
r/boardgames

Since BGG rejected their ad due to "religious beliefs", here's their Gamefound link so that you can decide for yourself how offensive it is.
Possess Me, Satan
Paper City
The Blacksmith is taking shape, and the forge already burns bright.
Tried advertising on Boardgamegeek and got this as a response.
Here is a repost with the actual emails for proof, I have cropped out the name of the individual. This is for my game Possess Me, Satan. We tried to advertise on Boardgamegeek but was denied for this reasoning.
Alternatives to boardgamegeek?
Given the controversy that has surfaced in [this thread](https://www.reddit.com/r/boardgames/s/ZtZSKQdHy8) people may want to stop supporting boardgamegeek.com, the defacto chief database for board games on the internet.
What are the main alternatives? r/boardgames is a good example for the forum aspect, but what else is out there? Thinking in terms of cataloguing and databases, rules, community resources etc.
Kickstarter walks back their proposed ban on all adult content
updates.kickstarter.comHow does a board game model go from design to finished product?
I recently graduated from university and joined a board game team. Everyone here is really amazing. However, I still have a lot to learn and plenty of shortcomings to improve on, so I want to keep a record of my study and work daily life.
Today I’d like to talk about one of my daily jobs — processing and adjusting board game miniatures.
Why do we need to modify these models? Many miniatures are exquisitely designed with intricate details, yet they are too complicated for factories to produce. Manufacturers tend to prefer simple designs for mass production, which means revisions and adjustments are essential.
Therefore, one of my main daily tasks is to sort out and revise the model files provided by clients.
This picture shows a typical example. Sorry that I can’t show you the full image. It is a humanoid monster made of stones with an uneven surface.
I am smoothing out all the uneven parts on it to ensure smooth demolding during mold production. The yellow part stands for the front mold, and the blue part is the rear mold. The joint between yellow and blue is commonly known as the parting line, while the middle part is the finished miniature product.
I’m trying my best to make the parting line flatter and smoother, meanwhile keeping the overall shape natural and vivid instead of stiff. It is really challenging, and I’m still learning steadily.
Feel free to leave your comments and suggestions about my work. I will read every single message carefully. Thank you!
Do you "fix" games?
What do you do when you like most of a game, but there's part of it that just doesn't work for you? Do you attempt to home rule it to make the game more to your liking? Do you live with the part that you don't like? Or do you just get rid of the game if it's not a complete slam dunk?
I've been thinking about this after another unsatisfying game of "Mission: Red Planet." I love the core game loop of playing role cards and filling up rockets. I love the cute small colonist minis. The simple system of rocket cards "launching" from the pads is one of my absolute favourite use of components in games. But the discovery cards are soooo bad. They're hugely swingy, and you effectively can't do anything about them, because checking what someone else played is a waste of a Scientist when you could use him to hopefully get another secret objective card instead.
I was thinking of just ditching the discovery cards, but then the Scientist and/or the secret objectives should probably be rebalanced. So I think I'll simply be getting rid of the game, which is a shame.
What do you do in such situations? I'm not looking for answers to my specific conundrum – it just prompted me to wonder what people's approaches to "fixing" games with home rules.
Of all the cooperative Living Card Games, which is the most mechanically replayable according to you?
Technically, a LCG gets more and more replayable the more expansions you add to your collection, but I want to know which of all these games is inherently more replayable due to the way the mechanics were designed.
For example, I only own Marvel Champions because when I discovered the genre, I discovered that it was less focused on campaigns than Arkham Horror, and campaign games are usually less replayable. I could be wrong but that's the reason that I'm now asking you about it.
BGG GeekMarket Scam?
Recently I've been purchasing some games on BGG Geekmarket and just started to list some of my own games as well. Today I got this email notification which is typical of when I get a message on BGG. Email address is the same as other legitimate BGG messages. I got suspicious/confused when the following happened. The link to read the message returns "Message Not Found" and there's no corresponding message when I go to my BGG inbox. I clicked the link in the subject line which takes me to the screenshots posted in the image. Stupidly, I typed in my cc info, at which point it asked me to enter in my current account balance to "verify" my card. That's when I thought "wow i'm being really stupid right now and getting scammed". Closed out, locked my cc. Anyone have any insight on this? There's no way this is legitmate BGG verification right? The thought process I had for this being legitimate was that someone was reaching out to purchase a game but couldn't due to me not being verified on the platform, so it didn't fully come through or something.
