
With Pirates not being that good anymore, would a buff like this make them viable without being too op?
It also makes him being in the pirate tribe mean something. I can’t be the only one who thought he did this when they first started the game. Right?
I would say this buff doesn’t change any big flaws pirates already have. They still super weak to grave removal, their main synergy card flame face is still super easy to remove, this card competes for the turn 3 between flame face and itself
For the magical flameface+ imp commander combo to work, you would have to relay on committing all your brains on one of them on turn 3, have it live to turn 4, play the other one on turn 4, have both cards live, just to draw more cards.
It would be a neat turn 6 play, but by that point you shouldn’t be focused on drawing cards as your a Agro pirate deck so you should be winning this turn.
This buff is more to buff pirates in general, like when you don’t have flameface in hand and you want to draw him for next turn, or trying to draw a pogo for next turn, etc.