r/halo

This scene, seeing how massive the Infinity was for the first time, will always be one of my favorites in Halo history.
🔥 Hot ▲ 711 r/halo

This scene, seeing how massive the Infinity was for the first time, will always be one of my favorites in Halo history.

I was in awe. The graphics were insane for the Xbox 360, a massive leap from Reach, but what felt the most impacting was how colossal this strange new human ship looked. Rising from behind the clouds, lightning at the bow, a monstrous statement to humanity's new effort in strengthening UNSC's military after the Covenant War. Much larger than anything we had ever seen in the games prior to Halo 4. I think imposing is a good word for it. The fact that it serves as the only military aid for Chief during the entirety of the game is a statement to how badass and well-prepared it was.

Say what you will about Halo 4's MP, but the campaign was awesome (minus the ammo scarcity - how are you giving such a juicy AR with so little ammo to use it?).

Also, I'll never forgive 343 for just killing the Infinity off-screen and with so much ease. It was an entirely new class of ship, top-notch military tech, humanity's pride and joy, and... torn to pieces like it was just a go-kart in space.

u/TurboCrab0 — 3 hours ago
miscellany from a former Halo art director
🔥 Hot ▲ 309 r/halo

miscellany from a former Halo art director

First, an introduction.

My name is Glenn Israel.  I joined Bungie in 2008 as a Senior Concept Artist and designed props for Halo 3 ODST’s New Mombasa, philosophy for Halo Reach’s pioneer architecture, and almost everything new to the Covenant arsenal (five of eight elite armor sets, all new weapons, the Revenant and Corvette, et cetera).  In 2010 I moved to 343 Industries as a Senior Concept Artist and served in that role until early 2019 - mainly as a Covenant specialist as well as informal “Keeper of the Flame” for visual aspects of the franchise (providing legacy reference and compiling design theory into style guides) - when I became de facto Concept Art Lead.  I then transitioned to Art Director on Halo Infinite’s multiplayer sustain from 2022 to 2024, interim Studio Art Director in 2023, and Art Director on an unannounced project from 2024 to 2025 (yes, there was a roughly nine-month window in which I served three director-level positions concurrently).  At the time of my departure in 2025, I had contributed directly to the production of Halo games longer than any other person on the planet.

I am proud of the work the art team at 343 Industries contributed to Halo 4 and 5, and believe these to be some of the best-looking games on their respective platforms… but I understand the community opinion that these aren’t necessarily the best-looking Halo games.  Indeed, on Halo Infinite I was part of a team determined to ground the experience in the aesthetics of our legacy – if you’d like to see this team speak at length on the topic, I’d highly recommend the following video (I come in around the 20:00 mark, but the whole thing is an excellent watch) -> https://youtu.be/XTkwGw9J1Z8?si=Km-Z2oTcIoCYQXvL .  Sadly, I might add that none of these talented individuals remain at Halo Studios.

Second, I’ve made a statement in two parts on my LinkedIn page regarding my departure from the studio last October.  I’d love to copy-paste it here but it's quite long, so I hope you’ll forgive me for simply including the following links –

Post 1 - https://www.linkedin.com/posts/glenn-israel-19696485_post-1-of-2-under-the-revised-code-of-washington-activity-7445823648378273793-GTYH?utm_source=share&utm_medium=member_desktop&rcm=ACoAABId_gIBa3AfAEtxcdMMJ72scXm6SDgSrOE

Post 2 - https://www.linkedin.com/posts/glenn-israel-19696485_post-2-of-2-given-the-number-of-people-who-activity-7445824183718232064-y16I?utm_source=share&utm_medium=member_desktop&rcm=ACoAABId_gIBa3AfAEtxcdMMJ72scXm6SDgSrOE

There is more to come, and I’ll be sure to update this thread with further information in the future.  Until then, thank you for your time and your appreciation for our work through thick and thin.  I know it’s been a struggle at times, and your continued support has kept food on the table for many hard-working people who share your concerns more than you might expect.

g

u/The_Complication — 8 hours ago
Image 1 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 2 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 3 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 4 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 5 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 6 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 7 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 8 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
Image 9 — My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?
▲ 45 r/halo+1 crossposts

My Halo CE Elite Special Forces are finally finished! It took me a week. What do you guys think?

