r/gravityrush

🔥 Hot ▲ 361 r/gravityrush

This game is so fun!

The effort put into developing his game must've been crazy, it's sad we don't get stuff on this level anymore.

Btw is gravity rush 3 a thing or was it forgotten? 💔

u/Grand_Night_342 — 20 hours ago
🔥 Hot ▲ 246 r/gravityrush

Did you know you can use jupiter style to break objects by flying into them? Lunar style also lets you land on tree leaves

Oddly enough actually attacking them doesn't break them

u/EpidemicPain — 1 day ago

Question about Gravity Rush 2 Gallery functionality

I am currently developing a shadps4 fork and am trying to fix the gallery functionality for GR2 and currently do not have access to my ps4. Does deleting a photo from your ps4 capture gallery remove the photo from the in game gallery?

reddit.com
u/Rude-Act8901 — 1 day ago
🔥 Hot ▲ 302 r/gravityrush

It hasn't even been three days since I got Tomodachi Life and Kat and Raven are already married

Also, for the love of GOD Zuko STOP SINGING!!!

u/Middle_Bag2505 — 3 days ago
🔥 Hot ▲ 147 r/gravityrush

I realized why Gravity Rush's visual style is so beautiful.

So, I started wondering why the game is so different from others and why there aren't any truly similar games. Here I'll outline the facts I've noticed.

  1. The architecture is beautiful. Every building in the game is beautiful, and it's clear that it was made with care and attention to the atmosphere of the city in which it's located.

https://preview.redd.it/zpwo2l4pryvg1.png?width=1778&format=png&auto=webp&s=6afb1373c697edca3cbeae3a19130f61660baa1a

  1. Shadows are very important in the game. In the screenshots that I will attach to the comment, you can clearly see that the shadows are of different colors. Yes, this is not strange for some paintings or drawings, but in games I very rarely see this, and if I do, it is very poorly done.

https://preview.redd.it/xh48ns54kyvg1.jpg?width=1920&format=pjpg&auto=webp&s=d162487a62f0ea8fee4e08e3225471bf35d92da3

  1. The texturing in the game is very interesting. As I understand it, the authors took photos of real roads, bricks, walls, and so on, and then processed them. This is very visible in the first part of the game. But what is also very clear is that they pushed the contrast quite strongly, apparently to get rid of unnecessary colors or something. They also added comic-style features to some textures. I can’t explain this, but I think someone who noticed this will understand me.

https://preview.redd.it/ksa7fyyrryvg1.png?width=706&format=png&auto=webp&s=18f3e9f8b02cd498cad8d4d3404dd9dbe0705506

https://preview.redd.it/ykyvgozqryvg1.png?width=1098&format=png&auto=webp&s=451734647c321debda8b8ec1ac61e257807c4543

I tried to replicate the Gravity Rush 1 style. The results are in the comments. It turned out more or less similar to me, but I'll try harder!

I hope you discovered something new!

reddit.com
u/Senior_Confection796 — 3 days ago
🔥 Hot ▲ 138 r/gravityrush

Kat if she was a Viltrumite

Sure I was happy. For a time. But im loyal to Viltrum not this pathetic excuse for a civilization.

u/JamesGrayson205 — 4 days ago