A deterministic survival arcade game where every player gets the exact same challenge
I’ve been building a competitive arcade survival game around one core idea: every player should compete on the exact same arena, enemy spawns and physics.
The objective is simple: survive as long as possible while more and more enemy balls fill the arena.
The same seeded challenge is shared by everyone each day, with fully skill-based leaderboards and replay verification for official runs.
I’ve rebuilt and rebalanced the gameplay system multiple times over the past few months trying to find a balance where the game stays fair, competitive and mechanically satisfying without becoming repetitive or frustrating.
Designing something that feels accessible in the first few seconds but still has a very high long-term skill ceiling turned out to be much harder than I expected.
I’m especially interested in whether people feel the gameplay becomes genuinely strategic and competitive over time while still staying fun and addictive to replay.