
Phyre will get melee weapons alongside the new DLC release in 4 days
I'd imagine most of the focus will be on the DLC itself and not on the updated roadmap which teases melee combat improvements alongside Phyre holding melee weapons.

I'd imagine most of the focus will be on the DLC itself and not on the updated roadmap which teases melee combat improvements alongside Phyre holding melee weapons.
She gazed into the mirror a surface of her own blood, stilled within a frame of a lover’s bones.
Elara wasn’t merely changing her face. She was carving away her humanity, sculpting her cheeks into petals of pale porcelain.
Every incision was a scream of memory for the girl she had been before the Embrace.
Wiping away a crimson tear, she added an extra joint to her finger. Beauty demands sacrifice, and eternity demands the total absence of any reflection that might remind her of home.
Now, a stranger stared back from the frame. A god. A monster. And that was the only thing keeping her from screaming.
Hey all,
I've been getting the urge to replay VTMB (steam version) lately, but I want to know which mods are recommended to have a smooth experience. I would also like some mods that help iwth missing content or the final sections of the game, as I always found the latter portions way too difficult (i usually play toreador or malkavian and dont spec much into combat skills, and that just isn't viable late game, as far as I remember)
Sorry if this has been asked a million times, I looked around but couldn't find one big up to date guide for this kind of thing.
Hey everyone! After almost 2 years of blood and sweat our Steam page for BLOODY RAVE just got approved today! I still can’t believe it’s actually happening — what an absolute wild and amazing journey it’s been so far 👀
Huge thank you to every single person who supported us, gave feedback, or just cheered us on along the way. You all made this possible 🖤
We’re dropping the demo in a month, so if you’re into neon-soaked, bloody rave vampire vibes, please consider wishlisting the game!
https://store.steampowered.com/app/4484440/BLOODY\_RAVE
More madness to come — stay tuned🦇
Wow.
I started this game years ago and the hotel on the beach scared me so much I never got past it. Even though I kept telling myself I'm a vampire, ghosts or poltergeists cannot hurt me.
Today was the end of a journey I started probably over a decade and a half ago.
I had so many endings to choose from (although I messed up something for the Kuei-Jin).
So...
a) I decided Anarch. Wow. Lol. (I'm so grateful I read zero spoilers)
b) Even with the patch, things felt so janky. From combat to just plain animations. I ultimately watched the other endings online.
Just my thoughts.
I wish I had someone else to tell this to who cared about V:TN
VTMB2 is a perfect example of a beat em up. You can just zone out and play for the mechanics alone. Just gameplay and abilities.
Unlocked all the key abilities early via Plitch.
And damn this game could totally support a Mercenaries-style mode. Like resident evil bonus mode. Or Streets of Rage 4s Survival.
Try to play it as beat em up it wont dissapoint you
Been trying to get out of a 3 year art block/art rut, its been a while since I drew anything and still trying to get use to touching art tools once more. With VTMB sucking me in and making me delve deeper into lore of this lovely tabletop, I wouldn't mind playing a session one day.
I finished VTM bloodlines for the first time some days ago, then went back and finished it 2 more times, and it is everything people say it would be, it is great. I love old videogames, they don't take themselves too seriously so fun and funny are the point. That say I would love to see a port of the original game into the sequel.
I'm not sure what happened. I had just finished As Above, So Below and gotten back on the surface when I started to farm those blood points for abilities. Found a mark and lured them to an alley, drank, and then a pedestrian walks past and sees.
They freak out, run to a cop, the cop shoots me, but the masquerade meter doesn't rise at all. I then go do a job for Onda, but the enemies wouldn't aggro to me until I got within like 2ft of them. Once I got one to aggro, the rest followed and I could fight normally, but I still can't break the masquerade.
I've tried going back to older saves, but I guess I didn't notice until too late, because the bug persists. Any ideas?
I do have some mods, but removing them didn't seem to change anything.
BL2 isn't a legendary game, but the scenes set in the 1920s were very atmospheric and stylish.
One of the main reasons I played the first Bloodlines over and over again was because of the atmosphere. I'm finding Deus Ex Mankind Divided to be similar because it has a dark/quirky aesthetic, even some of the characters have an eccentric charm to them that reminds me of Bloodlines. Admittedly I slept on this game for ages but kept hearing about how great the atmosphere was, seriously if you value that in games you owe it to yourself to give this one a shot.
Anyone else had that feeling when playing MD?
You know, I liked uploading here. Here's some more.
running the base unofficial patch and i noticed theres no music playing during the combat. anyone got a fix?
Hey gang.
You might remember a while back I put together the Google Sheets Skill calculator - and this slowly grew to contain other things like mod listings I'm working on, outfit information, etc etc etc.
Well, coupled with my recent efforts in modding I found a dump of all the important icons and files using fmodel - so I decided to basically feed all that stuff through an AI agent and build a proper site.
(Disclaimer, all assets are owned by Paradox, white wolf, TCR - I'm just using them for my fan project)
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This was a fairly intense 6 hour turn-around - I'm a software tester in my day job so can quickly iterate when paired with an AI - but this was done entirely on vibes and expediency.
Almost all the code was from Claude sonnet/GPT 5.2 - but I tweaked values here and there for formatting.
Obviously the entire thing has only been seen on my screens, and I only bothered with chromium browser, so if you do see any rendering or similar issues let me know.
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My plan is to also use this to showcase the mods I'm working on, there's a "mods" button top right that will showcase the first proper one I've published and how it influences the base game - and I've included one such easter egg thus far.
Please take a look and let me know.
Yes he was originally my Bloodlines OC before he acquired a life of his own
In order from left to right, this is just a reference of his physical build, him at his most self-actualized and happy, him during the events of the game and him after the events of the game (he went to Vegas)
Pity I couldn’t sneak in a can of Monster energy somewhere to really tie together the early 2000’s look