that survives and outlives all of the other franchises. The only other one I can see that could go on forever would be Clive Barkers Hellraiser with the themes/stories of humanitys own dark side of pleasure. Alien and Predator are others down the road too.

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u/Undefeated-Smiles — 7 days ago

These are my own thoughts horror ghouls&bats in the vicinity but I feel the video game adaption of the cult classic Killer Klowns From Outer Space was a huge disappointment and missed opportunity for us.

When I say this, I mean that the game shouldn't have been a live service asymmetrical multiplayer game and would have sold better and done better as more of a title similar to Destroy All Humans with its idea

The game should have had us playing as our own custom Klown, whos ship was crashed onto Earth by cosmic radiation as our fellow members were all but captured by the government for study and our task is to set off and rescue them, get some food for candy, have some chaotic comedic mayhem and escape in our ship back to our planet.

There was so much opportunity for the game to go in a multitude of directions that is possible for funny creative means with weapons, technology and even our fellow Klowns who save which could be then in missions summoned for further chaos and madness

A live service asymmetrical game is basically a clock ticking its timer down to an expiration date. Look at what happened with Friday The 13th, Evil Dead, Hell The Texas Chainsaw Massacre which is the worst tbh.

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u/Undefeated-Smiles — 8 days ago

These are my own thoughts but having decided to go back and replay more linear games such as the fun and phenomenonal Uncharted Trilogy, Ghostbusters The Video Game, Metro Redux Collection made me realize how much more fun those short and highly memorable experiences are over these open worlds.

Linear experiences seem to be more handcrafted, passionate, thought out, tightly crafted, memorable, replayable with some of the best writing and those loveable villains/heroes to fill up the roster sheets.

Open worlds seem to be so often developed that it truly does feel like that genre isn't as special or as fun anymore. Every developer is so obsessed with constantly trying to one up each other over whos map is bigger, whos got the most padding with the repetitive activities to check off, how much of the side content is more enjoyable than the story aspect

It use to be that Open worlds were the best and cool new things coming out when there weren't as many but now every other day there's a new Open world in the industry being developed. Sure we get smaller titles from double A studios or indie teams, but they seem more phased out than Open worlds sadly to me anyways

Maybe it's me getting up in age and just finding the whole overwhelmingly massive maps to be just pure exhausting and tiresome when youve got so many quests that are just part of a checklist and make you feel like it's a chore instead of actual genuine fun.

I know we have Saros, 007 First Light, Metro 2039, Silent Hill Townfall, Wolverine which are all coming that make me feel so grateful companies still know how to develop linear experiences but you look at the others and their Open worlds all but feel the same and blends together without ryme or reason now.

Am I the only one tired of Open worlds and preferring linear experiences more now?

Has the Open world genre overstayed its welcome and become oversaturated?

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u/Undefeated-Smiles — 8 days ago
▲ 13 r/Doom

Doom³ the game that most people in the community thinks is a "bad DOOM game" or the black sheep in the franchise needs a proper re-release/remaster for consoles and pc and this is why that needs to be tbh:

Physical proper release for Doom³ Hellish Edition

Add the ability in options for the player to toggle if they want to use the flashlight like the original game with melee or swapping, and the option of the more modern BFG on your armor suit style.

Add in the cut out demons and bosses/levels from the original Doom³ such as the Spider Mastermind, the Arachnotron enemies and more so to give the game its proper release that it deserves in the end.

Nightdive has shown capabilities of adding in new missions to the campaign via Quake 1-2, Hexen, and some others so them adding in new environments, boss areas, levels and places we haven't seen before in Doom³ and its expansion packs would be so fun.

The new release could also add in the VR mode for those who want to experience and enjoy that option.

A small teaser or even hint at a Doom⁴ showing Hell invading Earth or coming closer to that would be so cool. Hugo Martin has said he is a massive fan of Doom³ and its more narrative focused action horror route, you can see the art direction and enemy style in 2016 so it would be phenomenonal to see them do a new sequel set in that universe with more horror to it

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u/Undefeated-Smiles — 9 days ago
▲ 10 r/zombies

If you look at the Dead Franchise/canon timeline aka Night-Dawn-Day-Land Of The Dead there's only been three optimistic conclusions for the main characters in the entire franchise, while two of the films are dark bleak and terrifying nightmare fuel endings in the IP.

Night of the living dead-Original has none of the film survivors getting out alive. Ben winds up being killed

Dawn Of The Dead-Roger and Steven reanimate into zombies. Peter and Fran escape with a helicopter to which is running out of fuel, they don't have anymore ammo or supplies. Fran is heavily pregnant ready to give birth anyday, with shelters/education zones being overrun by hordes of zombies, a hospital is out of the question leaving their fate pretty dark and grim

Day Of The Dead-Everyone in the military operations bunker winds up dying to indifferences, cabin fever, and psychological exhaustion for being the only few remaining in the Florida region. With their only sign of contact with DC gone, millions of zombies out in the streets everyone lost their minds to the horror. Only Sarah, Bill the pilot using alcohol to numb his PTSD, and John were the only living survivors who got out via helicopter onto an abandoned tropical island away from civilization to start a new and live out their lives with children and rest from actual horror.

