r/TESVI

Release date speculation - 8/20/2027
🔥 Hot ▲ 131 r/TESVI

Release date speculation - 8/20/2027

In the Skyrim on Switch 2 ad from December 2025, there is a moment when a character has his speech level up to 27, while being at an overall level 20 (overall level is conceptually bigger than the level of each individual skill, which is why the millenium and century (20) is represented by character level, and the decade and year (27) is represented by the speech skill level). Some think this is a hint that the game will be released in 2027.

Since then, I have been curious about what the progress in the level progress bar could represent. So I overlayed a ruler on top of it to represent the 12 months of the year. The result is 7 10/16 inches. 7 inches puts it in August (0 is January). 1/16 of a month is about 2 days. So August 20, plus or minus a couple days.

At first I thought this would be a weird and meaningless day to release a game. However, in elder scrolls universe months, August equates to Last Seed. And the first in game day in every elder scrolls game since Morrowind has been in mid to late Last Seed.

Morrowind - 16th of Last Seed

Oblivion - 27th of Last Seed

Skyrim - 17th of Last Seed

So I personally think it would actually be really cool to have the in real life release date match up with the first in game day. And it isn't too far off of when they released Starfield, so it isn't like late summer is off limits.

This could all be a coincidence though, or it could be delayed, making it meaningless. But it's fun to speculate.

u/BraveTry4325 — 8 hours ago
▲ 11 r/TESVI

Do you think TES 6 will be named after the region or something related to the plot?

I'm not sure that High Rock, Hammerfell, or the Iliac Bay sound impressive enough for a game like this

Let’s try to imagine what kind of plot-related names might be possible for this region and time period

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u/Custer_Vincen — 8 hours ago
▲ 16 r/TESVI

ScrollsLike games recommendations while we all are waiting TES6 untill 2050

Hey, abandoned children from TES6.

I've been waiting TES6 since 2015, when I was I child.

Since then, I've played some games that are similar to TES5, Oblivion and Mirrorwind, such as Avowed, Tainted Grail: The fall of Avalon, The Witcher 3, kingdom come deliverance 2 and Crimson Desert....

Do you guys would recommend me any game that would be similar to TES?

Maybe playing this game till the launch of TES6 would help me to survive until TES6

reddit.com
u/KaleoG1 — 16 hours ago
▲ 15 r/TESVI

How should 3D object models be used in game?

We always hear how one of the Creation Engine's engine's biggest strengths is the management of many object models and physics.

Besides visual immersion, they've used this feature for:

Decoration, F4's junk system, object scattering during fus ro dah/explosions, pseudo environmental destruction, dislodging of soul gem turrets, dragon claws that need to be inspected, floating objects in zero G, buckets over heads, etc.

But I've always felt it could be utilised more. Other than building on the above, maybe they could add the following:

Real inventory displays in shops.

Tools to solve puzzles (moving boxes to climb over things/activate peessure plates).

Objects that perform a function when dropped (eg. Items that emit auras of different types like healing or damaging or swords that glow when enemies are around).

How would you like to see this engine feature used in TES VI?

reddit.com
u/No-Wishbone2391 — 13 hours ago
🔥 Hot ▲ 50 r/TESVI

Project Dominion

I was playing the Corpo Questline in Starfield and they mentioned Project Dominion, and how it is top secret it is and someone from the company has leaked it... Lol

I know it is likely not TES 6 related, but is funny how they made an entire Questline about that, when the Dominion will have big part in Elder Scrolls 6, whether in books or in current events.. Very funny

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u/revben1989 — 19 hours ago
▲ 31 r/TESVI

If the 2nd great war by the Thalmor isnt in Elder Scrolls 6...

It seems like the community is convinced that the next game will focus on the second great war. I am just curious if our new story takes place after the war would anyone be mad about it?

reddit.com
▲ 2 r/TESVI

Leveling System

The leveling systems in Tes games have gotten progressively more streamlined over the years, from whatever the hell Arena had, to an expert DnD player's wet dream of Daggerfall, to the DnD novices wet dream of Morrowind, and to Oblivion's somewhat similar system, and to Skyrim's perk progression system.

Ideally I'd like something closer to Oblivion's leveling system, or Skyrim's perk progression system with a baked in survival mode similar to Skyrim's.

I don't rlly believe they'll turn back the clock on the perk system, but I do think with survival mode it'd be fun with all the different biomes, and potential struggles of hunger mechanics if you're (presumably) travelling on the water and unprepared.

reddit.com
u/FrancisFernSkull — 1 day ago
▲ 4 r/TESVI

What could Inon Zur's 2008 Prince of Perisa theme tell us about potential TESVI soundtrack vibe?

If there's any game franchise which Zur composed music for and have similar vibes to the potential Hammerfell setting of TESVI then i think Prince of Persia 2008 is a great candidate. It gives us an insight into what could probably be the style of TESVI music.

Personally this was the only Prince of Persia game that i played from begining to end (i got my first pc couple years after it came out) and its music live rent free in my mind so if TESVI music is anything close to this then i'm on board. Still holding to that Soule bias though.