This figure was originally a red Elite, but I repainted the whole thing. I have to say, JOYRIDE’s Halo figures are really well-made. Also, there was some damage on the mouth part, so I just painted it to look like a battle wound and used purple to mimic the Elite’s blood from the game.

u/ExcitingThanks4486 — 2 hours ago
New Twitch Drop at DreamHack Open Atlanta
🔥 Hot ▲ 68 r/halo

New Twitch Drop at DreamHack Open Atlanta

Also it's my birthday today 🎉

u/Crespo2006 — 3 hours ago
A bunch of Halo Infinite maps just leaked, including remakes of Forge World, Elongation and High Ground.
🔥 Hot ▲ 840 r/halo

A bunch of Halo Infinite maps just leaked, including remakes of Forge World, Elongation and High Ground.

These were in-development maps which were cut from retail release, for numerous reasons. Do not expect any of these to make it to the retail game.

Cut content is the standard for every single video game out there.

Remakes:

Others:

Source: Surasia

u/Ryan_WXH — 19 hours ago
"We Trade One Villain For Another", Halo 3 Fanart (by me)
🔥 Hot ▲ 629 r/Illustration+2 crossposts

"We Trade One Villain For Another", Halo 3 Fanart (by me)

Made in Blender, part of testing more painterly workflows and compositing =)

(it took 235 files and total of 22.5gb storage but was worth it all in the end XD)

Full rez versions here.

Cheers!

u/DOOMSIR1337 — 17 hours ago
"We Trade One Villain For Another", Halo 3 Fanart (by me)
🔥 Hot ▲ 549 r/halo

"We Trade One Villain For Another", Halo 3 Fanart (by me)

I present to you, two of my favorite Halo characters, the Master Chief and the Arbiter.

Halo 3 is one of my personal favorite games, and the Citadel cutscene where the Arbiter says, "We trade one villain for another" is one of my favorite moments in the ENTIRE franchise =)

Made in Blender, full resolution versions here.

Cheers!

u/DOOMSIR1337 — 17 hours ago
Image 1 — “WORT WORT WORT!” made an elite head sculpt for action figures & energy blade
Image 2 — “WORT WORT WORT!” made an elite head sculpt for action figures & energy blade
Image 3 — “WORT WORT WORT!” made an elite head sculpt for action figures & energy blade
Image 4 — “WORT WORT WORT!” made an elite head sculpt for action figures & energy blade
🔥 Hot ▲ 165 r/halo

“WORT WORT WORT!” made an elite head sculpt for action figures & energy blade

u/_NovaLabs_ — 9 hours ago
With as many times I've replayed and beaten Reach, I can't believe this is my first time noticing this
🔥 Hot ▲ 435 r/halo

With as many times I've replayed and beaten Reach, I can't believe this is my first time noticing this

What's up with these wisps coming up from Reach's surface?

u/SignificantMess9383 — 19 hours ago
Fusion Coil 3D model
🔥 Hot ▲ 98 r/halo

Fusion Coil 3D model

Hey everyone I’ve been working on designing a Reach Fusion Coil and am looking for some insight. Sadly my computer isn’t up to par and I cannot work from reference photos in my CAD software. So I’m going back and forth from screenshots like a mildly crazy person. This consists of 27 pieces that are keyed and ready to assemble after printing.

u/LuminaCraft — 8 hours ago
So glad they gave us Bungie’s cut GRD helmet in Reach for MCC. Hoping it becomes a fixture of future Halo releases!
🔥 Hot ▲ 236 r/halo

So glad they gave us Bungie’s cut GRD helmet in Reach for MCC. Hoping it becomes a fixture of future Halo releases!

u/fsdogdad — 14 hours ago
Image 1 — Halo 2 Chief from Jazwares
Image 2 — Halo 2 Chief from Jazwares
🔥 Hot ▲ 59 r/halo

Halo 2 Chief from Jazwares

Shot my Halo 2 Jazwares figure with some spare old computer parts.

