r/nvidia

Image 1 — Lego Batman is Insanely Fun and performs well on a RTX 5080
Image 2 — Lego Batman is Insanely Fun and performs well on a RTX 5080
Image 3 — Lego Batman is Insanely Fun and performs well on a RTX 5080
Image 4 — Lego Batman is Insanely Fun and performs well on a RTX 5080
▲ 0 r/nvidia

Lego Batman is Insanely Fun and performs well on a RTX 5080

Playing at 4k Quality DLSS, no FG and get 65-100+ FPS depending on the location. It's got nearly every feature an Arkham game had and it is genuinely blowing me away. With Forza and this being good, now all we gotta hope is for a good 007 game and we have one hell of a month!

u/Psychological_Emu744 — 2 hours ago
▲ 5 r/nvidia

Suggestion on downgrading from a 5080 to 5070ti at 4k.

So my 5080 just died and sent it in for rma. Msi said not under warranty due to oxidation damage.. ask for cost of a refurb or repair and they said $1200 lmao so my question is, buy a new 5080 if I can’t get mine repaired outside or downgrade to a 5070ti? I play in 4k and 99.99% single player games. I don’t mind frame gen at 2x at the moment. I usually play at max or near max settings with ray tracing and path if available. I suppose I can drop some sliders if I go the 5070ti route.

reddit.com
u/Egoisttt — 4 hours ago
▲ 0 r/nvidia

ReBar enable or disable for competitive gaming?

Hey guys,

I recently bought an RTX 5060 and I’ve been wondering if I should enable ReBAR in BIOS or just leave it off.

I’ve seen a lot of mixed opinions about it. Some people say it gives free performance, others say it can hurt frametimes or input latency in competitive games, so now I’m not really sure what to do.

I only really play competitive/esports games:

  • Valorant
  • CS2
  • Overwatch 2
  • Aimlabs
  • KovaaK’s
  • osu!
  • Minecraft

I play everything on the absolute lowest settings because I care more about high FPS and responsiveness than graphics.

For someone like me, is ReBAR actually worth enabling or is it better to leave disabled?

Would also appreciate if anyone here tested it specifically in esports titles and noticed any FPS, frametime, or latency differences.

Thanks :)

reddit.com
u/Significant-Joke5499 — 1 hour ago
▲ 0 r/nvidia

Convince me why I should keep my MSI Ventus 5090 over my Aorus Master 5080

Got a 5090 for $2100 equivalency by trading a 4090 laptop with 4tb and 64gb ddr5 I got for $1300 and $800 cash. I've been going back and forth between keeping the 5090 or reselling it at $3450 to make it so I got my 2nd laptop I bought for $1300 (same config) for free.

My reasoning for keeping the 5090 is that it'll retain value better than my 5080. Im assuming if 60 series drops, 5080 prices will drop like the 4080 models did, but 5090 will be somewhat static around $2400, $2000 bare minimum, like the 4090. Also I use blender so the extra power will be nice.

However, I love my aorus master 5080 since it perfectly fits the aesthetics of my PC, and it has an LCD screen I can display my beloved Yorha A2. That's basically it.

So convince me why I should keep my 5090 so I can, since I really want the "best" but my yearn for aesthetics is contesting this.

reddit.com
u/Intelligent-Lack-785 — 8 hours ago
▲ 27 r/nvidia

About the latest drivers "fixing smoothness" when Framegen + V-SYNC is used without "true" g-sync

So I have a non fully supported G-SYNC AOC VA monitor and it's always been quite a struggle for the Maniac that I am to find the propre tweaks to have good framerate, while keeping a décent framepacing on my 4070

G-SYNC is enabled (but "G-SYNC compatibility is NOT ticket), 144Hz so FPS capped to 137, with Low Latency ON (not ULTRA.

ANd if I choosed V-SYNC ON, I had a decent (just decent) framepacing but I felt that it sacrificed some FPS and 1%Lows were "around " 72.

