u/Demen_bulblax

With Pirates not being that good anymore, would a buff like this make them viable without being too op?

With Pirates not being that good anymore, would a buff like this make them viable without being too op?

It also makes him being in the pirate tribe mean something. I can’t be the only one who thought he did this when they first started the game. Right?

I would say this buff doesn’t change any big flaws pirates already have. They still super weak to grave removal, their main synergy card flame face is still super easy to remove, this card competes for the turn 3 between flame face and itself

For the magical flameface+ imp commander combo to work, you would have to relay on committing all your brains on one of them on turn 3, have it live to turn 4, play the other one on turn 4, have both cards live, just to draw more cards.

It would be a neat turn 6 play, but by that point you shouldn’t be focused on drawing cards as your a Agro pirate deck so you should be winning this turn.

This buff is more to buff pirates in general, like when you don’t have flameface in hand and you want to draw him for next turn, or trying to draw a pogo for next turn, etc.

u/Demen_bulblax — 10 hours ago
▲ 567 r/itsalwayssunday+1 crossposts

Aura Blast is a special Fighting move that functions similarly to Stored Power. However, instead of increasing its base power by 20 for ever positive stat stage, it remains at 20 base power but hits an additional time for each positive stat stage. The idea is that the user is channeling its "aura" (represented by stat changes) to fire blast after blast after blast.

This multihit difference would allow the move to break through effects like Focus Sash and Multiscale, and because it does not make contact, it would avoid negative effects like Rough Skin or Flame Body. However, it is also classified as a ball/bomb move, and thus would have no effect on Pokemon with Bulletproof.

**EDIT: This move was not intended to be boosted by Mega Launcher. It is a ball/bomb move, not a pulse move. And I forgot that Mega Launcher specified “aura” moves in addition to pulse moves in previous generations.**

Notably, since Aura Barrage is 100% accurate and its number of hits is determined entirely by the number of positive stat changes, effects like Skill Link and Loaded Dice would have no effect on it. It does receive a boost from Technician, however, due to always being 20 BP.

I selected potential users from Pokemon who learn Stored Power and/or Aura Sphere, plus a couple Technician users for fun. Any suggestions for users that should be added/removed are greatly appreciated.

u/Demen_bulblax — 6 days ago