
r/worldofgothic

Official Cookbook
Finally had time to take a look at the official Cookbook, got real lucky with the number :-D
And for Minecrawler Surprise they oven need to be heated to 2000°Celsius (funny typo)
Innos: “Watch this Adanos, funniest shit ever” *𝑡ℎ𝑟𝑜𝑤𝑠 ℎ𝑒𝑟𝑜 𝑖𝑛𝑡𝑜 𝑡ℎ𝑒 𝑝𝑟𝑖𝑠𝑜𝑛 𝑝𝑜𝑛𝑑*
Am I stuck forever ?
I dont have a bow and I tried so much, is there a hidden switch somewhere
How to get back to Khorinis after Irdorath? Gothic 2 returning 2.0 new balance
How do I get back to khorinis after defeating the undead dragon on Irdorath? I collected his soul stone and my log now tells me that I can go back to Janus to continue with his quest. However, when I talk to the captain Torlof i can only end the game. I don't see a way to sail back to Khorinis without ending the game.
Gothic 1 Remake | Making Of Special: The Community
In just over a month, Gothic 1 Remake will be released, and we’ll once again be able to dive into this incredible world that hundreds of thousands of players fell in love with more than 20 years ago.
Throughout all these years, the community has played an extraordinary role in the life of the game — patches, modifications, events, and countless creative projects. All of this is the reason why Gothic 1 Remake and other projects are possible today. The Gothic community is the driving force that has kept the franchise alive, breathing life into it and keeping its heart beating stronger than ever. Without you, none of this would have been possible.
That’s why we’ve created a special Making Of episode dedicated to the 25th anniversary of Gothic and to its incredible community — its creativity, inspiring people, and the projects that have kept the franchise alive.
In this episode, you’ll meet some of the most well-known members of the community — Don Esteban, NicoDE, Mondgesänge, LARMOV, The Chronicles of Myrtana team, and many more.
This episode is about all of you and for all of you.
Thank you, and enjoy watching!
[Cralon] What is your move on the newly released Cralon?
reddit.comCrazy project: building a new game engine for PSP to try porting Gothic 1
Crazy project: building a new game engine for PSP (64MB models) to try porting Gothic 1.
Currently have kernel mode, low-level base, basic 3D setup (GU+Gum), input, audio and KIRK support. Still lots of bugs (test cube not visible in PPSSPP), not tested on real hardware.
PSP can do much more. Looking for people crazy enough to join