The game's music was co-composed with Stuart Chatwood aswell

Thoughts?

youtu.be
u/elsw4yer — 1 day ago
▲ 44 r/TESVI

In terms of graphics, is it realistic to expect the detail in TESVI's character models/faces to look something like this? (screenshots taken on Creation Engine 2) Or will CE3 improve the details significantly?

Genuine question because I'm trying to understand what the change to Creation Engine 3 likely means for graphics. Or it could just be an art direction thing for character models and it might not matter, idk

Photo credit goes to Lynxgal on nexusmods

u/Capn_C — 2 days ago
🔥 Hot ▲ 217 r/TESVI

Hopium Needed

I've been a fan since Oblivion, and the silence is absolutely frustrating. I graduated from college, moved across the country twice, got married, and have had two kids since the the TESVI teaser. When I was my students age, almost every boy had heard of it. My students have never even heard what the Elder Scrolls is.

Why do you guys think tOdd is gatekeeping info about TESVI? Like, what's the point? Throw us a bone or something.

u/ClueLower7921 — 2 days ago
🔥 Hot ▲ 1.4k r/TESVI+2 crossposts

Which Skyrim biome do you guys like the most? For me it’s the treeless Whiterun tundra

u/OkEgg8570 — 4 days ago
▲ 3 r/TESVI

Bethesda! Please! I need this next year.

People talking about bringing back spears and throwing weapons but I wanna see this "meteor hammer" in TES6. I need a boss like Gogo that wields one too. I feel like the animations for a weapon like this would put most gamers into a trance. Sword singing? Pffft! Let the maces sing!

youtube.com
u/bosmerrule — 1 day ago
▲ 14 r/TESVI

Fallout-like radio in TESVI

Everybody loves the radio in Fallout, and I think it 100% should be added to Starfield. But nobody talks about how much TES would benefit from a radio.

I understand that some people might not like it because they think a radio doesn’t belong in fantasy but transistors shouldn’t be too hard to conjure up for high level technomancers.

Possible radio stations:

Radio Alinor: “Good morning, subjects. You’re listening to the only Dominion approved radio station. Today, Ranuiel will join the show and explain why inbreeding creates the highest form of elf. But first, some music. Here’s “Glorious Concordat.”

Radio Free Skyrim: “good morning patriots and welcome to Radio Free Skyrim. You know, the liberal elves won’t tell you this, but they love ignoring the imperial constitution. We have a right to bear arms and yet the only ones in Skyrim with bear arms are the Stormcloak officers. Now let me take a second to tel you about Black-Briar mead’s new supplements.”

T-Span: “welcome back to T-Span. Taking the stand now is General Tullius. We’ll play his testimony Live and uninterrupted.”

Tamrielic Rock: “*fireball sound effect* WELCOME TO TAMRIELIC ROCK, WHERE WE PLAY ROCK ROCK AND MORE ROCK *conjuration anvil sound* THIS AINT YOUR STEWARD’S STATION.” *Imagine Dragons: Radioactive plays*

Daily Squire: “Hey gang, it’s your favorite Breton Ben Shapiraux. I have to say, these taxes are out of control. The imperials are absolutely limiting the amount of Septims in our pockets. Also, just the other day, the Dragonborn almost crashed the price of firewood by selling 836356 pounds of it to the Bannered Mare.”

The Rolfe Experience: “Galmar, pull up that painting of the shaved Dragon.”

Thoughts?

reddit.com
u/Pleasant-Bend-7414 — 3 days ago
▲ 20 r/TESVI

What does TESVI need to do to be the “Skyrim” of this generation.

Each Elder Scrolls game was groundbreaking for its time. But Skyrim was especially popular and the amount of world-building and freedom of choice was beyond anything anyone had experienced at the time.

Now we have experienced Skyrim, and now that game mechanics have gotten incredibly more advanced, the bar is set much higher. TESVI will need to outcompete games like Crimson Desert, Dragons Dogma 2, Expedition 33, etc.

Personally, I don’t think simply having good world building will be enough, if it’s still extremely simple combat and very janky and rigid character animations, it will feel too much like a game from 2010, just with better graphics.

What do you think they should do to bring the gameplay up to modern standards, and keep it less boring and more engaging, while maintaining the core elements of why people love Elder Scrolls?

Personally, I think a lock on system like souls games have, more kinetic combat, more realistic impact reactions, and combat that require a bit more of a tactical approach. Not exactly like a souls-game, but more along those lines, just without needing the lightning fast reaction times and insane difficulty.

I feel like making the combat require a bit more “thinking” rather than just pressing the attack button over and over until they are dead, will make potions, scrolls, magic and enchantments more worthwhile to use.

reddit.com
u/Benjamin5431 — 3 days ago
🔥 Hot ▲ 87 r/TESVI

There should be an actual advantage to using a staff as a mage

I feel like Oblivion started to explore this with staff creation in the arcane university. Then in Skyrim staves just felt so useless. I would love to see staves be more personalized to the mage in TESVI. I also think it would be cool if they amplified your spells or something instead of just being an enchanted item that anyone can pick up and "shoot."

reddit.com
u/Desperate-End4529 — 3 days ago
▲ 25 r/TESVI

I think it'd be cool if TESVI took Rimsky-Korsakov's 'Scheherezade' as some inspiration for the soundtrack, if the game is set in Hammerfell.

u/elcd2251 — 2 days ago