If I choosed Fast or OFF, 1Lows would rise more freely above 72, but it was hardly keeping up with the FPS, very unstable and a bit a tearing but I choose to stick to it.

Well, since this fix in the latest drivers, Forza Horizon 6 is the second game I try with V-SYNC ON and framegen again and I am quite surprised to see MY FPS sticking very smoothly (not abruptly) around 135, 136, 137 FPS, and fully locked in 1%lows at 72.

Camera movement themselves feels very smooth, with no stutter nor any tearing.

I still understand less Latency but it seems to sits around 15ms to render and 45ms to... Display ?

Feels responsive to me, I personnally boost the pollrate of my controllers and m/K so it's fine to me.

But... Yeah, i'm really surprised to see how nice it feels, in average i end up with A smoothest FPS lock / fluctuaction that isn't disturbing the framepacing overall

and I wanted to know if i'm alone to have been helped by this fix ?

Is there anyone here, mostly with no or partial G-SYNC compatibility that could give some feedback on this ?

reddit.com
u/alright-tommyboy — 7 hours ago
▲ 0 r/nvidia

Is Resizable Bar worth being on in 2026? I've red mixed opinions over the last years.

Some games getting worse worse average and 1% lows, stuttering and such. Is this still the case or has it been patched through the years?

reddit.com
u/succulentboi_pavel — 6 hours ago
▲ 150 r/nvidia

Forza Horizon 6 is available today with ray tracing and DLSS Multi Frame Generation

First the article link:

https://www.nvidia.com/en-us/geforce/news/forza-horizon-6-luna-abyss-dlss/

From GeForce PR:

Today, Forza Horizon 6 launches for all gamers with support for DLSS 4.5 Super Resolution and DLSS Multi Frame Generation. 

Then, on Thursday, Luna Abyss launches with a DLSS Super Resolution integration that can be upgraded to DLSS 4.5 Super Resolution through the NVIDIA app. And finally, Crimson Desert has upgraded to native DLSS 4.5 Dynamic Multi Frame Generation, with support for the 6X mode, for even faster performance on GeForce RTX 50 Series GPUs.

Here’s a closer look at new and upcoming games integrating RTX technologies: 

  • Forza Horizon 6: Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend at the Horizon Festival, in Playground Games and Xbox Game Studios’ Forza Horizon 6. At launch, all GeForce RTX racers can enhance and accelerate the game’s ray-traced visuals with DLSS 4.5 Super Resolution. And GeForce RTX 50 Series players can multiply frame rates using DLSS Multi Frame Generation. At 4K max settings with ray tracing on, GeForce RTX 50 Series desktop GPU owners can experience a 5.2X average performance multiplier from DLSS Multi Frame Generation 4X Mode. Also, you can play Forza Horizon 6 with ray tracing, DLSS Super Resolution, DLSS Multi Frame Generation, and NVIDIA Reflex by streaming it from the cloud across devices with an Ultimate GeForce NOW membership.
  • Luna Abyss: In Kwalee’s Luna Abyss, you’re a prisoner sentenced to explore a derelict megastructure that sprawls deep beneath the surface of the mimic moon Luna. The game launches May 21, with support for DLSS Super Resolution and DLAA, which can be upgraded via the NVIDIA app for even better image quality. Ahead of its release, check out the DLSS-enhanced demo on Steam to see if Luna Abyss is for you.
  • Crimson Desert: Pearl Abyss’ hugely successful, frequently updated and enhanced Crimson Desert is an open-world action-adventure game that’ll take hundreds of hours to 100%. When the game launched in March, it included support for DLSS 4.5 Super Resolution and 4X DLSS Multi Frame Generation. But following a recent update, Crimson Desert has upgraded to native 6X DLSS 4.5 Dynamic Multi Frame Generation, enabling GeForce RTX 50 Series gamers to further accelerate frame rates during the game’s most intensive moments, and dynamically balance Frame Generation in less demanding scenes.
u/apoppin — 14 hours ago
▲ 0 r/nvidia

5080 vs 5090 Path Tracing

Question is pretty straight forward, will the 5080 be enough or should one really be looking at the 5090 for Path Tracing? It’s honestly more impressive to me than Ray Tracing, I know that sounds silly but blows my mind how it makes some media look.

