▲ 1 r/IndieGame
Stop rebuilding character systems — I made a plug & play Metroidvania system in UE
I built a plug & play Metroidvania Character System (2D/3D) in Unreal Engine.
It includes movement, directional combat, dash, camera system, and a modular Blueprint architecture designed to be easy to extend.
You can drop the character into a level and it just works.
I made it to speed up prototyping and help devs avoid rebuilding the same systems from scratch.
Here’s a quick demo
u/Warm_Drummer5896 — 12 hours ago