u/Ok_Juice_2095

What are your best expierences to promote an iOS indie game (premium, no F2P)

Hey everyone,

we’re about to release the successor to our 13-year-old game Alien Tribe 2. Back then it actually did pretty well and even reached Top 20 in the Games category in several countries.

A lot has changed since then though — especially in how games are marketed.

So I’m curious:
What works today when promoting a paid game in a niche genre like 4X real-time strategy?

  • What would you consider must-haves (e.g. youtube video, website, etc.)?
  • What has worked well for you personally?
  • And what do you think is overrated or not worth the effort anymore?

Would really appreciate hearing your experiences, especially from other indie devs who launched paid games for iOS in the last few years.

Thanks! 🙏

reddit.com
u/Ok_Juice_2095 — 15 hours ago

13 years ago we released Alien Tribe 2… now we’re building its successor (strategy game, looking for testers)

Hey everyone 👋

About 13 years ago we released Alien Tribe 2.

It actually did better than we ever expected at the time — reaching Top 10 rankings in over 30 countries (25+ times). For a small indie project, that was kind of surreal.

After that, life happened. Other projects, work, everything. But the idea of Alien Tribe never really went away.

So recently, we decided to come back to it and give it another shot.

The new version is still very much inspired by the original, but it has evolved into something deeper — a mix of 4X, RTS and tower defense, with a stronger focus on economy, exploration and large-scale battles and less micro-management.

Some current screenshots (still work in progress) 👇

Best experienced on iPad, but playable on iPhone as well.

We’re at a point where we’d really value some honest, early feedback.

We’re preparing a small TestFlight beta and are looking for around 50 people who enjoy realt-time strategy games and would like to take an early look.

No pressure — we’re mainly interested in:

- first impressions
- what feels good / what doesn’t
- anything confusing or unclear

If that sounds interesting, just drop a comment or send us a DM and we’ll share a TestFlight invite.

And if you just want to share thoughts based on the screenshots, that already helps a lot 🙂

Thanks for reading!

u/Ok_Juice_2095 — 21 hours ago

13 years ago we released Alien Tribe 2 for iOS… now we’re building its successor (strategy game, looking for testers)

Hey everyone 👋

About 13 years ago we released Alien Tribe 2.

It actually did better than we ever expected at the time — reaching Top 10 rankings in over 30 countries (25+ times). For a small indie project, that was kind of surreal.

After that, life happened. Other projects, work, everything. But the idea of Alien Tribe never really went away.

So recently, we decided to come back to it and give it another shot.

The new version is still very much inspired by the original, but it has evolved into something deeper — a mix of 4X, RTS and tower defense, with a stronger focus on economy, exploration and large-scale battles and less micro-management.

Some current screenshots (still work in progress) 👇

Best experienced on iPad, but playable on iPhone as well.

We’re at a point where we’d really value some honest, early feedback.

We’re preparing a small TestFlight beta and are looking for around 50 people who enjoy realt-time strategy games and would like to take an early look.

No pressure — we’re mainly interested in:

- first impressions
- what feels good / what doesn’t
- anything confusing or unclear

If that sounds interesting, just drop a comment or send us a DM and we’ll share a TestFlight invite.

And if you just want to share thoughts based on the screenshots, that already helps a lot 🙂

Thanks for reading!

u/Ok_Juice_2095 — 22 hours ago