u/McMessenger

Image 1 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 2 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 3 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 4 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 5 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 6 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 7 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 8 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 9 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 10 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 11 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 12 — MCC Workshop Multiplayer Maps - An Appreciation Post
Image 13 — MCC Workshop Multiplayer Maps - An Appreciation Post
▲ 55 r/halo

MCC Workshop Multiplayer Maps - An Appreciation Post

I got back into playing some of the older, Bungie-era Halo games on MCC with friends on PC recently, and I've been having a blast playing some rounds of Slayer and other modes on not just the base maps for the games - but also on some community offerings from the Steam Workshop. That said, I wanted to highlight some of the best ones I played with friends - as I really don't see that much discussion online regarding non-Forge multiplayer custom maps for the MCC specifically (mostly just see Infinite), despite the love and attention-to-detail some of these maps display. Forge mode - especially in Infinite - is still a really great feature, but seeing custom maps that look like "long-lost DLC" is pretty crazy to see, especially for the older Halo games.

I've included links to each map down below. Sincere thanks to the creators of all these maps - your work does not go unappreciated, and I wish there was an official system for original, non-Forge custom maps to be featured on official matchmaking playlists in MCC, even if just only for a few months.

Halo 3

Halo 2

Halo 1

u/McMessenger — 16 hours ago