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Tout sur Nintendo, PlayStation, Xbox et le retro-gaming.


World of Reel: Zach Cregger’s ‘Resident Evil’ is 90 minutes and is “all gas, no brakes.” The film is said to be almost entirely built around tension, with one attendee describing it as a horror version of ‘Fury Road’ with barely any time to breathe.
>After the success of “Weapons,” Zach Cregger has directed a “Resident Evil” movie. In fact, Sony paid him $20M to helm this reboot, and they gave full and total control to the filmmaker to do whatever the hell he wanted with the IP.
>I come with promising news. A test screening recently occurred for “Resident Evil,” and it went very well, with reactions strongly positive. Early word is that Cregger hasn’t just made another video game adaptation — he’s delivered something lean, mean, and very confident. The runtime is 90 minutes, and it’s apparently all gas, no brakes. The film is said to be almost entirely built around tension, One attendee I spoke to called it a horror version of ‘Fury Road.’ There’s barely time to breathe.
>The story follows Bryan, played by Zach Abrams, a package delivery driver tasked with transporting a mysterious briefcase to Raccoon City Hospital during a deadly virus outbreak. Abrams is basically playing the same kind of character he did in “Weapons” — a slightly off-kilter, druggie-type who gets thrown into chaos. It’s not meant to be a deep performance, and that’s the point. The character works more like a player avatar, just moving from one nightmare scenario to the next.
>Cregger is said to pull off A-level genre filmmaking almost effortlessly. The movie prioritizes momentum over exposition, with minimal character development and a heavy emphasis on forward motion. Monsters show up often, practical effects dominate, and the set pieces are front and center. The environments are tight and claustrophobic, very much in line with the early games.
>The scope is also small and contained. Instead of a sprawling mythology, Cregger keeps the cast tight and the focus narrow. Early reactions say it’s far more cinematic than previous “Resident Evil” movies, with strong visual framing and practical effects doing most of the work.
>Interestingly, Cregger recently admitted he never watched the earlier 2000s “Resident Evil” films, which has already caused some pushback from hardcore fans. He’s also been clear that his version won’t strictly follow the established lore. Instead, he’s cited “Evil Dead II” as a tonal influence, which makes sense given the mix of horror, speed, and chaos.
>If the buzz holds, Cregger may have delivered something rare: a video game adaptation that embraces simplicity, keeps things tight, and just goes for it. Sony clearly has confidence in the project. The studio has set “Resident Evil” for a September 18, 2026 theatrical release.

Still Mindblowing That This is the Same Character
After all these years and my mind still can’t comprehend it
I will always say it that this is the greatest character development in the history of gaming
Edit: ‘Same’

PlayStation Games on PC Took 3 Years to Earn $300M
Information discovered by Insider Gaming:
https://insider-gaming.com/playstation-games-on-pc-took-3-years-to-earn-300m/
>The LinkedIn account of a former PlayStation employee offers new insights into how PlayStation generated profits by bringing its games to PC.
>Jerry Liu was previously the PC Planner and Insights Manager at PlayStation from January 2021 to June 2023. On his LinkedIn page, he notes that he increased the division’s net revenue from $0 to $300 million during his time overseeing the brand.

‘PlayStation 6 Is Not Many Years Away’: Leaks Suggest Sony Is Working On Imminent Generational Transition With Handheld Support and ‘PlayGo’ Smart Delivery
Source: https://wccftech.com/playstation-6-is-not-many-years-away-leaks/
One of the leakers is the known AMD guy KeplerL2



Nathan Drake returns in the new Game "28 Floors Outbreak"
How is this even still up in the playstation store? does Sony even care?

Tomodachi Life doesn’t support Switch 2’s ‘handheld mode boost’ because it runs at 1080p in handheld, Nintendo says
videogameschronicle.com

Possible confirmation of Jason Schreier’s previous report: Sony updates PlayStation Studios descriptions, hinting at shift away from PC
Sony appears to have quietly updated descriptions across multiple PlayStation Studios, which may indicate a shift in strategy away from PC.
First, Bluepoint Games has been removed following its closure.
For Valkyrie Entertainment, the description was changed from:
“A studio focused on bringing high-quality console titles to PC”
to:
“Providing top-tier co-development expertise to several of PlayStation Studios’ most iconic and award-winning franchises, including ASTRO BOT, Helldivers 2 and God of War.”
For XDEV, the description was updated from:
“Collaborating with ambitious external studios around the world”
to:
“Partnering with talented independent studios to publish exciting, exclusive titles for PlayStation players worldwide.”
This change aligns with previous report from Jason Schreier and could point to a renewed focus on PlayStation exclusives rather than continued expansion onto PC platforms.
Source: https://www.playstation.com/en-us/corporate/playstation-studios/

PSA: For anybody considering buying TMNT: Splintered Fate Switch 2 Edition..
Just a friendly heads up (and apologies if this has been said already or these type of posts aren’t allowed)..
The Switch 2 Edition of TMNT: Splintered Fate is $29.99 on the eShop atm, however you can get the Gold edition of the Switch 1 version for $9.99 and the Switch 2 upgrade from there is only $2.50. Meaning you’ll get the game and all of its DLC at about 60% off.
I almost made the mistake of paying full price so I just wanted to let my fellow frugal gamers know!

5 years late but I got a PS5 😎
Got a refurbished PS5 from Sony for $400. I was waiting for Sony to lower the price of the console, but that never happened. So I bought one before they raised the price.

Snow Bros 3 had a terrifying character select screen.
How in the hell did they go from the charming little snowmen Nick & Tom, to this???



15 years before Mass Effect, there was Star Control II
Any love for Star Control 2? Every fan of Mass Effect should give it a shot to see its origins.
The actual gameplay isn't similar to Mass Effect, but the setup is. It's a space opera where you go exploring the galaxy making allies and enemies, talk to all sorts of aliens, upgrade your character, engage in combat and all that good stuff. Some of the alien species in ME are obviously heavily inspired by those from SC2.
And the best part, there's a modern version that's entirely free! I do heavily prefer the soundtrack of the original, the new one gives a completely different vibe in my opinion. Fortunately you can switch in game.
Gears 5: Is the semi-open world a step forward or a step back for the franchise?
Dusk Golem: Early test screenings for Zach Cregger’s ‘Resident Evil’ film have been very positive: “It’s a great movie”
https://xcancel.com/aestheticgamer1/status/2039845944100086035?s=46&t=hc5NrTRIWu5hhJBvuuWS9g
Dusk Golem:
“Yeah, grapevine murmurs floating around the rumor sphere is early test screenings around Zach Cregger's Resident Evil film is it's a great movie.
Which really isn't that surprising after Barbarian and Weapons. RE fans will continue to complain about it though, I'm sure.”