Guild Wars® Reforged now available (Canada, Australia, Philippines)
In the search bar make sure to type “guild wars® reforged”. If you only look for “guild wars”, it will not show for some reason.
In the search bar make sure to type “guild wars® reforged”. If you only look for “guild wars”, it will not show for some reason.
Turn Based tactics, using environment changes to alter routes and intentions.
This is a complicated game despite not directly controlling your troops. It describes itself as a “puzzle” which, while technically true I suppose, seems inaccurate to me. It seems closer to a classic strategic turn based grid model with a twist. Why not both?
You are god and apparently you have favorites.
Sometimes the goal is to protect your citizens traveling along the main road to the castle.
Sometimes you are defending against aggressive enemies.
Sometimes you are the aggressor.
Multiple scenarios to challenge and overcome.
Each map is made of hexes representing a terrain type, forests, plains, water, mountains and swamps.
All of them have both a troop impact, like affecting line of sight or movement, or a subtle influence making it attractive or undesirable for travel. It may also offer some advantages. Ultimately as god all you can do is influence what your “free will” units decide to do, by shaping the world they live and fight in.
Thankfully they are simple creatures and easy to manipulate. Each unit prefer specific terrain, disdaining others types, changing their routes to avoid them. Mountains and water simply block a route. But the goal is to get them where they need to be to fight and defend your Citizens, who slow march one space at a time trying to reach the castle safely.
Once a round you will be able to Swap out troops. Often I set my riders out to make up ground only to switch to an archer or magic user to cause some damage from a nice safe distance once in the field, or let my Rogues loose through the swamps that others fear to tread, backstabbing on an epic level.
Three Acts, each about a dozen maps, along pathways of your choice.
Each Map has its own unique parameters and layout, with a specific number of Citizens you’ll be required to escort along the road to the safety of the Castle. Citizens move one hex a turn. You must keep at least one alive to continue. The more that survive the larger the reward. Do your best.
Often, like with chess, pieces are sacrificed for the greater strategy, except in this case destroyed units simply return to your hand to be played again. This is also true for units that travel off the board in their normal movement pattern.
You’ll quickly discover that sacrifice, unit swaps and terrain placements can all settle a turn in your favor. Luckily every turn is a new set of options. Just as long as your Citizens survive I’d suggest sacrificing everything every round just to move them one step closer. Long term strategy is fairly pointless, because Enemy units drop in unexpectedly every round often changing your route strategy on the fly.
What’s that saying; men plan god laughs?
Well who laughs at gods plans?
Other stuff to be aware of;
Every Map a Chest appears. Land on it and get a nifty reward, including new unit types. Prioritize if you can.
Blacksmith allows you to transform cards into other cards, gold or even Citizens
Archanist allows you to transform gold into new troops or terrain
Mysterious turns health + troops into new troops
There are ‘grab as many chests as you can’ Maps. Look for them as you choose your Act route.
Killing opponents and finding the chest will reward experience.
Experience points can be spent in chunks on the Skill tree, which expands your hand, adds more Citizens, or increases your Mana pool, allow for spells to be used.
After you lose your last Citizen the game ends and your chosen Hero (there are many to discover) will get experience, unlocking new spell and troop options.
Tech Notes;
Plays in Airplane Mode
Plays outside audio, like music or podcasts
Plays in Landscape
130.9 MB
Auto saves to last round if quick quitting
Notch covers information, rotation fixes this.
Fairly easy on the battery.
Took me a few tries before it clicked. Seemed too puzzly (it’s not) with outcomes being pre designed. But I was wrong. In a big way. Interesting troop mechanics, weird and helpful spells, strategic thinking with seat of your pants gameplay. Tiles swap adding another layer of depth, need a mountain, take a mountain.
There other subtle aspects to maybe consider, with movement and attacking eventually accumulating into extra attacks.
This is a full game that some will really enjoy, while I suspect some will not. It’s passive and clever and methodical but still random and frustrating, especially when you realize you lost rounds earlier. But I found the more I played the more the sublime aspects of troop movement seemed pretty damn cool.
Lots and lots of troop types, as well as spells to discover or unlock. Quests (achievements) will also unlock new spells and troops. Despite its small download size, this is a large game.
I recently got a 10$ gift card and i’m not sure what to do. On one hand i’m thinking of trying Apple Arcade, on the other hand maybe buy some gem.
I don’t remember much of the game but it was a game where you had small cute characters that I played when I was a kid back in 2013, you could cut grass, decorate the characters, give them food
That’s all I remember
This started from burnout more than anything.
Work was draining me to the point where after I finished, I would just sit around and do nothing. Then I would feel like I wasted the whole day.
That feeling stacked up over time.
I didn’t want another productivity app or habit tracker. Those just made it worse for me.
So I built something intentionally small.
You open it and write one thing that counted today.
That’s it.
It helped me realize that even on bad days, something usually still mattered.
I turned it into an app called That Counts.
https://apps.apple.com/us/app/that-counts-today/id6764123247
No AI, no tracking, no accounts. Everything stays on your device.
Android version is coming soon, and I just submitted an update that lets you attach a photo to each entry.
Still figuring out how to describe it since it’s not really productivity and not really journaling.
You were the chosen one! It was said that you would destroy the shovelware, not join them. Bring balance to mobile gaming, not leave it in darkness!
