r/IndieGameWishlist
¡Necesitamos playtesters!
Estamos buscando playtesters para la pre-alpha cerrada de nuestro juego indie de terror psicológico The Infected Soul.
Un pequeño aviso: las mecánicas cooperativas todavía no están implementadas en esta versión. Esta pre-alpha está pensada para mostrar la atmósfera, el gameplay principal y la dirección hacia la que vamos. Nos encantaría recibir tu feedback sobre lo que hay hasta ahora para poder dar forma a lo que viene.
Podés enviarme un DM para unirte al playtest. También podés ver el juego en el enlace de abajo; agregarlo a tu lista de deseados nos ayudaría muchísimo.
We've launched our Steam page! Just a screenshot for now!
Destroy our business simulator game Cash is King.
The Day I Started Harvesting - a new IdleClicker coming soon to Steam!
Launched the Steam Store Page for my upcoming game Click Click Brick with some early gameplay footage 👀
Could you please review the trailer and share your thoughts? What do you think I can improve? The game is still in development, and I want to update the mechanics based on your feedback to create a more fluid trailer.
If you're interested, adding it to your wishlist would help me out a lot!
https://store.steampowered.com/app/4616820/Shard_Defender_Rogue/
Kickstarterrrrr for our game
This is an Thriller Visual Novel about,Naila that want to abandon her only friend Tamano, because she an killer, whole we have to do task for Tamano for getting wepons all while getting ghostly dreams and try to have new freinds l.
It will have many Minigames some Roaming top-down pixel Sections,we hope we make u interested and if not tell us how to get better :P
Made our first dev vlog to celebrate one year of development
We spent the past year making our very first game - W.A.R.D. It's a tower defense where you exploit the resources of distant planets and their cute inhabitants in the name of an evil intergalactic megacorporation.
We also recently opened a public playtest on Steam, so you can already play the first few levels of the game: https://store.steampowered.com/app/4210030/WARD/
I launched my first page of ROOM: DEFEND THE ROOMS on Steam
Hey gamers and devs, I finally launched my first Steam page! If you don't want to play Starfish, without sounding like I'm begging, could you add my game to your wishlists so other people can play it?
Making a horror game about a neighbor copying your actions
Currently working on my solo project inspired by old Hello Neighbor alphas. Wishlist if you like it!
https://store.steampowered.com/app/4452200/No_One_Leaves_Lindenfield/
Just pushed a major demo update with class selection, special abilities and revamped combat - I'm now working to add more tactical depth to auto-battler system
I've been pondering whether to add major gameplay changes to my demo, but figured I might as well continue playtesting and gathering feedback.
Two things I heard:
- add more agency and ability to control the build early on
- make combat more varied
So I'm slowly starting to work on both. The class based system and unique abilities are affecting both, and I will now add mirror abilities to bosses and try to add more pre-combat tactics to the auto-battler logic
If you wanna try out the new demo: https://store.steampowered.com/app/4480490/The_Specimen
Smash Them All
Game Title: Smash Them All
Playable Link: https://store.steampowered.com/app/4580250/Smash_Them_All/
Platform: STEAM - Demo
Description: Take the wheel of a fragile yet highly maneuverable car and survive relentless waves of enemy fire. Dodge projectiles fired by enemy soldiers, outsmart armored vehicles like APCs and tanks, avoid deadly minefields, and weave through crossfire from automated turrets. You’re always just a few hits away from destruction-precision, timing, and focus are your only defenses.
Each run is a high-intensity challenge. Learn enemy patterns, refine your route, and start over in pursuit of the perfect run. It’s not about luck-it’s all about skill. Face a devastating tank boss that will put your abilities to the test. Victory demands mastery.
Involment: I’m a dog dev 🐶 and I’ve been working on this game for the past 3 months. I’m super excited to finally have the demo live - full release is planned for December.
It's time for koalas in Covert Koalas: Phasco
Very excited to share the new upcoming game for PC, Covert Koalas: Phasco! 🐨
Covert Koalas: Phasco is a game where you're searching for hidden koalas on unique hand-drawn levels with adjustable difficulty. You help a group of koalas escape their captivity and follow their story on a search for a new home. What to expect:
- hand-drawn EVERYTHING
- original sounds & music
- original story
- koalas
- koalas
- koalas!
Check it out & wishlist on Steam: https://store.steampowered.com/app/4307320/Covert_Koalas_Phasco/
Welcome to feedback of any kind - feel free to drop into the Discord server :)
Happy to share Talystro, a roguelite deckbuilder built in Unity where you fight enemies using arithmetic
hey guys, i could really use your help. I'm working on a space colony simulator called Stella Nova that could really use some more eyes!
i'm dave, and i'm so excited to some new images for my space colony simulator game: STELLA NOVA. i built the whole thing from scratch in rust and it's lightning fast.
check out the steam page: https://store.steampowered.com/app/4474070/Stella_Nova/
and www.davesgames.io to learn more!