
I realized why Gravity Rush's visual style is so beautiful.
So, I started wondering why the game is so different from others and why there aren't any truly similar games. Here I'll outline the facts I've noticed.
- The architecture is beautiful. Every building in the game is beautiful, and it's clear that it was made with care and attention to the atmosphere of the city in which it's located.
- Shadows are very important in the game. In the screenshots that I will attach to the comment, you can clearly see that the shadows are of different colors. Yes, this is not strange for some paintings or drawings, but in games I very rarely see this, and if I do, it is very poorly done.
- The texturing in the game is very interesting. As I understand it, the authors took photos of real roads, bricks, walls, and so on, and then processed them. This is very visible in the first part of the game. But what is also very clear is that they pushed the contrast quite strongly, apparently to get rid of unnecessary colors or something. They also added comic-style features to some textures. I can’t explain this, but I think someone who noticed this will understand me.
I tried to replicate the Gravity Rush 1 style. The results are in the comments. It turned out more or less similar to me, but I'll try harder!
I hope you discovered something new!
u/Senior_Confection796 — 3 days ago