r/googleplayconsole

▲ 26 r/googleplayconsole+3 crossposts

Uygulama Mağazaları için tasarım kolaylığı :)

Merhabalar, kendi yapmış olduğum uygulamalar için Canva kullanıyordum fakat bazen çok karmaşık gelebiliyordu bende tamamen ücretsiz bu basit siteyi yaptım, belki bir gün işinize yarar.

u/Significant_Job_9999 — 17 hours ago
▲ 12 r/googleplayconsole+2 crossposts

Building in Kenya taught me something. Suddenly kila mtu ashaanza kuwa financial advisor wa kitchen 😂

Unaanza kuskia vitu kama:

“Leo tusibuy, tupike.”

Ama:

“Iyo leftover bado inaweza survive kesho btw…” 😭

Ata mtu alikuwa anaorder kila siku suddenly anakuwa:

“Kupika home ni healthier anyway.” 😂

Na hii economy imefika point ya kufungua fridge sio kutafuta food…

Ni kufanya financial analysis kwanza 😭

mayai ziko ✔️

unga iko kiasi ✔️

mafuta imebaki kidogo 😭

nyanya? 😭😭 kwani ni shares za Safaricom sasa?

Then unakaa hapo ukifanya calculations kama accountant:

Ata cravings nowadays lazima zipitie approval ya wallet kwanza 😭

Ama ni mimi tu niko hii committee?

u/AMTKM — 12 hours ago

Small Milestone, Big Happiness — 100 Downloads!

Hi guys, this is my first app and today I reached 100 downloads on Google Play.

I know 100 downloads may seem small to many developers, but for me it feels huge because I built this app completely by myself while learning Android development.

During the process I learned about app publishing, Play Console setup, UI design, debugging crashes, creating icons, screenshots, and improving performance. One of the hardest parts was making the app stable across different devices.

I also learned that getting downloads is not easy. Most of my installs came from sharing with friends, social media, and continuously updating the app.

This milestone motivated me a lot to continue improving my app and creating more projects in the future. Thanks to everyone who downloaded and supported it!

u/FluffyMind2112 — 20 hours ago
▲ 27 r/googleplayconsole+1 crossposts

I released my first app and honestly I have no idea how to make people discover it

Hey everyone
I recently released my first app called MemoGhost.
The idea came from a simple problem: I forget everything.
Where I put things, appointments, random information, ideas… sometimes I save notes everywhere and then can’t find them anymore.
So I made an app where you can save memories naturally, and later ask things like:
“Where did I leave my keys?”
“When was that appointment?”
“Where did I hide that money?”
and the app tries to find the answer from your saved memories.

Right now I honestly have no idea how to make people discover it. I’m doing everything alone, learning as I go, and even getting a few installs feels way harder than actually building the app.
I’d genuinely love some honest feedback from real people. Even small comments or advice would mean a lot to me because I’m still improving the app every single day and trying to make it actually useful for people.

Google Play:

https://play.google.com/store/apps/details?id=com.alesscolucci.memoghost

Thanks to anyone who checks it out or gives feedback. It genuinely means a lot to me.

u/Aless_apps — 1 day ago

Finally got my Android app published after fixing a Play Console production blocker

Hey everyone,

I recently got my Android app Nearfolks published on Google Play after dealing with a production release issue.

The app is a private relationship notebook. It helps users remember small details about people in their life, add notes after conversations, organize people into circles, set reminders, and refresh their memory before meeting someone again.

Privacy was the main product decision:

- no account

- no cloud

- no tracking

- works offline

- data stays on the user’s device

The app has a free version, and the upgrade is a one-time optional purchase for unlimited people, extra themes, and backups. No subscription.

One issue I faced during release was that the APK/AAB worked fine in closed testing, but production checks blocked it because of an older SQLCipher native dependency related to Android 16 KB memory page size support. Updating the dependency and rebuilding fixed the issue.

For other developers here:

- Do you usually face stricter checks when moving from closed testing to production?

- Is there anything else I should double-check after a first production release?

- Any tips for avoiding future Play Console surprises?

App link:

https://play.google.com/store/apps/details?id=com.nearfolks.notebook

u/shahzaib_sultan — 1 day ago
▲ 1 r/googleplayconsole+2 crossposts

How i got 1000 downloads in 1 week

Hey fellow Redditors!

Super excited to share that my whatsapp Status Saver app hit 1,000 downloads in just 1 week! Got this traction with 5 social media posts using trending hashtags or tagging popular brands or names

Curious to see how far it can go! I would be happy if you check it out and give me the feedback https://play.google.com/store/apps/details?id=com.statusapp.myapp

u/shapesmm — 1 day ago

Longer review times for updates?

Anyone else feeling like Google is taking really long for simple app updates this last month? I mean, we used to go from having updates approved within the same day, sometimes even within 3 hours. Now it takes 2-3 days for a review. Heck, even Apple is beating Google in review times right now.

Any reasons why?

reddit.com
u/concept8 — 1 day ago
▲ 35 r/googleplayconsole+23 crossposts

I developed Weather World because I wanted a simpler, more helpful way to stay ahead of the forecast. I truly believe that a weather app should be a tool that makes your life easier, not a source of distraction with ads and confusing menus.

How it helps you: The core of the app is all about visual clarity. I’ve focused on creating intuitive graphs that let you see temperature shifts and precipitation trends at a single glance. Instead of reading through long lists of numbers, you can visualize exactly how your day will unfold. It’s minimalist, lightweight, and built for speed—perfect for anyone who values a clean Android experience.

