u/dnesdan

Image 1 — Fix My Treadmill runs
Image 2 — Fix My Treadmill runs
▲ 11 r/iosapps

Fix My Treadmill runs

Hi r/iOSApps, I'm the developer of Fix My Treadmill, a small iPhone app for one very specific Apple Watch problem: treadmill runs and walks where the watch record the wrong distance.

Answer

If the treadmill says 5.0 km but Apple Watch saves 4.6 km, the app lets you pick the Indoor Run or Indoor Walk from Apple Health, enter the real treadmill distance, and save a corrected copy back to Apple Health.

It recalculates the distance-related parts of the workout so pace, splits, mileage, and totals are closer to what actually happend.

Better

The app is meant to be boring in the good way:

  • no account
  • no ads
  • no cloud sync
  • health data stays on device unless you explicitly choose to share diagnostics
  • corrected workouts are saved as copies, so you can review before cleaning up the original in Fitness

I built it because treadmill runs were throwing off weekly mileage, yearly totals, and pace history, and I wanted a focused utility rather than a full fitness platform.

Cost

The app includes 3 free fixes. Unlimited fixes are a $6.99 one-time unlock in the U.S. App Store, not a subscription. Prices are localized by Apple in other countries.

App Store: https://apps.apple.com/app/id6758863304

I'd love feedback from anyone who runs or walks indoors with Apple Watch, especially around whether the correction flow feels clear enough before saving.

u/dnesdan — 1 day ago

I made Color Sudoku - MiniHue

Hi, I’m the developer of MiniHue, a small Android color sudoku logic puzzle game. Fill each 6x6 board so every row, column, and box uses each color once. I tried to make it calm, readable, and good for short puzzle sessions.

What is inside:

• quick color sudoku puzzles from easy to hard • daily challenge • offline play • dark, clean Android UI

Google Play: https://play.google.com/store/apps/details?id=cz.dnesdan.minihue

Would be happy for feedback, mainly if the rules and screenshot make the game clear enough.

u/dnesdan — 3 days ago
▲ 0 r/Habits

Do streaks make habits worse for some people?

I am building a small iOS app because streak based habit trackers never worked very well for me.

The problem: if I miss one day, many apps make it feel like the whole habit is broken. But real life is more like rhythms. Some things are daily, some weekly, some every few days, and some are just not too long gap.

So I am trying a different model:

  • no shame for missing one day
  • show time since last done
  • show gaps and rhythm over months
  • reminders for routines like meds, chores, watering, cleaning, maintenance
  • notes when something unusual happens

The app is called Takt. It is iOS only right now: https://apps.apple.com/app/id6761379167

Question for people here: do streaks motivate you, or do they make you quit faster? What would a calmer habit tracker need to show to be actually useful?

u/dnesdan — 3 days ago

I made Akari Glow for Android

Hi, I’m the developer of Akari Glow, a small Android logic puzzle game based on classic Akari / Light Up puzzles.

You place bulbs so every empty cell is lit, numbered walls show how many bulbs should touch them, and bulbs can’t see each other in a straight line. I tried to make it calm, readable and good for short puzzle sessions.

What is inside:

  • generated puzzles from easy to hard
  • daily challenge
  • offline play
  • dark, clean Android UI

Google Play: https://play.google.com/store/apps/details?id=cz.danurbanek.lightup

Would be happy for feedback, mainly if the rules and screenshot make the game clear enough.

u/dnesdan — 10 days ago

I made small Hashi puzzle app for iOS and Android - is gameplay clear?

Hi, I made Hashi: Island Bridges, a small logic puzzle app for iOS and Android.

You connect numbered islands with one or two bridges, no crossing lines, and all islands should become one network. It is simple rule, but I am not sure if the video explain it good enough for people who never played Hashi before.

I tried to make it calm and readable on phone, with daily puzzles, hints, offline play, widgets and Game Center / achievements.

iOS: https://apps.apple.com/app/id6762458950 Android: https://play.google.com/store/apps/details?id=cz.dnesdan.hashi

Would love some honest feedback, especially if gameplay is clear from first look. I am developer of the app.

u/dnesdan — 10 days ago
▲ 3 r/ShowMeYourApps+1 crossposts

I built a niche iOS app for name days + birthdays. Is the idea clear?

