r/ulthuan

Image 1 — 100 gems later! Finished up some 6th edition Phoenix Guard kindly gifted to me by a friend!
Image 2 — 100 gems later! Finished up some 6th edition Phoenix Guard kindly gifted to me by a friend!
Image 3 — 100 gems later! Finished up some 6th edition Phoenix Guard kindly gifted to me by a friend!
Image 4 — 100 gems later! Finished up some 6th edition Phoenix Guard kindly gifted to me by a friend!
▲ 184 r/ulthuan

100 gems later! Finished up some 6th edition Phoenix Guard kindly gifted to me by a friend!

First batch paint, didn't hate it as much as I thought it would but it definitely tested my patience.

u/IcyDiamond7 — 2 days ago
▲ 87 r/ulthuan

Cothique Eagle-claw Bolt Thrower

A bolt thrower to bolster my Sea Guard unit.

I’m not 100% sold on the gold and tan scheme for the bolt thrower itself - it’s all a bit neutral - but a painted model is better than an unpainted one.

Next up, Storm Weaver and/or Great Eagle.

u/eau_de_neil — 8 hours ago
▲ 33 r/ulthuan+1 crossposts

beautiful 2500 points game tonight

We played the Arcane Journal battle. I had to use the Grand Army because I didn’t have enough Chracians or Khoril.

It ended in a draw

his Jabberslythe just chewed through my backline, mowing down elves, while my Swordmasters and Phoenix Guard were the rock upon which the beast crashed.
Also his minotaur where stopped by my eroic guard mvp of the match!

all in all great fun very balanced army for both players

u/gio0sol — 7 hours ago
▲ 225 r/ulthuan

Working on some "modern" models in classic schemes

Green and Red or Blue and White?

u/leehandsome — 6 days ago
▲ 124 r/ulthuan+1 crossposts

Unit Fillers - In Progress

Started creating some unit fillers as a bit of downtime away from assembling White Lions of Chrace. They are quite basic, but the process was actually quite therapeutic, and aside from the trees, all scrounged from around the house.

Would love to see some examples if anyone else has created their own!

u/AccomplishedMix6388 — 5 days ago
▲ 234 r/ulthuan+1 crossposts

Well, after a lot of years here I am, again with high elves. Any tips or suggestions are welcome!

u/theMVIII — 12 days ago
▲ 225 r/ulthuan+10 crossposts

>The unseasonal humidity chokes the Drakenwald. Outside your balcony, the fog smells of stagnant swamp water and rotting orchids rather than the familiar, cold rot of the Sylvanian earth.

>A figure stands in the corner of your study. It did not enter through the door. It is draped in a heavy, sodden cloak that drips onto your rugs, and though it stands perfectly still, you hear a faint, rhythmic click-click coming from its throat. It wears thick leather gloves, but as it gestures, the proportions are... wrong. Too long in the digit, too stiff in the wrist.

>The figure speaks with an accent that sounds like wind whistling through a hollow bone.

>"Greetings, Master of the Night. My Lord... he sends his respects. And this."

>It drops a heavy burlap bag onto your table. It doesn't jingle with the tinny sound of Empire Crowns. These are heavy, thick slabs of pure Lustrian gold, embossed with weeping suns.

>"A trifle for your troubles," the hooded thing hisses. "My Lord seeks a lost decoration. A sentimental thing. A staff of jade, carved with useless glyphs. It has... little value to one as great as you. An affective belonging of my Master, lost to thieves centuries ago. It has been seen in these humid lands."

>The figure leans forward, the golden glow of your candles reflecting off eyes that are too wide, too bulbous, and blinking horizontally.

>"Locate it. Recover it. My Master will pay twice...! Thrice this sum!. He will whisper secrets of the earth’s veins that your Necromancers have only dreamed of. A simple trade, yes? A useless stick... for the power of the stars."

>Vampires and Necromancers of Sylvania: The cold-bloods think us fools. They offer gold for a 'trifle' that they are willing to cross oceans to find. If the Jade Staff is worth this much to a Slann, imagine what it will do in the hands of the Undead.

>Raise your banners: we march for war!

Hi all! Today we launch the "Call to Arms" for a global summer campaign! (TOW players are welcome!)

This project is a tribute to the original 1997 campaign written by Jervis Johnson. We have restored and polished the semi-official 6th Edition rules for Amazons, alongside a system for Stolen Relics that lets any army use Lizardmen artifacts.

  • Amazon Mercenaries: Rules for fielding the contingent as Dogs of War or a standalone force .
  • Stolen Relics: A system where any faction can field ancient Lizardmen magic items.
  • Lustrian Scenarios: Two prologue scenarios for replaying the historical looting of Huatl.
  • Playtested: We ran a 12-player tournament in Zürich to ensure the rules are balanced and ready for the tabletop.

🛡️ The Two Sides

For this campaign, every army is categorized into one of two fronts for the purpose of the global scoreboard:

  • Agents of the Slann (Reclaimers): Your goal is the absolute recovery of every sacred plaque. This front includes: Lizardmen, Chaos Dwarfs, Vampire Counts, Dark Elves, Dogs of War, Forces of Chaos, Ogre Kingdoms, and Orcs & Goblins .
  • Defenders of the Relics: You currently hold the artifacts of Huatl and refuse to surrender them. This front includes: Bretonnia, High Elves, Dwarfs, The Empire, Kislev, Wood Elves, Skaven, and Tomb Kings.