Was given these two games today
Anybody know anything about them? are they any good?
I found it amusing that the CMON game has no minis but the Sons does have minis.
What are the most visually beautiful/interesting board games you've seen (whether you've played them or not)?
Daily Game Recommendations Thread (May 20, 2026)
Welcome to /r/boardgames's Daily Game Recommendations
This is a place where you can ask any and all questions relating to the board gaming world including but not limited to:
- general or specific game recommendations
- help identifying a game or game piece
- advice regarding situation limited to you (e.g, questions about a specific FLGS)
- rule clarifications\n* and other quick questions that might not warrant their own post
Asking for Recommendations
You're much more likely to get good and personalized recommendations if you take the time to format a well-written ask. We highly recommend using this template as a guide. Here is a version with additional explanations in case the template isn't enough.
Bold Your Games
Help people identify your game suggestions easily by making the names bold.
Additional Resources
- See our series of Recommendation Roundups on a wide variety of topics people have already made game suggestions for.
- If you are new here, be sure to check out our Community Guidelines
- For recommendations that take accessibility concerns into account, check out MeepleLikeUs and their recommender.
How to make my smallest games fit on my bookshelf? Storage solutions requested!
I have a big bookshelf that I love. It’s not a classic from IKEA, but it was bigger, cheaper, and matched the desk that’s in the same room. It has a number of shelves that are 11 inches deep, 22 inches wide, and 14 inches tall. I appreciate that each shelf has a backstop that prevents things from falling behind the shelf. It works wonderfully for all my large boxes and medium boxes from behemoths like Eclipse Second Dawn or Onward or Smash Up Bigger Geekier Box down to LotR Duel for Middle Earth or Root or Hey That’s My Fish. The shelving has reached maximum capacity and I have a small stack of games I’m trying to sell to keep everything contained.
BUT the problem is that it’s a real mess for my small games. I have dozens of games ranging from the size of a deck of cards (Nana or Wizards Cup) up to Tag Team or QE or Sushi Go Party. I can stack these in columns based on their size, but the thinner columns are quite unstable. When I stack, I’m either leaving a ton of space between the column and the wall or else I have a stack behind and another in front, which makes the back stack invisible and inaccessible.
I’ve seen this problem solved in kitchen cabinets through the use of sliding drawers, which lets you pack a drawer all the way to the back and then access everything in it when you slide it out. Some drawers are shallow like for silverware while others can have multiple shelves that can be accessed from the side. This interests me, but you’ll notice in the image that my bookshelf has no wooden sides that would allow for simple installation of drawers.
I’ve also considered drawers that sit under the bottom shelves and slide out like under-the-bed storage, but I find no products of an appropriate size.
I’ve considered baskets, but these will either be very tall and then the games will be stacked deep, making the bottom games invisible and inaccessible, or else the basket will be short and then I lose a lot of room on my shelf.
Lastly, I’ve considered adding some sort of small shelves to the sides of the bookshelf such that someone would the end of the bookshelf and have a spice pantry kind of view of my smallest games. But here too the lack of a wooden side makes things difficult. The metal bars and existing shelves do leave room for creativity, like some kind of 3d printed rack that hangs from the horizontal bars or something.
Anyway, I wonder whether anyone has been in my same position and found a good solution. I’d love photos!!
Engine Builder Reccomendations
My partner has been massively enjoying games with engine building mechanics. I was hoping for some recommendations on what to play next. His favorite games are Underwater Cities, Ark Nova, Terraforming Mars, SETI, and Arcs. Any game where you progressively “level up”, gain access to new abilities and enhanced actions, and/or build a tableau of cards with abilities. What would you suggest? He prefers heavier and more complex games. Also, if they play well at 2 that’s even better.
I have only ever seen this product in this video. Its a wooden Rush Hour collectors edition that I haven't seen anywhere else.
Here is the video where I found it:
https://www.youtube.com/watch?v=8UoHJWpOyYA
I know it was sold at some point in time
I am grateful for any help!
Rule book as part of the game
Are there any board games that physically incorporate the rule book as part of the game? My 8 year old just ‘invented’ her first game and the rule book as it is is flipped over and becomes the game board. I don’t think I’ve encountered this mechanic in professional games.