u/noraetic

Guess it was just a matter of time - Nreal (!) Air
▲ 6 r/Xreal

Guess it was just a matter of time - Nreal (!) Air

I've had them for several years now and plan to use them for many more.

So what's everybody's favorite way to repair this? Wanted to give superglue a try but maybe some people had bad experiences or better solutions for long term use.

u/noraetic — 11 hours ago
▲ 51 r/Thief+3 crossposts

Effcol's wiz3D (re-)enables native stereo 3D in HD3D games on Windows and SteamOS:

  • download the latest release: https://github.com/effcol/wiz3D/releases
  • (you can find a list of supported games here: https://github.com/effcol/wiz3D )
  • copy the driver files from the hd3d folder to the game's exe
  • activate and adjust stereo 3D in the game settings (edit: both games need to be running in exclusive fullscreen to be able to activate stereo 3d)
  • done!
u/noraetic — 12 days ago
▲ 12 r/Steam

Little intro: geo-11 and wiz3D are both 3D drivers to enable games to render in stereo 3D, which are based on Nvidia 3D Vision/3Dmigoto, and iz3D, respectively. Both can run on Windows and Linux (via Proton/DXVK).

https://github.com/effcol/wiz3D/

https://helixmod.blogspot.com/2022/06/announcing-new-geo-11-3d-driver.html

Winlator is an app to run Windows applications on Android and comes with DXVK (DirectX to Vulkan wrapper) and Proton/Wine (compatibility layers).

I had tried running geo-11 on Winlator a few months ago with little success. With wiz3D (also) running on Windows and SteamOS/Proton i wanted to give it another try. And, lo and behold, it works! I also give geo-11 one more shot and it does too!

I tested Aquanox 2 with wiz3D (0.1.0) and also with dgVoodoo (2.8.2) + geo-11 (0.6.56), and used Winlator 11 and Winlator Ludashi on a Samsung Tab S9.

Not only does this enable tons of PC games to run in 3D on tablets, phones etc. This probably also means that it will be possible to run low-spec games in 3D directly on the Steam Frame, no streaming required.

You can find more instructions here: https://www.reddit.com/r/Stereo3Dgaming/comments/1t11pyc/running\_wiz3d\_and\_geo11\_dgvoodoo\_on\_androidarm/

u/noraetic — 12 days ago

Little intro: geo-11 and wiz3D are both 3D drivers to enable games to render in stereo 3D, which are based on Nvidia 3D Vision/3Dmigoto, and iz3D, respectively. Both can run on Windows and Linux (via Proton/DXVK).

https://github.com/effcol/wiz3D/

https://helixmod.blogspot.com/2022/06/announcing-new-geo-11-3d-driver.html

I had tried running geo-11 on Winlator a few months ago with little success. With wiz3D (also) running on Windows and SteamOS/Proton i wanted to give it another try. And, lo and behold, it works! I also give geo-11 one more shot and it does too!

I tested Aquanox 2 with wiz3D (0.1.0) and also with dgVoodoo (2.8.2) + geo-11 (0.6.56), and used Winlator 11 and Winlator Ludashi on a Samsung Tab S9.

Not only does this enable tons of PC games to run in 3D on tablets, phones etc. This probably also means that it will be possible to run low-spec games in 3D directly on the Steam Frame, no streaming required.

You can find more instructions here: https://www.reddit.com/r/Stereo3Dgaming/comments/1t11pyc/running\_wiz3d\_and\_geo11\_dgvoodoo\_on\_androidarm/

u/noraetic — 12 days ago

Little intro: geo-11 and wiz3D are both 3D drivers to enable games to render in stereo 3D, which are based on Nvidia 3D Vision/3Dmigoto, and iz3D, respectively. Both can run on Windows and Linux (via Proton/DXVK).

https://github.com/effcol/wiz3D/

https://helixmod.blogspot.com/2022/06/announcing-new-geo-11-3d-driver.html

Winlator is an app to run Windows applications on Android and comes with DXVK (DirectX to Vulkan wrapper) and Proton/Wine (compatibility layers).

I had tried running geo-11 on Winlator a few months ago with little success. With wiz3D (also) running on Windows and SteamOS/Proton i wanted to give it another try. And, lo and behold, it works! I also give geo-11 one more shot and it does too!

I tested Aquanox 2 with wiz3D (0.1.0) and also with dgVoodoo (2.8.2) + geo-11 (0.6.56), and used Winlator 11 and Winlator Ludashi on a Samsung Tab S9.

Not only does this enable tons of PC games to run in 3D on tablets, phones etc. This probably also means that it will be possible to run low-spec games in 3D directly on the Steam Frame, no streaming required.

