The sky above the port was the color of television, tuned to a dead channel
I made this in blender
I made this in blender
I started modeling some assets for a future project in which the base textures are realistic textures, but filtered to be more solid and pixelated, with more neutral tones.
In addition, I used PBR maps (color+roughness+specular) to give more emphasis to each pixel.
My latest lowpoly concept car designed and created with blender3d software.When I don't use image references then my creativity and huge automotive design library helps me to create cool cars :)
When I apply subdivision modifier,then it looks like those rounded concept cars from the 90s.It is just rendering,but to be able to be useful I had to change a lot,and I almost finished that version of the 3d model too :)
I hope so you will like it and if you to use this 3d model,there are personal(very affordable) and pro license on link https://fab.com/s/096331f5f11a