u/darthtaco117 — 8 hours ago
Image 1 — Finished making heretic armor along with a grunt
Image 2 — Finished making heretic armor along with a grunt
Image 3 — Finished making heretic armor along with a grunt
Image 4 — Finished making heretic armor along with a grunt
🔥 Hot ▲ 121 r/halo

Finished making heretic armor along with a grunt

Next I’ll be making the major for elite and what are your suggestions on what armor I should make next?

u/No_Flight_9187 — 21 hours ago
▲ 8 r/halo

I wish there were less Forge maps in MCC

It kinda infuriates me. MCC is a collection of Halo games with a more than stellar amount of maps to choose from. The fact that I get Forge maps in like 75% of the games I play feels like a slap to the face of all the legendary maps from previous Halo games. I feel there should be a search filter to remove Forge maps from the search.

reddit.com
u/JosephCraftHD — 7 hours ago
ODST SOEIV/Pod Suggestion
▲ 12 r/halo

ODST SOEIV/Pod Suggestion

Hey all, long time fan and just wanted to finally post this after talking with a friend.

For years, ever since we see in Halo 2 that classic ODST drop scene with Chief, I've had this minor concept in mind.

With the door blasting open, wouldn't it be very practical that it doesn't just blindly blast away? Why not engineer it to become cover as it falls away? Maybe deploy charges on top so it buries itself or deploy legs, depending on terrain?

Because honestly they're sitting there vulnerable even if it's only for mere moments. Please enjoy my amazing concept art. And my apologies if it's been suggested or done before, I searched for a little bit and didn't come across anything similar.

u/Thighrannosaur — 9 hours ago
Image 1 — Halo X ROG
Image 2 — Halo X ROG
▲ 17 r/halo

Halo X ROG

Full ROG build set to Halo theme with Master Chief olive and Covenant purple.

Case: ROG Hyperion

MB: ROG 870 E-E

CPU: Ryzen 9800 X 3D

AIO: ROG Ryujin Extreme III

RAM: G.SKILL Trident 2x32gb 6400 DDR5

PSU: ROG THOR III 1600W

GPU: ROG RTX 5090 ASTRAL OC

SSD: SAMSUNG 9100 PRO 4TB

OS: Windows 11 Pro

MONITOR: ROG PG27UCDM 4K OLED 240Hz

ROG MONITOR ARM

Audio: SteelSeries Arena 7, ROG Delta II on ROG Throne II Core headset stand, ROG Cetra Pro with USB-C Dongle

Mic: ROG Carnyx

Mice: Steelseries Aerox 9, ROG Spatha X

Controller: ROG Raikiri 2

Mousemat: ROG NH04 Moonstone Tempered glass mouse mat

Keyboard: ROG Azoth Extreme Keyboard

Chair: Haworth Fern Master Chief edition limited chair

Router: ROG GTBE 98 PRO

After I finished building, my PC told me "Wake me when you need me".

u/Dependent_Cicada6468 — 17 hours ago
▲ 4 r/halo

Still hoping

Still hoping they make a game where you play as the different Covenant species. Go on fireteam missions not just as elites, but as Jackals, grunts, hunter pairs, brutes even.

Could make it a Left 4 Dead style game where you fight the flood. Or just similar to a traditional Halo campaign. Each type has their own skills like if you want to be a sniper you can play as a Jackal. Want to take down vehicles? play as a fuel rod weilding grunt or a hunter pair. Allow the species you play as to get promoted over time, starting as a lowly grunt, eventually becoming one of the Grunt Elites that have extra armor. Play as a standard brute until you become a chieftan. Elites become honor guards (only one Arbiter at a time so having 4 total wouldn't make sense lore-wise.)

Instead of just respawning and teleporting in, respawning players come in on a Phantom and drop down. Any grunt players respawning can use the turrets for supporting fire for anyone still alive.

Could have humans work together with the other species like in Halo 5 so you could play as Marines, ODSTs, and Spartans as well.

reddit.com
u/TReid1996 — 12 hours ago
Finding a soundtrack
▲ 3 r/halo+1 crossposts

Finding a soundtrack

I have been trying to find the soundtrack from the ODST OST but haven't found it. This youtuber uses it at the 3:25 min mark in the background, would love the name of the OST title

youtu.be
u/SwankeyPants — 26 days ago
Week