
Combat mechanics and animations - not a hate post
How many of you are actually satisfied with combat?
Don't get me wrong, I will still buy the game, but I think combat deserves much more love than it got.
To show what I mean I will post this comparison video.
I am not hating just to hate, I am raising the issue so maybe it gets adjusted before release/patched after.
My main concern is:
Will the attacks where you need to parry and when you need to dodge be discernible without the VFX?
We didn't need it in original, I don't understand why we need it now?
When brute hit you in original you fell down, here you just get hit like nothing happened
Hits and sword stabs do not have the same depth and weight as they did in original. To prove it is doable just look at Ghost of Tsushima or Jedi Survivor.
Combat depth and weight is doable even with this parry/dodge type of combat
This are my main concerns and objections.
I wrote the post as readable as possible. You can see I don't want to hate, I want to love this game but I don't understand why can't we get good combat mechanics anymore.
EDIT: just to clarify, I LOVE all the other changes they did!