Hi everyone, anyone knows games like Tangle Tower (Detective Geimoire ) or Jenny Le Clue
Thank you
Please use this thread to discuss whatever iOS games you've been playing lately. They don't have to be new games, they can be old games and they do not have to be iOS original titles!
As long as it's an iOS game it belongs in here. Make sure to put the name(s) of the game(s) in bold to make it easier for people skimming the thread to see what you're talking about, and if you'd like to make it really convenient turn the game name into a hyperlink that sends people directly to the App Store!
To keep track of the thread, the comments are sorted by "new" by default.
Lastly, Rule #3: "No Dev Self-Promotion Outside Saturdays" applies at all times for this thread, even if it's actually Saturday.
I really enjoy very competitive games, whether it's 1v1, team based or something with a competitive ladder, the pursuit of getting better is the game loop that really drives me.
I'm currently playing Wild Rift, and even though it's a great game, the game lengths are just way too long sometimes. However, I do deeply appreciate it's free to play / cosmetics only model.
Previous to that I used to play Clash Royal at a high level (top 1000) then Brawl Stars but both really degenerated in it's design and overall philosophy (let alone it's blatant disregard for respecting it's playerbase and predatory monetization practices)
I am looking for something that is:
My competitive history went something like: Dragons and Puzzles, Clash Royale, Brawl Stars, Hearthstone, Super Mecha Champions (rip), Wild Rift (with some dabbling in Pokemon Unite)
Games that are free with a cosmetic only monetization are definitely the preference but if the monetization strategy is simply pay-to-progress rather than pay-to-win outright, than I can probably stomach a grind to get ladder competitive. I also have never seriously played a battle royale type game (outside of Super Mecha Champions) so I'm battleroyal-curious :D
Any ideas? I have a leaning bias towards something newer so I don't have too big of a FOMO or "feeling behind" but it isn't a huge deal.
Thanks so much!
I have a bunch of games still kept on my previous iPad Air 2015 but no longer updated or no longer available for download.
Should I just backup the whole device with my computer and then load the backup into my new iPad?
2026. You are a modern-day white-hat hacker.
After countless sleepless nights, you collapse onto your keyboard… and wake up in the year 2150 — trapped inside a collapsing digital world.
The Core System — the heart of the entire network — has been shattered into fragments after a mysterious catastrophe. Rogue viruses, corrupted AI, and mutated data entities are taking over every region of the digital OS.
As the last Restorer Hero, you must explore broken OS zones, collect the lost Core Fragments, and restore the system before the entire digital world is erased forever.
Uncover the mystery behind this collapsing world — and discover why you were brought here.
🔥 Premium for 24 hours 🔥
App Store: https://apps.apple.com/us/app/id6769058946
I’ve been working on a mobile puzzle game for a while and I’m trying to get real feedback before I invest more time into polishing/marketing it.
The app:
Every tile has its own rule.
It turns into more of a planning puzzle than trial-and-error once it ramps up.
I’m at the stage where I can’t tell if:
I’d really like blunt feedback:
I’m not trying to sell anything here — just want to know if this is worth pushing further or reworking. App currently does not have ads and there are no in-app purchases.
If you’re into logic/puzzle games, I’d appreciate you taking a look
Hey everyone! I just released an immersive survival game that simulates being lost in the woods and the fight for survival. I would love any and all feedback and I'm giving away a ton of promo codes for all the scenarios!
If you grab one, just copy it to the comments and I'll update the available list. I have a bunch of these and I'm more interested in feedback and improving the game so if they are all gone - let me know and I'll hook you up! These can be redeemed via the App Store or in game on the offer page there is a redeem code at the bottom.
Active Codes (1-time use): I'll be updating fresh codes all weekend here but as long as you leave a comment if you don't get one, I'll try my best to respond with one!
EDIT ROUND 2: Just updated/erased old codes and put new ones here! updated at UTC - 1:11 AM
EDIT ROUND 3: Wow you guys love promo codes, just replaced all of them again at UTC - 5:59AM
EDIT ROUND 4: just refreshed the entire list - UTC 12:57PM
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A while ago I remember Apple adding the app on my phone. I checked it out, thought it was cool, then never opened it again. I just opened it now after randomly coming across it and now I feel like it’s pointless. It’s just a more detailed version of the games and arcade sections of the App Store from what I’m seeing. But maybe I’m not getting it, so I’m asking if anyone is benefiting from it and what I don’t understand from it.
I’m looking for a game that supports guilds/clans.
The game should have some kind of pvp.
Content where you have to coordinate with your guild like guild wars or raids.
Preferably in portrait mode
iOS: LOOTFALL
Hi! We've just released for iOS and also pushed big content updates in the last weeks. The game is about item-farming, party building and perfecting equipment (we also have a worldwide leaderboard). It's an indie project with no energy system, no forced ads or similar. Tell us what you think! :D
Looking for any and all FPS games with controller compatibility.
As for RPG games something that plays like WoW or even Legend of Zelda.
Hi everyone !
I’m unfamiliar with board game but I want to try them. Unfortunately I have no one to play with irl so I’ll try them on my iPad instead.
What are the best ones available ? Does they go on sale often ?
Preferably ones I can play with people online and not just offline.
I like games with lot of replayability, variety and depth.
Also please don’t just name drop. Explain why you think your game is a good choice.
Thank you very much