r/itsalwayssunday

Sugestion for Bug type buff
▲ 1.6k r/itsalwayssunday+1 crossposts

Sugestion for Bug type buff

We all know Bug is the worst type in the game. Like, its not even close. Too many weaknesses, too many types that resist it, the only viable Bug type combo is Bug/Steel, and that's about it. Bug type Pokémon need a buff across the board, but I don't think GameFreak will adjust the type chart ever again. The last time they did that was after the introduction of the Fairy Type, and that was 13 years ago. So while it would be nice to make Bug super effective against Fairy and remove some of those types that resist it, I don't think that's ever gonna happen. Instead, I think Bug should receive a buff in the vein of what Dark types got in gen 7, when they became immune to Prankster. Since Bug is so weak, I think we need a more extreme version of that. The buffs that I suggested would give Bug types a unique type of strength. Instead of hitting hard or taking hits, Bug types could specialize in being slippery and pivoting in and out of the battlefield for free. Have you ever tried killing a fly in your room with your bare hands? Its pretty hard. Also, Im aware some Pokemon abilities like Insomnia on Ariados would become useless after these buffs, but abilities can always be changed. Ariados would just get a new, actually useful ability.

u/Bakingguy — 7 days ago
▲ 571 r/itsalwayssunday+1 crossposts

Aura Blast is a special Fighting move that functions similarly to Stored Power. However, instead of increasing its base power by 20 for ever positive stat stage, it remains at 20 base power but hits an additional time for each positive stat stage. The idea is that the user is channeling its "aura" (represented by stat changes) to fire blast after blast after blast.

This multihit difference would allow the move to break through effects like Focus Sash and Multiscale, and because it does not make contact, it would avoid negative effects like Rough Skin or Flame Body. However, it is also classified as a ball/bomb move, and thus would have no effect on Pokemon with Bulletproof.

**EDIT: This move was not intended to be boosted by Mega Launcher. It is a ball/bomb move, not a pulse move. And I forgot that Mega Launcher specified “aura” moves in addition to pulse moves in previous generations.**

Notably, since Aura Barrage is 100% accurate and its number of hits is determined entirely by the number of positive stat changes, effects like Skill Link and Loaded Dice would have no effect on it. It does receive a boost from Technician, however, due to always being 20 BP.

I selected potential users from Pokemon who learn Stored Power and/or Aura Sphere, plus a couple Technician users for fun. Any suggestions for users that should be added/removed are greatly appreciated.

u/Demen_bulblax — 6 days ago
▲ 899 r/itsalwayssunday+1 crossposts

Those will be some abilities that will let you bypass some of the common limitations of the game, letting you take use of their benefit before starting the game

I wanted to have some fun and give them to the pokemon of particular physicality.

The benefit is active immediately before the battle, with an message appearing upon they come out.

"This Dodrio is particularly Resourceful"

Handy: Before battle you can choose two items instead of one. You can give Ledian Choice Band and Choice Scarf so you can kill nobody and outspeed no one in style.

Resourceful: Before battle the Pokemon can learn a bonus move, that can help them get some extra coverage or being able to even work two sets at once, using the one that's most needed at the time.

Collaborative: This will give the Pokemon their original 2 abilities+ Hidden ability all working in tandem. For some will be a massive buff, for others they might contradict each other.

Honestly all those this cool get busted real fast and I have no particular Meta game in mind but I think is a fun idea thematically.

u/Wiinterfang — 14 days ago
▲ 394 r/itsalwayssunday+1 crossposts

My Theorymon dump for this week

Reconstructor will replace Regirock's hidden ability, and replace Klutz for Golurk, and made into a hidden ability (No Guard becomes regular)

Never Melt is now the hidden ability for Regice and Cryogonal

Super Alloy is now the hidden ability of Registeel and Aggron

Reconstructor and Never Melt's weather healing will be like a round of Leftovers

BAD DEVELOPER INTENDED STRATEGY ALERT: You can use Combust twice on Drifblim to burn it and activate Flare Boost (just use Unburden).

As for competitive impact, this is something Regirock and Regice ae desperate for: actual longevity. Meaning they can tank hits more easily, especially with one of their weaknesses completely shut down. I don't know if it will be enough to lift Regice out of eternal ZU, but Regirock can rise up for sure. Cryogonal is only there for more thematic sense, and it would be pretty interesting to see Golurk with this, as it can run some defensive sets by baiting those moves and dissentivising them, which could put a strain on the foe. Aggron defo needs something like solid rock to at least not die to earthquake in one hit. Registeel will definitely be a massive recipient of this, though a feel like lack of reliable recovery is still a thorn on it's back, so at least it can survive in RU for longer.

Combust feels like the magnum opus of what it's like to be a Fire type: Hit HELLA hard. And this move is DEFO getting used. Sure, using up your item sucks, but shell smashers use white herb, and shell smashers are excellent! I do feel like the image should be rectified, as not most fire types should have access to this hella powerful move. But a decent chunk should, which include those listed on the graphic, aswell as Moltres,Typhlosion (both variants), Infernape, Pyroar and Salazzle (No way in hell am I giving that shit to Volcarona or Iron Moth). As for boons it could give, I feel like Chandelure can rise high (and maybe get banned from RU), and Charizard can be relevant again in a tier higher than ZU. Magmortar would be interesting, as it does have Thunderbolt to FRY any Water types daring to switch in. And Drifblim isn't fully reliant on terrain anymore

Feel free to give feedback!

u/Bubba719589 — 7 days ago
▲ 65 r/itsalwayssunday+1 crossposts

Alternate Ability idea for Gholdengo: Coinflip

Effect: makes it so that any move that isn't 100% accurate is always 50% accurate. This applies to every Pokémon on the field.

This can be used to make moves such as Play Rough, Will-O-Wisp, and Rock Slide hit less of the time

or make moves such as Fissure, Horn Drill, Guillotine, and Sheer Cold potentially viable

this ability plays on the Pokémon saying "if it's not 100% accurate, it's 50% accurate"

reddit.com
u/AdventurousStick7107 — 4 days ago
▲ 120 r/itsalwayssunday+1 crossposts

Dodrio, my sweet child. What did they do to you? Why did they take Return from you?

Anywho, as per the course with these, if you have a mon you desperately want to see get buffed, do comment below. Top comment will recieve my best attempts to "help" these Pokemon.

u/NegativeAd99 — 8 days ago