i'm a solo dev working on a space colony simulator! it's my excuse to build an awesome physics simulator in rust
i'm working on this space colony simulator (Stella Nova [ davesgames.io ] ) and i would love to get your feedback on the look and what kind ideas you'd have for the gameplay!
i loved games like rimworld, factorio, and kerbal space program growing up (probably a combined 5k hours in the three) and wanted to build something that felt in the same vein with a unique take on the physics aspect. I have a relativistic gravity simulator under the hood so each object expeirences time differently depending on how it moves.
would appreciate any advice or feedback you can provide! would love to chat more about your experiences.