r/boomershooters

QUAKE will (probably) sadly never return, because NuDOOM isn't DOOM, Its Quake

DOOM 3, DOOM 2016, and DOOM: Eternal are all Quake games, not DOOM games.

DOOM games are iconic for extremely limited movement. You can move fast but you can't jump or even look up and down. This was the case with Wolf3D and are, obviously, engine limitations. Quake comes out and revolutionizes everything.

Unlike Wolfenstein which (To my knowledge of RTCW and my experience with TNO/TNC) reworks the physics and gameplay for a more tactical, unique feel, DOOM has just adopted Quakes physics and movement identity.

I can't really explain it, but 3 and 2016 have physics and character controls similar to Quake and play more like Quake than DOOM. Eternal is a more evolved 2016, and therefore a more evolved Quake rather than DOOM.

The only NuDOOM this doesn't apply to is DOOM: The Dark Ages, which plays a lot more like 1993s DOOM than Quake. You're very fast horizontally but pretty weak vertically.

Could Quake return? Probably. But its identity has dissolved into the groundwork for DOOM, and since Eternal has peaked in gameplay, ID probably won't revisit Quake, let alone a Quake-based NuDOOM until they can somehow innovate on Eternals formula

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u/NotTheCatMask — 9 hours ago
▲ 397 r/boomershooters+1 crossposts

What a gigantic honor! The ANGRY VIDEO GAME NERD recommended my boomer shooter BRAZILIAN DRUG DEALER 3 I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT and did a bundle together, I'm still processing this, unbelievable!

u/Joeveno — 20 hours ago

NA(PAL)M, First Thoughts:

So today I bought NAM (AKA NAPALM, from Walmart), and WWII GI for like 17 bucks on Steam. I knew it had a "reputation" as something much-maligned by both general consumers and classic fps fans alike, but I went in with no real expectations one way or the other.

I will not delude myself and say it's NOT jank. It 100% is, but I don't mind that - Hell, I fucking love Witchaven, do with that what you will. But its a sort of jank you CAN get used to, if you're willing to give it the time of day.

What I appreciate NAM for, in terms of presentation and artistic merit, is how utterly different it is from other Build Engine titles. It is nothing like any other game I've played on the platform.

It is NOT by any metric a "standard romp of run-and-gun action". It has rampagey moments yes, but by and large, it is a game defined by the paranoia of it's setting. Carnage is everywhere. The VC go down quick, but so do you. It instills terror without being a horror game, and it pulls it off very well. It is stressful to play, in a way that I don't find frustrating like some games out there.

I'm not going to try and claim it's "secretly a gem" or anything like that, but it does achieve something appropriate for the subject matter, and I have to give it it's flowers for that, if nothing else.

I've heard others say that the hard-to-detect mines are bullshit, but in a game where you can save anywhere at any time, it's more of a slap to the wrist than a thorough sodomizing.

NAM is 'Nam, and I think that's the best praise I can give it.
War is Hell, and I am but a lowly sinner, forced to trudge the lake of fire.

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u/ImprobableCastration — 11 hours ago

Anyone else notice the reference of the secret level in Blood: marrow episode 2?

I love this, the secret levels in blood have always been my favorite but this might take the cake for referencing my other favorite boomer shooter

Also: go play marrow if you're a blood fan and haven't played it yet

u/forestgxd — 13 hours ago

If Quake were to ever come back like Doom did, what would you like to see Id Software do to modernize it's formula for both Single Player and Multiplayer.

u/Whyismypeewhlte — 24 hours ago

Which FPS game has the absolute highest amount of weapons that you can carry simultaneously?

I've played through Phantom Fury, Half-Life: Opposing Force and NecroVisioN - all 3 of those games allow you to carry more than 20 individual weapons in total (base HL OP4 only allows you to do that in multiplayer unless you're cheating). Are there any other shooters which have even more weapons available at the same time?

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u/NNukemM — 1 day ago

Artwork of Dawn from Selaco drawn by Marieke Douma, the artist who worked on Viscerafest

u/NNukemM — 2 days ago

Not sure if our indie game (Galaxy Grudge) qualifies as a Boomer Shooter - But I'm guessing many here will see the clear inspiration.

u/jackfrench9 — 1 day ago

Necrology Now has a Minigun

[W.I.P] Hey everyone! I added a Minigun to Necrology’s arsenal! Wishlist Necrology on Steam:

https://store.steampowered.com/app/4245790/Necrology/

https://www.youtube.com/@ATC_GameDev

The game’s original soundtrack is being composed by Guilherme “The Gee J”, and you can check out more of his amazing work on YouTube or Spotify.

https://www.youtube.com/@TheGeeJ

open.spotify.com/artist/2E5uC3OTQEufvxLYjMfVjA

The soldiers’ voices were recorded and edited by Aaron Prevails. Now they sound much smarter and more intimidating thanks to him! He's also a musician and you can check his work here:

https://www.youtube.com/@aaronprevails

u/lytkaczenko — 1 day ago

Which boomer shooter has the worst fodder/nuisance enemies?

Footage taken from Daikatana, obviously.

u/NNukemM — 2 days ago
▲ 674 r/boomershooters+1 crossposts

Redesigned weapon and firing system, advance

Hi everyone, I've finished designing and fully programming the first weapon, 'the pistol'. I tried to make it as coherent as possible so it feels weighty and believable. It has a movable magnetic sight, and I wanted it to have two firing modes.

The first is the standard, standard fire. The second activates a small smelting furnace in the gun's barrel, condensing the bullets into a single, much more powerful, larger shot capable of penetrating enemies.

Each mode has its advantages: the primary mode has a higher rate of fire and, when aiming, deploys a laser sight to improve accuracy. The secondary mode, on the other hand, fires more slowly and is considerably less convenient if you want to use the sight.

I think I spent more time than I'd like to admit drawing the weapon sprites. In conclusion, I want the game's weapon system to have between two and four different modes of use per weapon to provide versatility. What do you think? I really appreciate your support. Thanks!

P.D: I've already named my video game :D 'Daughter Cycle'

u/PatitoZFM — 3 days ago

The best shotgun in boomer shooters?

Do you think the shotgun is the most important weapon in boomer shooters? Personally, I like a somewhat non-standard shotgun — one with more ammo and a higher rate of fire than in classic Doom

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u/megaslon2 — 3 days ago

Games like boltgun and prodeus

This two is very good boomer shooters and I am trying to find similar games to them.

I don't like to fast games like mullet mad jack turbo overkill and ultra kill thanks.

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u/Cheap-Dinner8252 — 3 days ago

Why did some players skip the full version of Doom back then?

Just curious because I was recalling an interview with John Carmack saying that back when the original game first came out on PC, a lot of users just ended up staying with the full version.

Like from what I recall is that players would believe they beat the game as what ended up happening was that again they only beat the shareware version, so I am confused to why some people didn’t get the full game.

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u/KaleidoArachnid — 3 days ago

Boomer fps that's easy to play on handheld?

New here .. awesome reddit! Older gamer here and all the fps I ever did was keyboard and mouse. Don't get much time sat down at the desk for gaming these days so picked up a handheld so if I'm going to do fps, it has to be with buttons and sticks - not going to lie, am finding it impossible - suggestions on casualish fps games that make it playable for a die hard mouse and keyboard person like me? Or do I just need to put the hours in?

TIA!

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u/Humble-Turnover3646 — 3 days ago