r/IndieGame

▲ 33 r/SoloDevelopment+4 crossposts

2D: New BOSS design added for Demo!

This character is a major milestone for me.

Refining Briggs more and more. Feeling so happy and so proud with this character I swear!

He's definitely serving as the template for complete boss refinement across the board. Of course because he's meant to be a usable character in the future as well. So his moveset is a bit more advanced than the standard enemies and sub bosses available already.

Having a ton of fun expressing all of the attacks and mood that I had planned for him when I was just a kid.

Eagan is going to have his hands full with his buddy here.

Also I guess so many years of training and breathing exercises allowed me to jump in for his VO. Originally they were going to be additions for Chin, But I guess I might jump in a little bit more with doing a few character voice-overs here and there when need be. 🎧🎙️🗣️

#anime #ue5 #gamedev #indiegame #fgc

u/KahL_One — 22 hours ago
▲ 8 r/developersIndia+1 crossposts

We just launched our Steam page, here’s the teaser for our dark fantasy game Runeborne Arena

Hey everyone,

I’ve been working on a dark fantasy action game called Runeborne Arena, focused on deliberate, skill-based combat.

The game features a hybrid system combining melee combat with optional voice-triggered abilities, allowing players to choose how they want to approach combat.

This is a short teaser showing the overall atmosphere and direction I’m aiming for.

Would love to hear your thoughts especially on how the world and tone come across.

👉 Steam page: https://store.steampowered.com/app/4548000/Runeborne_Arena/?beta=0

u/Adept-Specific-6314 — 22 hours ago
▲ 1 r/IndieGame+1 crossposts

Your game looks good. Why does it sound forgettable?

Hey, I’m a composer / sound designer working with game audio.

I focus on making sound feel like part of the world, not just background. Rescoring, SFX, atmosphere - building everything from scratch and cutting what doesn’t belong.

Currently looking to collaborate with indie devs and take on new projects.

Portfolio: Click here!

reddit.com
u/thyronnmusic — 3 hours ago
▲ 3 r/IndieGameDevs+2 crossposts

Devlog #1: Introducing INVASION

Hi everyone!

We are Scylla Studio™, an independent team currently developing INVASION™, a grounded military FPS multiplayer game inspired by the real-world conflicts from the last few years.

In this first devlog Ilias and Pantelis share information relative to the Game's Development and invite you to join the conversartion about it's development through our official social media channels.

Enjoy!

u/megimmersive — 14 hours ago

Stop rebuilding character systems — I made a plug & play Metroidvania system in UE

I built a plug & play Metroidvania Character System (2D/3D) in Unreal Engine.

It includes movement, directional combat, dash, camera system, and a modular Blueprint architecture designed to be easy to extend.

You can drop the character into a level and it just works.

I made it to speed up prototyping and help devs avoid rebuilding the same systems from scratch.

Here’s a quick demo

u/Warm_Drummer5896 — 8 hours ago

I'm making a Monster Taming RPG where your creatures' skills are drawn as cards! What do you think of this 2v2 battle UI?

Hey everyone! I’ve been working on Kaardik, a creature collector inspired by Brazilian culture and fauna. The combat is turn-based but uses a deck-building mechanic for the skills, so you have to adapt your strategy based on your hand. I'd love to hear your thoughts on the visual clarity of the battle screen!
If you like the vibe, wishlisting on Steam helps a lot: https://store.steampowered.com/app/2101100/Kaardik/

u/Kaardik_game — 20 hours ago
Week