LOTD Road to Fiddlers Green, Jack the main hero of the game who Romero has teased is the character in the saga whos most capable of surviving the dark new world out of anyone survived killing off a horde of zombies in the tower, and probably managed to fight the hordes back after the films conclusion and helping the lower class make the city more safer in the end.

LOTD[film] we see the high upper class snobs get what they deserve with treating the lower class so terribly. They hired people with no weapon or any kind of protective training to be on defense for the city all get wiped out. It was the lower class group and Jack the farmer who survived in the city event.

The survivors of Dead Reckoning managed to get out and travel north to Canada, knowing that the dead didn't want to kill them and simply wanted their own vengeance against Kaufman for killing their own and then went to find a place away from humans to live out their remaining existence before falling apart to the rot.

I'm curious to how Twilight Of The Dead will finally put a definitive conclusion on George's entire series. Its suppose to be the final definitive ending to the film saga set several years after the events of Land Of The Dead on a remote tropical island and be a true ending for both the zombie and living storyline.

The director said its going to be full of brutal, nasty, violent, gory deaths you would expect from George's gleeful passion from the zombies, but also be full of optimistic hope at the end of all the violent Carnage

Remember, in DOTD Dr. Logan did say that the dead would exist for 10+ years in length before rigor mortis finally sank in and started to make their flesh and bones begin to rott and fall apart into actual death.

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u/Undefeated-Smiles — 12 days ago

I still have the leaked script that this movie is based on.

There are no Monsters we know from the games in it. No hunters, lickers, tyrants, plants, spiders, etc.

When the leaked script for Zack Creggers Resident Evil was being released/shared online I tried to make a post discussing what was written for the new film while Constantin Pictures/Sony Productions were in their pursuit mode trying to take it down and make sure nobody got their hands and eyes on it and now it looks like everything they tried to avoid has been proven true with the released teaser put online🤦👀

Everything in the leaked Script:

Set during the events of Resident Evil 2, 3 and Outbreak

Not set during the 90s, modern day timeline retcon

Zombies are not the T-Virus reanimated shambling, torn apart wounds grotesque Romero types but are instead something akin to John Carpenters The Thing and runners.

Naked bloated corpse in the dark sewers scene is when the protagonist and a scientist for Umbrella is attacked. The bloated corpses stomach explodes to reveal hundreds of infected rats which goes down the throat of the females killing her while the others escape.

The abandoned house scene is where the hero gets attacked by a tentacle mouth based dog which is not a Doberman, he gets infected.

The voice over he does to his pregnant fiance is at the final moments via the surrounded hospital to which he succumbs to the virus right after this part.

He gets blood soaked from killing a monster like female zombie made up of different bodies in her flesh, then fights off infected baby toddlers with a broom.

Hes wearing a police jacket before the house, it says RCPD[not RPD like its suppose to be]

The main character sitting in shock from the zombies at the door is at the climax where he becomes a mass of flesh and body horror like monster, uses his tentacle arm to absorb the female chsracter into his body as shes still alive and trying to scream kills the last character then runs off into the streets roars and the script/movie ends.

Its very much Resident Evil in name only, if you remove the three references to the games its no longer a RE movie adaption.

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u/Undefeated-Smiles — 13 days ago

Okay let's discuss Hellraiser Revival and where the story might be headed in terms of the Narrative:

In some of the screenshots released we see a cut up body tied up hanging upside down. On the wall behind him, we see a drawing of the Leviathan with the words "I thought he would stay if I made them bleed enough" makes me think that Leviathan isn't impressed nor has any interest in what this cult has been doing towards innoncent lives they keep brutalizing

The Cenobites especially Pinhead tells Aiden our hero they have a "purpose/job" for him to do in order to save his fiances soul and unborn baby from the Labyrinth and Hell itself to live out their lives. I think the Cenobites are being trapped or ensnared into a plan by the Cult of Leviathan who are trying to bring the world of the Labyrinth into our reality to create a new existence which is something Leviathan and the Cenobites do not want as it would break the balance of good and evil which isn't right at all

In some of the gameplay videos we see all of these stitched up, frankensteinan style body horror zombies attacking our hero. Perhaps the cult is using blood magic to create slaves from their victims or have abducted those from the Labyrinth to serve them in their objective???

During the one scene with the bladed monster attacking the cops, it comes out from a portal of some kind. Maybe whatever the cult is doing is creating a temporal reality break that has the Labyrinth spilling into reality thus making it seem like a dangerous moment for humanity

One of the cultists is Skinless dancing around a victim strapped to a medical chair with blood ritualistic letters written into the floor, hinting at a ritual of some kind.