I’d love your support! Please give it a try and see if it helps your daily routine. If you find it useful, please recommend it to your friends! As a solo developer, your support and word-of-mouth are what help me improve and grow.

In compliance with the community rules, I’ve shared the link via IndieAppCircle. Check it out there and let me know what you think!

Find it here: https://play.google.com/store/apps/details?id=com.danie.pocasisveta

u/Tough_Deer_3756 — 1 day ago

Can I publish on the Google Play Store while sharing Wi-Fi with someone banned?

Hello!

I might need some info please, because I keep seeing opposite responses on the web :/

I would like to create and publish mobile games and upload them to Google Store.

We are a team of 2 living together in the same apartment, BUT my partner got banned a long time ago.

Though the ban is another subject, I think people will be curious about why, so here you go :

- 2 times because of title issues with famous branded games (pvp mainly, to give guides & catalogues of items in-game)

- the 3rd time crediting someone else in the title and seen as theft of identity - it was an app to see the full map of a game, that includes the dev name - he did re-use the full name with the credit in it, and added in the description that he wasn't the original creator in the title.

Back to the main question ahah - I saw that sharing an IP, an adress, or Wifi could make you ban on Google Play by association. Is it really true ? Or using my computer and create an account with my identity is enough to clear out any confusion ? *Just to spare me the possible ban 2 days after creating my account

Thank for your responses, cheers !

reddit.com
u/MultipleFails — 1 day ago
▲ 4 r/googleplayconsole+4 crossposts

I have somehow discovered a platform that provides free testers for new users and with Guaranteed Production. Tried it for my app, although i was thinking it would fail but literally my app was approved. And then shared this with 4-5 friends all got app approved in first time only. No searching for testers on Reddit. Just uploaded app link on that platform and uploaded their googlegroups in test mail. After that literally i ate 5 star and did nothing. On 14th day i applied for Production. I was in stress whether my app will be approved or not. But after 17 hours i got a mail from google saying my app is approved. I was so happy can't tell you. Wanted to try that again for my second app but there was the problem they offer free testers only for 1 app per account. But better than struggling on Reddit at least i got one app testing free.

How i got to know about it is also a funny story, while i was calling my friends to ask them to join my app for testing i somehow tried searching on YouTube for any trick to get free testers and then this video came (link to it i will be pasting below) and i thought let's try this what if it works and it literally worked for me.

Here is the YouTube video link, but the problem is this is in Hindi language not English so people not from India will find it difficult to understand but you can follow the guy's screen and check what he tells.
https://youtu.be/bU5dKaZGFf8?si=NFTG93O9JoKgB4KP

u/Beneficial-Sun-9141 — 1 day ago
▲ 21 r/googleplayconsole+13 crossposts

I built a free hub for Play Store developers who need testers

I built TestLaunch because I keep seeing Play Store developers posting that they need testers, feedback, or people to join their testing links.

TestLaunch is a free place to list your app, share your testing link, and let testers find projects that need help.

You can add your app name, platform, category, test duration, contact email, description, testing link, and what kind of feedback you are looking for.

The goal is simple: give Play Store developers one clean page to share instead of chasing scattered tester posts everywhere.

It is brand new, so feedback is welcome.

https://tipitylabs.online

u/Tipitylabs — 3 days ago
▲ 9 r/googleplayconsole+7 crossposts

Early feedback: "Finally hit 15-day streak"

But I have no idea what to build next:

A) Better analytics (mood + habit patterns)

B) Social features (share streaks, accountability)

C) Calendar sync

D) AI suggestions

E) Something else?

Real question: What kills YOUR habit streaks?

Download: https://play.google.com/store/apps/details?id=com.souravsn.daymint&hl=en_IN

Tell me what would actually make you use this daily.

Thanks for feedback! Building features next.

u/Radiant_Budget_5183 — 3 days ago

Indian Dev's anyone's payment stuck due to billdesk verification?

I used to get my payment on the 16th of every month but i didn't get it this month. Got only the amount of purchase from indian users only.

Or should I wait

reddit.com
u/Rich_Falcon6315 — 3 days ago
▲ 3 r/googleplayconsole+1 crossposts

Redid my store screenshots and feature graphic. Honest critique before I leave it?

I'm a solo dev with a party drinking game on Google Play. Downloads are low and the old visual assets were genuinely weak, so I just redid all 8 screenshots and rebuilt the feature graphic. Before I call it done I'd like some experienced eyes on it.

Context: it's a free game with a one-time unlock, no ads and no subscription, so that "no ads / no subscriptions" angle is the main differentiator and I tried to front-load it.

What changed:

  • Old screenshots had inconsistent fonts and 3 to 4 different accent colors across the set. Unified everything to one font and one orange accent.
  • Captions are now benefit-led instead of just labelling the screen.
  • Reordered so the first 3 are hook, then variety, then actual gameplay.
  • Feature graphic went from a plain wordmark on a gradient to something that actually pitches.

Specific things I'd value feedback on:

  1. Does the feature graphic read clearly at thumbnail size, or is it too busy?
  2. Is screenshot 1 a strong enough hook to stop a scroll, or too text-heavy?
  3. The first 3 order. Does hook, variety, gameplay make sense, or should gameplay come first?
  4. Anything that reads as amateur that I've gone blind to after staring at it too long.

Not after compliments. If something is off I would rather hear it now. Thanks.

u/bramp0wnd — 2 days ago