Feel free to share your opinions/experiences!

reddit.com
u/user303909 — 17 hours ago
▲ 256 r/nvidia

After 8 years upgrade!

After 8 years of having a 1070, this gear was the year I got a 5080 and shocked by the size and power of this beast! - I did update my pc build 3 years a ago before I wanted to play games again, the 1070 was enough back then so I did not bother to upgrade. No point waiting as things will just get more expensive, got my 5080 £200 over MSRP.

First time experiencing RT and FU (Frame Upscaling, nkt the other one haha) are cool technologies and allows me to comfortably play in 2160P with decent frames generally. You can't really complain about the card to be honest.

Biggest surprise is the temps, I am getting tops 65c when playing with high settings for good 2/3 hours straight. I am looking foward the summer as now I have a nice radiator blowing hot air out from the top of the case. I LOVE IT!

Looking foward to use this beast!

My PC Sec, if anyone cares haha:

2023 Parts

Ryzen 7 7800X3D

Corassir Domnator 32GB 6000Mhz

Asus Tuf B650 Wifi-Plus

Asus Tuf RTX 5080

Samsung 980 PRO M.2 SSD with Heatsink 2TB

Corsair RM1000x SHIFT (2023) - Using the Corsair Type 5 PSU 90° 12V-2x6 GPU Power Cable rather than supplier adapter the came with the card.

u/bashar0151 — 18 hours ago
▲ 0 r/nvidia

What’s the best gpu for 1440p gaming?

I’m conflicted between the 5070 ti, 5080 and 5090 but I’m not sure which is best for money when it comes to 1440p.

I know the 5090 isn’t really necessary for 1440p, but I’d rather have the 32gb vram for future proofing.

reddit.com
u/ConsiderationFew6043 — 17 hours ago
▲ 7 r/nvidia+5 crossposts

Linux vs Windows Benchmark Resident Evil 2

Resident Evil 2 has been tested in Linux (Pop!_OS 24.04, COSMIC/Wayland) and Windows on my dual-boot machine:

RTX 5070 Ti
Ryzen 9 5900X,
RAM 32 GB
Each operating system has its own identical 1TB SSD drive.

The game was run at 1080p using the MAX settings, VSYNC OFF, FRAME LIMIT -OFF.
Game Mode -ON
NTsync - ON
Both systems Windows and Linux were set on Max Performance power plans available via OS GUI

Linux lags behind by about 30 - 40 FPS on average in this test, despite the fact that both platforms provide excellent performance, well above 200 FPS, with exceptional overall consistency.
The 1% LOWs shows opposite picture, with Linux winning by 10–15 FPS.
Linux GPU utilization is 3–5% lower than Windows.
On the Windows end, CPU utilization clearly shows greater and steady frequencies.
On the Linux end, GPU VMem use is greater for 1 GB, which can be explained by usage of Proton (compatibility layer).

Both systems are still perfectly playable and fluid over the whole benchmark.

***********************************************
Disclaimer: Why I Test with Pop!_OS + NVIDIA
***********************************************

  1. Windows gamers
    The whole point of these benchmarks is to show that Linux gaming exists, works well, and isn’t nearly as complicated as many Windows users think. I’m basically trying to show a realistic migration path from Windows to Linux, not build a perfect Linux-only lab.

  2. NVIDIA dominates the gaming GPU market.
    According to the Steam Hardware Survey, NVIDIA usually sits around ~75–80% of GPUs in gaming PCs. If I test on NVIDIA, I’m covering what most gamers actually use.

  3. Pop!_OS is one of the easiest distros for NVIDIA users.
    It ships with dedicated NVIDIA ISOs, drivers are integrated, and updates are straightforward. I run tests on official Pop!_OS drivers, so the setup reflects something an average user could realistically install.

