u/TuHocSolidityCom
[IOS] Just Released: I Have a Story About OS Core Quest RPG Offline
2026. You are a modern-day white-hat hacker.
After countless sleepless nights, you collapse onto your keyboard… and wake up in the year 2150 — trapped inside a collapsing digital world.
The Core System — the heart of the entire network — has been shattered into fragments after a mysterious catastrophe. Rogue viruses, corrupted AI, and mutated data entities are taking over every region of the digital OS.
As the last Restorer Hero, you must explore broken OS zones, collect the lost Core Fragments, and restore the system before the entire digital world is erased forever.
Uncover the mystery behind this collapsing world — and discover why you were brought here.
App Store: https://apps.apple.com/us/app/id6769058946
[DEV]🔥 Premium for 24 hours 🔥Offline RPG Offline: OS Core Quest
2026. You are a modern-day white-hat hacker.
After countless sleepless nights, you collapse onto your keyboard… and wake up in the year 2150 — trapped inside a collapsing digital world.
The Core System — the heart of the entire network — has been shattered into fragments after a mysterious catastrophe. Rogue viruses, corrupted AI, and mutated data entities are taking over every region of the digital OS.
As the last Restorer Hero, you must explore broken OS zones, collect the lost Core Fragments, and restore the system before the entire digital world is erased forever.
Uncover the mystery behind this collapsing world — and discover why you were brought here.
🔥 Premium for 24 hours 🔥
App Store: https://apps.apple.com/us/app/id6769058946
[iOS] [4.99$ -> Free Lifetime] 🔥 for 24 hours 🔥 Premium Tower Defense Game Offline
Free Premium Unlock ($4.99)
I wanted a tower defense game that felt more tactical…
So I built one using chess pieces.
In Rook Tower TD – Chess Defense, every piece has a unique role:
Fire, Ice, Lightning, Speed, Economy.
Simple controls.
Clean strategy.
Endless enemy waves.
No complicated systems —
just positioning, timing, and smart decisions.
Built for iPhone & iPad.
Game Center leaderboard included.
Made for players who enjoy chess, strategy, and premium-feeling gameplay ♟️
Free Lifetime giveaways 🎁 (24 hours)
App Store: https://apps.apple.com/app/id6759969110
[DEV] ZedDrop - Tiny iOS game about perfect timing. Most Players Can’t Score 1. Premium 24h
Free Premium Unlock ($3.99)
How to redeem:
App Store → Profile → Redeem Code
Open app → Restore Purchases
Most players can’t even score 1 point.
Seriously!
After giving away Premium codes recently, I checked the leaderboard…
More than 50% of players failed before reaching a single point.
But then a few players suddenly climbed insanely high.
That’s exactly the kind of game I wanted to make.
ZedDrop looks simple:
Swing from a rope, cut at the right moment, drop, land, survive.
But once the speed increases, obstacles appear,
and the timing gets tighter… every mistake sends you flying :D
I also added a new mechanic:
sometimes the ball hangs from TWO ropes,
so now you must decide which cut is safer before every swing.
Easy to understand. Brutal to master.
Free to play. Premium giveaway for 24 hours 🎁
App Store: https://apps.apple.com/us/app/id6764475676
🔥 $4.99 to Free Lifetime 🔥 for 24 hours. Premium Japanese Fast Talk Offline App
Free Premium Unlock ($4.99)
Comment “Japanese” and I’ll DM you a free code (limited, 24h)
How to redeem:
App Store → Profile → Redeem Code
Open app → Restore Purchases
Japanese Fast Talk – Offline
Built for beginners & travelers who want to speak real Japanese fast.
• 600+ real Japanese phrases
• Travel, shopping, restaurant, emergency topics
• Offline pronunciation with slow mode
• Flashcards, quizzes & daily streaks
• No login • No cloud • No ads
App Store: https://apps.apple.com/us/app/japanese/id6762724046
I built a tiny game about perfect timing
I’ve always liked simple games that look easy at first…
but become all about timing and precision.
So I made a small game called ZedDrop.
You swing from a rope, cut at the right moment,
drop, land, and try to survive as long as possible.
Sounds simple — until the speed increases,
new obstacles appear, and every mistake sends you flying 😅
Recently I added a new mechanic:
Now the ball can hang from two ropes,
so you have to choose the right cut before each swing.
Just tap, time it right, and chase perfect landings.
Easy to play, brutal to master.
Free to play, with occasional Premium giveaways 🎁
I’ve always liked simple games that look easy at first…
but become all about timing and precision.
So I made a small game called ZedDrop.
You swing from a rope, cut at the right moment,
drop, land, and try to survive as long as possible.
Sounds simple — until the speed increases,
new obstacles appear, and every mistake sends you flying 😅
Recently I added a new mechanic:
Now the ball can hang from two ropes,
so you have to choose the right cut before each swing.
Just tap, time it right, and chase perfect landings.
Easy to play, brutal to master.
Free to play, with Premium giveaways 🎁 (24 hours)
IAP Still Pending After Build Approval
Here’s a strange case I ran into for the first time.
My app originally had one IAP, submitted together with the build, and both were approved without any issues.
Later, I created a new build along with a second IAP and submitted them. After about 24 hours, the build got approved first—but the second IAP was still stuck in Waiting for Review.
As a result, the new version went live, but the features tied to that second IAP don’t work because it hasn’t been approved yet.
Now I’m just waiting, not sure when the IAP will be reviewed, and wondering if anyone else has run into this situation.
I built it as a pure skill-based arcade game — no complex controls, just timing, physics, and those “one more try” moments.
- Free to play.
- Optional IAP: Revive, which lets you continue your current run.
- App Store: https://apps.apple.com/app/id6764475676
Hi r/iosapps,
I’m the developer of ZedDrop, a fast-paced rope-cutting skill game for iPhone.
ZedDrop is all about timing and precision — you cut the rope at the perfect moment, let the ball swing and fall, and try to land exactly on the next platform.
Main features:
- Simple one-tap rope cutting gameplay
- Swing → cut → fall → land mechanics
- Perfect landing system with combo & streaks
- Dynamic platforms and obstacles every run
- Increasing difficulty based on your score
- Leaderboard to compete for high scores
- Quick runs, instant restart
Pricing / IAP:
- Free to play
- Includes optional IAP:
- Revive to continue your run
I built it to be a pure skill-based arcade game — no complex controls, just timing, physics, and “one more try” moments.
App Store: https://apps.apple.com/app/id6764475676
Happy to hear your feedback or answer any questions.
Hello, I just released my small game ZedDrop on the App Store.
It’s a fast-paced timing game:
• Swing → cut → drop → land
• Perfect timing builds combos
• One mistake = game over
Simple to learn, but gets stressful really fast.
Price: Free
IAP: Revive (continue after game over)
Would really appreciate any feedback — especially on gameplay feel and difficulty 🙏
App Store:
https://apps.apple.com/app/id6764475676