Hi! I'm building Nomina, a small iOS app for name days and birthdays.

Name days are common in some European countries, but outside of that it is maybe a bit niche. The app connects with contacts, shows who has a name day or birthday, and can remind you before or on the day.

I'm trying to understand if the product idea is understandable for people who maybe don't know name days.

Would love feedback:

  • is the idea clear enough from the video?
  • would you position it more as birthday + contact reminders instead of name days?
  • does this feel too niche, or niche in a good way?
  • any onboarding / wording idea?

Not here to push downloads, just looking for product feedback. I'm the developer.

u/dnesdan — 10 days ago

ASO feedback for a niche name day app - are screenshots clear?

Hi, I'm developer of Nomina. It is an iOS app for name days + birthdays.

Name days are kind of niche and mostly more useful in European countries, so I am not sure if screenshots explain it good enough for App Store visitors.

I would love some ASO feedback:

  • do you understand from the first screenshot what the app is?
  • should I lead more with birthdays/contact reminders instead of name days?
  • is "name day" clear in English, or too confusing?
  • any screenshot order/title idea you would test?

I am affiliated with the app. Looking for critique, not downloads. Thanks!

u/dnesdan — 10 days ago

[DEV] I made Akari Glow, a calm Light Up puzzle for iPhone

hey, I made a logic puzzle game called Akari Glow. It is my take on the classic Light Up / Akari puzzle for iPhone.

The idea is to place bulbs so every white cell is lit. Numbered walls tell you how many bulbs should touch them, and bulbs cannot see each other in a straight line.

I wanted it to feel calm and readable on mobile, with daily puzzles, hints, themes, stats, achievements, and VoiceOver support. 100 easy puzzles and the daily puzzle are free, and the rest is a one-time IAP.

App Store: https://apps.apple.com/us/app/akari-glow-light-up-puzzles/id6759948370

Honest feedback welcome, especially on board readability and pacing.

u/dnesdan — 11 days ago

I’ve been shipping small puzzle games on iOS and Android: Hashi, Hue, Akari, Slant, Tents, and a few newer ones.

The current setup is shared Kotlin puzzle logic with native SwiftUI/Compose shells, so solvers, daily puzzles, achievements, and accessibility stay consistent.

Latest focus: better tutorials, accessibility, and daily challenges.

reddit.com
u/dnesdan — 14 days ago

A short gameplay capture from Hue. Rows, columns, and boxes still work like Sudoku, but every slot is a color instead of a number.

u/dnesdan — 14 days ago

I’ve been moving my logic puzzle apps to a shared Kotlin Multiplatform core: solvers, generators, daily seeds, tests, achievements, and validation live in one layer, while SwiftUI and Compose stay native.

It has been useful for keeping iOS and Android behavior consistent without forcing one shared UI.

Curious how others split KMP game logic vs native UI, especially for small games.

reddit.com
u/dnesdan — 14 days ago

Hashi: Island Bridges is a minimalist Hashiwokakero / Bridges puzzle for mobile.

Connect numbered islands with 1-2 bridges, avoid crossings, and make one connected network. I built it around short focused puzzles, a daily challenge, offline play, sounds/haptics, and screen-reader friendly board controls.

The first 100 puzzles plus the daily challenge are free. Extra puzzle packs are a one-time IAP.

Playable Link: iOS: https://apps.apple.com/app/id6762458950 Android: https://play.google.com/store/apps/details?id=cz.dnesdan.hashi

I’m the developer and would love feedback on the tutorial and difficulty curve.

u/dnesdan — 14 days ago

I'm testing two screenshot flows for my app Fix My Treadmill.

It fixes wrong Apple Watch treadmill distances by letting users enter the real treadmill distance and save a corrected workout back to Apple Health.

A is the current App Store version.

B is a sportier redesign I'm considering.

Images: A first, B second.

Which one feels stronger from an ASO / conversion perspective?

App Store for context:

https://apps.apple.com/us/app/fix-my-treadmill-distance/id6758863304

Any honest feedback on the screenshots, order, or copy would be appreciated.

u/dnesdan — 21 days ago