u/Luket02

▲ 31 r/gameDevMarketing+7 crossposts

Been working on the lawn mowing system and wanted to get some feedback.

Grass is based on terrain detail meshes and updates a cut percentage in the task list

There’s a fixed mower spawn point that positions the player correctly behind it

Mower has a grass container that needs to be emptied into a waste bin

Added a simple grass particle system (still very WIP, planning to improve it)

Trying to make it feel simple but satisfying.

u/Luket02 — 9 days ago