In our case, we have been hired for recovering these artifacts... which means nothing, of course! We will carry our vengeance to the living, ally or foe! Meanwhile, a combined force of Unholy magic and the Childs of the Old Ones can be an interesting army!

Note: Internal conflicts (Attacker vs. Attacker or Defender vs. Defender) are valid and critical for the scoreboard.

🏆 The Stakes: The Siege of the Jade Staff

Winning the summer phase is only the beginning of the nightmare.

  • The Prize: The side (Agents or Defenders) with the most points on July 31st successfully secures the Jade Staff of the Old Ones.
  • The Consequence: Possession is a death sentence. In August 2026, the winners must hold a final, desperate Siege Scenario.
  • The Wrath of the Slann: Lord Mazdamundi has felt the staff’s resonance. He and his agents are coming to reclaim it by any means necessary. The winner of the summer campaign must survive the "Great Reclaiming" to claim the ultimate victory.

⚔️ How to Participate

  1. Play Your Games: The campaign runs from May 1st to July 31st, 2026.
  2. Use the Supplement: You can use the restored Amazon Mercenary list or give your heroes Stolen Relics (Lizardman magic items). PDF: HERE!
  3. Build Your List: Use our NewRecruit configuration (guide on p.10) to build campaign-legal lists on your phone. For Vampire counts, the NewRecruit includes these alternative lists:
    1. Clan Von Carstein (VC-AB, p.78)
    2. Clan Necrarch (VC-AB, p.78)
    3. Necromancer's Army (VC-AB, p.78)
    4. Clan Blood Dragons (VC-AB, p.79)
    5. Clan Strigoi (VC-AB, p.79)
    6. Clan Lahmia (VC-AB, p.79)
    7. Army of Sylvania (TdC, p.88-89)
    8. Vampire Coast (WIP)
    9. Army of the Lichemaster (WD#309-UK)
  4. Report Results: Submit your battle outcomes (any edition/house rules) via our online form or email to influence the global scoreboard.

[WH World map modified from Tzapquiel's original]

u/Separate_Associate85 — 14 days ago
▲ 103 r/ulthuan

A very slight kitbash to replace his sword which had broken off and swap his horse's head onto a bigger steed from the Silver Helms kit, so it's at least the right height now!

u/Embarrassed_Dinner_4 — 7 days ago
▲ 64 r/ulthuan

My take on Spearmen

Tried not to overdo them to be more or less in line with the classic ones yet modern

u/OSOM_Dirg — 6 days ago
▲ 11 r/ulthuan

I was watching a Youtube video and they kept mentioning Dragon Mages vs the "Build it yourself" option but I can't really see how that would work from the army list since Mages can't take a Dragon mount that I can see. Any help please?

reddit.com
u/Risc_Terilia — 14 days ago
▲ 17 r/ulthuan

Experiences after a small Battle march league

I thought it would be interesting to share my list and comment a few considerations.

For context, we were just 4 players (a Slayer host, a Nomadic Waaagh! and a regular goblin army). It was quite casual, and we were technically allowed to make changes to our lists (I didn't, and neither did the goblin player. The slayer player brought 3 different lists and asked us which of them we would like to play against. The nomadic player conveniently removed a wolf rider goblin unit and added a caster the day we played ).

This was my list

High Elf Realms [749 pts]

Characters [140 pts]

  • Noble[140 pts] General, Sword of Hoeth, On foot, Armour of Caledor, Loremaster

Core Units [257 pts]

  • 20 Lothern Sea Guard [257 pts] Shields, Sea Master, Standard bearer, Musician

Special Units [225 pts]

  • 13 White Lions of Chrace[225 pts] Guardian (Ring of Fury), Standard bearer, Musician

Rare Units [127 pts]

  • 8 Sisters of Avelorn[127 pts] High Sister

The loremaster (battle magic) didn't do much with his magic. I'll probably try to run it again, but with silvery wand, so I can have both a ranged and a close combat option.

Sea guard was good, but I somehow managed to have atrocious rolls when shooting against naked infantry, well below the average (in stark contrast, they managed to kill a few boar rider big un' orcs). They managed to survive 6 fanatics! More resilient that I expected, but not enough to hold the line for long

White lions were the best unit in terms of getting things done and manoeuvring. Their King's guard rule was kind of irrelevant, since many units either didn't have champions or were lone characters. Their S6 was amazing and managed to obliterate much bigger units. Best moment was when the remaining command group charged into the flank of 30 goblins and made them flee. I'll probably use them in a smaller-size unit in the future, with only the champion and RoF.

The sisters were everything you can imagine. Killed a decent number of enemies. Paper thin, though, but being immune to psychology, the can take shots to the face like it's nothing. Even 2 of them can be a nuisance.

I was surprised to see that impact hits weren't too big of a problem, as in many cases, my opponents were too cautious and didn't go for long charges, which allowed me to march 2" away from them and disable them. Fanatics were unavoidable, though.

All in all, it was fun, with lots of swingy rolls.

reddit.com
u/Ok_Cupcake445 — 5 days ago