You can find more instructions here: https://www.reddit.com/r/Stereo3Dgaming/comments/1t11pyc/running\_wiz3d\_and\_geo11\_dgvoodoo\_on\_androidarm/

u/noraetic — 12 days ago
▲ 13 r/Odyssey3D+2 crossposts

Little intro: Geo-11 and wiz3D are both 3D drivers to enable games to render in stereo 3D, which are based on Nvidia 3D Vision/3Dmigoto, and iz3D, respectively. Both can run on Windows and Linux (via Proton/DXVK).

https://github.com/effcol/wiz3D/

https://helixmod.blogspot.com/2022/06/announcing-new-geo-11-3d-driver.html

Winlator is an app to run Windows applications on Android/ARM and comes with DXVK (DirectX to Vulkan wrapper) and Proton/Wine (compatibility layer).

I had tried running Geo-11 on Winlator a few months ago with little success. With wiz3D (also) running on Windows and SteamOS/Proton i wanted to give it another try. And, lo and behold, it works! I also gave Geo-11 one more shot and it does too!

I tested Aquanox 2 with wiz3D (0.1.0) and also with dgVoodoo (2.8.2) + geo-11 (0.6.56), and used Winlator 11 and Winlator Ludashi on a Samsung Tab S9

Instructions:

- prepare your game: add the 3d driver, test it preferably on Windows first etc

- if you use dgVoodoo + geo-11 make sure to use a version of dgVoodoo not newer than 2.81.3 Dege stopped the support for Proton/Wine at that point

- move the game to your Android device, Winlator mounts the Download folder on D: by default for example

- install Winlator

- create a container, make sure to have DXVK as DX wrapper

- run the container, you will immediately have a Desktop environment

- run your game!

Not only does this enable tons of PC games to run in 3D on tablets, phones etc. This probably also means that it will be possible to run low-spec games in 3D directly on the Steam Frame, no streaming required.

u/noraetic — 12 days ago
▲ 32 r/Odyssey3D+1 crossposts

Effcol released version 0.1.0 of the wiz3D stereo 3D driver with some major upgrades:

https://github.com/effcol/wiz3D/releases

- (Re-)adds support for DX9 including SR display support (Spatiallabs, Odyssey 3D)

- (Re-)adds test builds for DX7 and 8

- adds Full SBS, Full TAB, Row Interleaved, Column Interleaved, Checkerboard, and Anaglyph to H3HD

- removes dxgi.dll to give way for ReShade and 3Dgamebridge

Just had a quick test of the DX9 version with Fallout: New Vegas: works out of the box on Windows with AMD graphics and Steam Deck!

u/noraetic — 13 days ago

Pragmata in stereo 3D - ReFramework + VRto3D

Here are some instructions on how to get Pragmata running in stereo 3D.

These should also work with any other game supported by u/praydog's ReFramework, which is a VR mod for RE Engine games (Capcom's engine for most (all?) titles since 2017): https://github.com/praydog/REFramework

u/oneup03's VRto3D on the other hand is very useful OpenVR driver to run OpenVR games in stereo 3D in a Desktop window: https://github.com/oneup03/VRto3D

Installing ReFramework

get your game's fix from https://github.com/praydog/REFramework/releases or https://github.com/praydog/REFramework-nightly/releases

  • Next, move all files from the mod next to the game's exe:

Copy/extract all files to the game's exe

Done!

Installing VRto3D

  • Get the newest release from https://github.com/oneup03/VRto3D/releases
  • Follow the Base installation instructions there or here:
  • Extract the vrto3d folder in the zip file to your SteamVR's drivers folder (should be located at C:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers

add the vrto3d folder to C:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers

  • Run SteamVR once after adding vrto3d so default_config.json in C:\Program Files (x86)\Steam\config\vrto3d is created. you can edit settings there e.g. setting the window height and width, or switching from parallel to cross view

edit settings in C:\Program Files (x86)\Steam\config\vrto3d\default_config.json

  • you can switch VRto3D on and off by going into the SteamVR menu - settings - Startup/Shutdown - MANAGE ADD-ONS and toggling it there

toggle vrto3d on and off in SteamVR's Manage Add-ons menu

  • if VRto3D is on and running you should have a "Headset window" looking something like this:

VRto3D up and running

  • if you run the game now you will have two windows: one for the game in boring old 2D,

game window in plain old 2D

  • and the headset window with the glorious stereo 3D view. Select/focus the headset window. Press Ctrl + F8 so your inputs (mouse/keyboard) are sent to the game window instead.

headset window in glorious stereo 3D

The VRto3D setup also works with any VR game or mod. oneup03 has infos on where to find more mods and a link to 3DJ's database here: https://oneup03.github.io/VRto3D/wiki/Compatibility-List . You can also find tons of infos on his page on how to convert VRto3D's output to any display device you want, it's very helpful!

As always, I'm open for discussions if you think something's wrong or could/should be improved here or anywhere in the sub. Stay safe!

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u/noraetic — 21 days ago