  4. If Linux gaming works on NVIDIA, it works for most gamers.
    Yes, AMD often performs better on Linux. I’m aware of that. But testing only on AMD would shrink the scope from ~80% of the market to a much smaller slice. My goal is broader relevance, not best-case scenarios.

youtu.be
u/RoniSteam — 11 hours ago
▲ 186 r/nvidia

[Fix] Finally fixed the dual-monitor stutter bug (without disabling HAGS)

I’ve been dealing with a massive headache for a long time: video on my second monitor would constantly stutter or lose smoothness when I was gaming. It’s that classic Windows bug that hits when you have a large gap in refresh rates (my setup is 240Hz primary + 60Hz secondary).

It happened regardless of the game or the browser.

I spent a whole week trying to fix this. Drivers, registry hacks, Windows settings - you name it. The only common "solution" was disabling HAGS (Hardware-Accelerated GPU Scheduling), but I play with Frame Generation, so that wasn't an option for me.

After getting nowhere, I gave up on Windows and just built a workaround.

The Fix: It’s a tiny background utility that draws a 1-pixel invisible moving rectangle on the secondary monitor. It forces the DWM (Desktop Window Manager) to keep the display in a high-performance render state, which completely eliminates the desync.

I know, it’s a total hacky crutch, but it’s the only thing that actually saved my setup after a week of trial and error.

Since I know how frustrating this bug is, I threw the .exe and the source code on GitHub. If you're losing your mind over this same issue, give it a shot.

GitHub: https://github.com/Arccalc/Dwmfix

Hope this helps some of you save your sanity. Let me know if it works for your setup.

EDIT: Pushed v1.1 to GitHub based on your feedback.

What's new:

  • Start with Windows: added a toggle to launch it minimized in the background.
  • Target Monitor Selection: added a drop-down menu to manually choose the display.
  • DPI Scaling Fix: fixed incorrect resolution detection on scaled monitors.
  • Stability: patched a rare PyQt6 crash.

EDIT: Pushed v1.1.1 to GitHub

  • Smart Defaults: The app automatically detects and checks all secondary displays upon launch, leaving your primary display untouched for gaming.
  • Better Multi-Monitor UI: The monitor selector is now a drop-down menu with checkboxes (the list stays open while checking so you can configure multiple screens quickly).

If you downloaded the initial version, grab the new build from the Releases page. Thanks again for the feedback!

u/Potatolemono — 20 hours ago
▲ 0 r/nvidia

Ray reconstruction vs dlss 4.5 (preset L)

So uh what should i use? I vastly prefer preset L over K, looks so much more crisp in 4k,

RR overrides dlss 4.5 tho right?

Trynna play cyperpunk max settings in 4k, i just cranked everything up + path tracing + dlss quality + frame gen

Looking for best settings for 4k 144hz with my 5080

Cheers ✌️

(I dont think id even mind 30 fps, i just want fidelty)

reddit.com
u/llooiixx — 16 hours ago
▲ 0 r/nvidia

What settings should I use

I have a 5080 ultra7 265kf I play at 3440-1440p
What dlss preset/ nvidia preset should I use for both performance and graphics

reddit.com
u/Legitimate-Talk-6720 — 12 hours ago
▲ 241 r/nvidia

Back to team green with this nice 5070ti upgrade after months of driver issues with my 9070xt!

After months of battling driver issues with my sapphire nitro+ 9070xt finally made the call to switch back. Unfortunately all I could find was the SFF version of this card locally to me, took the opportunity to switch cases from Fractal Design Define R6 to Corsair Frame 4000D for a fresh start! Unfortunately lost my main c drive in the process just 5 days out of warranty RIP Samsung 870 evo, sold a kidney and replaced with a 2tb 990 pro nvme finally making full use of the X870 Tomahawk!

u/NXSVN — 1 day ago