r/puzzle

▲ 141 r/puzzle+4 crossposts

Hi

If you are interested in a highly intuitive visual method that faithfully describes all universal quantum computing and physics behind, this is for you. I am the Dev behind Quantum Odyssey (AMA! I love taking qs) - worked on it for about 6 years, the goal was to make a super immersive space for anyone to learn quantum computing through zachlike (open-ended) logic puzzles and compete on leaderboards and lots of community made content on finding the most optimal quantum algorithms. The game has a unique set of visuals (that was actually my PhD research) capable to represent any sort of quantum dynamics for any number of qubits and this is pretty much what makes it now possible for anybody 12yo+ to actually learn quantum logic without having to worry at all about the mathematics behind.

This is a game super different than what you'd normally expect in a programming/ logic puzzle game, so try it with an open mind.

Stuff covered

  • Boolean Logic – bits, operators (NAND, OR, XOR, AND…), and classical arithmetic (adders). Learn how these can combine to build anything classical. You will learn to port these to a quantum computer.
  • Quantum Logic – qubits, the math behind them (linear algebra, SU(2), complex numbers), all Turing-complete gates (beyond Clifford set), and make tensors to evolve systems. Freely combine or create your own gates to build anything you can imagine using polar or complex numbers.
  • Quantum Phenomena – storing and retrieving information in the X, Y, Z bases; superposition (pure and mixed states), interference, entanglement, the no-cloning rule, reversibility, and how the measurement basis changes what you see.
  • Core Quantum Tricks – phase kickback, amplitude amplification, storing information in phase and retrieving it through interference, build custom gates and tensors, and define any entanglement scenario. (Control logic is handled separately from other gates.)
  • Famous Quantum Algorithms – explore Deutsch–Jozsa, Grover’s search, quantum Fourier transforms, Bernstein–Vazirani, and more.
  • Build & See Quantum Algorithms in Action – instead of just writing/ reading equations, make & watch algorithms unfold step by step so they become clear, visual, and unforgettable. Quantum Odyssey is built to grow into a full universal quantum computing learning platform. If a universal quantum computer can do it, we aim to bring it into the game, so your quantum journey never ends.

Streams to watch:

khan academy style tutorials on qm/qc: https://www.youtube.com/@MackAttackx

Physics teacher wholesome stream with over 500hs in https://www.twitch.tv/beardhero

u/QuantumOdysseyGame — 13 days ago
▲ 26 r/puzzle+13 crossposts

📱 Play Store: Google Play Link - NeonPaths

I’ve been working on a logic-based game called NeonPaths that just landed on Google Play. Beyond the standard levels, I’ve included a "Daily Puzzle" so everyone gets the same challenge every 24 hours.

There are different modes like "Walls" and "Challenge" to keep things fresh, and you can share your completed maps with friends. Would love to hear what you think of the mechanics!

u/Andrew88a — 7 days ago
▲ 5 r/puzzle+3 crossposts

https://corruo.com

just wanted to say a massive thank you to everyone from this subreddit ❤️

today was honestly probably the best day my game has had so far and i did not expect this many people to actually try it, give feedback, compete on the leaderboard, and genuinely understand what i was trying to make

seeing cubers instantly understand the “state manipulation” part of the game was super motivating because that was exactly the kind of feeling i hoped the game would have

i spent basically the entire day improving stuff based on your comments:

smoother dragging

better responsiveness

anti-cheat improvements

cleaner UI

leaderboard tweaks

general polish

and the game genuinely feels way better already because of all the feedback

also it was really cool seeing people already getting insanely good at it 😭

seriously thank you all for giving a random indie puzzle game a chance

i’m gonna keep improving it a lot

❤️

u/www_corruo_com — 7 days ago
▲ 5 r/puzzle+1 crossposts

I puzzle ocasionally but because my table is really small I can only do puzzles of 500pc. I want to puzzle more and do bigger ones but I don't have enough space on my table. I already struggle with those puzzles because I don't have enough room to lay down the puzzle and see the other pieces.

Today I discovered that there are tilted tables that you can put on top of the one that you have and portapuzzles so you can store and move it (with different compartments or spaces for the pc). My room is really small and I can't empty my table fro puzzles (I have a desctop computer) so it's important that it stand up but expand to the sides so that I can display the pc. I also don't have enough space to store one of those tilted tables with wheels.

Should I buy a tiltet table or a portapuzzle? I think the ideal one should be a titled portapuzzle but does that even exist? I've been searching but I don't find anything that suits my needs

Ps: sorry for my english, it's not my first language and spelling is not my strong suit

reddit.com
u/AdSeveral9451 — 10 days ago
▲ 8 r/puzzle+3 crossposts

Available on web for all devices + Google Play!

I made a site/app to help you get cozy with a modern logic puzzle experience that has everything you need built in, from social features to dynamic backgrounds and relaxing music. Levels, infinite mode, ranked mode.. I did go a bit overkill.

Anyways, available puzzle (as shown on screen are):
Rectangles (Shikaku),
Nonogram (Picross),
Minesweeper (Sapper),
Flow (Pipelines),
Islands (Nurikabe),
Fences (Slitherlink)

Feel free to check it out on Google Play and puzzlehub.win !!

u/ItsJakov — 8 days ago
▲ 5 r/puzzle+3 crossposts

KenKen from 1 to 6

Fill the grid with numbers 1–6. No number can repeat in a row or column. Within each outlined "cage," the numbers must combine (using the specified math operation) to equal the target number shown in the corner. Numbers may repeat within a cage if they are in different rows and columns.

u/Mr-BrainGame — 10 days ago
▲ 2 r/puzzle+1 crossposts

Game Title: Arrow Puzzle: Unblock Flow

Playable Link: https://play.google.com/store/apps/details?id=com.uniteditforce.arrows

Platform: Android

Description: Arrows is a minimalist puzzle game that focuses on a satisfying, tactile experience of untangling complex logic grids. The core mechanic is simple yet deep: you interact with arrows on a grid, and your goal is to clear the board by finding the right sequence.

What sets this game apart is its massive scale and technical polish. I have implemented over 1000 levels, ranging from quick 5x5 warm-ups to "Epic Boss Grids" that go up to 40x60 in size. To handle these giant levels on mobile devices, I developed a custom camera system with smooth pan-and-zoom functionality, ensuring the gameplay remains fluid even when dealing with thousands of elements.

From a technical standpoint, I spent a lot of time on optimization. I managed to compress the game data significantly, reducing the level folder size from 28MB to just 5.5MB through custom JSON minification. This makes the game incredibly lightweight without sacrificing content. The game features a "sawtooth" difficulty curve, mixing relaxing geometric shapes like hearts and stars with intense logical challenges. I am looking for honest feedback on the flow of the game and how the controls feel on different screen sizes.

Free to Play Status: [x] Free to play [ ] Demo/Key available [ ] Paid

Involvement: I am the solo developer of this project. I handled everything from the initial game concept and logic programming in Unity to the procedural level generation, UI/UX design, and technical optimization.

u/SERJIK_KLK — 10 days ago
▲ 0 r/puzzle

This is Ren, he's trapped in this place. One of these doors will be the way out. Which door does he have to go through?

u/ajarbythedoor1fan — 13 days ago