Mind you the "Cenobites" are neither good or evil. Their prison wardens coming to collect the ones who break free from their summons or their jailers[as Bradley once said] so I have a feeling the villains of the story are those that have broke the rules of both humanity and Hell itself thus making things more complicated.

Clive Barker loves his cults so it would make a lot of sense to see a Leviathan obsessed cult that's twisting the whole "Angel to some, demons to others" idea in a nightmarishly twisted one sided element.

What are some of your theories about whats going on with the games plot?

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u/Undefeated-Smiles — 15 days ago

Here are the latest new screenshots from the all new "Cenobites" developer diary by Saber Interactive from their social media page. We can clearly see from the images that the "cult" angle obsessively trying to win Leviathans respect and praise is one of the key angle elements for the narratives and the Cenobites are in the middle of this with Aiden working with them to save his fiance/unborn baby from the Labyrinth deal

I really wonder what the Cult has to do with Aiden, his fiance and the Cenobites since in Hellraiser its always humanity thats worse than the Labyrinth and the Cenobites.

u/Undefeated-Smiles — 15 days ago

One of my favorite moments from an action packed and hilariously awesome first person shooter has to be in Serious Sam Siberian Mayhem when your at the train yards and you see this giant hill. Its empty, the music went quiet and you notice the birds just flew off into the distance from fear of something coming.

Its quiet, and then you hear that iconic scream fill the air with echoing orchestra. Its always the comeback that Sam says that makes it hilarious when he goes "yeah, yeah I missed you too guys" LOL.

These are the "chickens" from Legend Of Zelda in a first person shooter, LOL you don't mess with them because they are overwhelming always around and rushing you.

u/Undefeated-Smiles — 15 days ago

These are some of my hopes that I would like to see in the next Mass Effect:

Linear experience with sandbox driven levels that are keeping us engaged. Don't go fully open world like it did with Andromeda and most game experiences in the market.

Add in the new alien species from Andromeda into the game, to connect the bridge between both of the games.

More customizable character options, features and builds/backgrounds for our main character this time. Perhaps even adding in the job titles we had such as bounty hunter, explorer, N7, and so on to add a lot of variety.

Can we finally get the Quarians to reveal their faces, and have them be able to exist without their suits or helmets making them more captivating and unique. It would be cool to have romance options and be able to see the characters eyes or emptions being expressed.

No more "cut to black" romance scenes between our main character and their partners. Andromeda did it great with a few moments, but in an age of Baldurs Gate 3 and many others, cutting to black is just so silly.

Ship building elements to make our craft seem a lot more personal to our character and the crew, giving it more creativity. No Mans Sky/Starfield did this aspect really well and it brought a lot of fun to it too

Customizable weapons with different attachments, builds and abilities to create variation in our gameplay.

Make the villains of the narrative actually feel deadly, threatening and nightmare fuel again like they once did. Make us actually feel vulnerable and terrified by their presence/challenges.

Space physics to combat such as blasting windows out to suck enemies out into space, or causing damage to a building for heavy amounts of snow or water to drown someone in them/bury them etc.

Fun Ideas:

Add spacesuits/casual wear and helmets based off of Isaac Clarke and John Carver from the Dead Space Trilogy

Throw in some small collectible statues based on the Markers, or other franchises in EAs background.

My biggest concern:

How they handle moving the series forward after the events of Mass Effects original trilogy and Andromeda. How do they handle Shepard, and the OG surviving crew/possible variant endings to them?

Do they Keep the villainous enemies of Andromeda in that universe or do they bring them back as another credible threat in the story for this game?

What would you like to see?

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u/Undefeated-Smiles — 16 days ago

With the way Ubisoft is heading via the modern age, its been concerning me with where they decide to go with Splinter Cells direction for the future especially given that they keep screwing up so much of their IP

For example, I hope to the gods above watching that Splinter Cell remains a linear, sandbox driven stealth game with a mature narrative with believable threats

But I have a feeling Ubisoft won't help themselves by making the game require internet to install the disc, not placing the full entity on the actual release lazily, they'll make it an over stuffed, over bloated, repetitive checklist icon placed, color coded looter rpg stylized game like they've done to so many of their other titles

Look at Ghost Recon, it went from a linear narrative with a.i. squadmates and a somewhat believable mature narrative that didn't overstay its welcome to a color coded looter shooter with an exhaustive world,

Assassin's creed and so many others just keep following the trend as well, even Beyond Good And Evil a franchise built as a linear narrative, charming little sci-fi romp has a long delayed sequel thats meant to have an open world online required single player aspect that doesn't mix well with the originals

So it might be my age or the fact that Open Worlds in gaming have become an overstuffed and oversaturated placement now in the industry, but I would hope Ubisoft doesn't make the next game or remake a color coded exhausted open world rpg too

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u/Undefeated-Smiles — 17 days ago