r/gbstudio

🔥 Hot ▲ 85 r/gbstudio

New GB Studio focussed pixel art tile editor tool

I've been working on a pixel art tile editor, to make level building easier and quicker, and with a bunch of features for GB Studio workflows. Shared tile sets, palettes, tile optimisation, heat maps, drawing tools, GBS font support, terrain builder, GBS frame support & more.

You can try it out with a free download over at – https://joelj.itch.io/tessarium, it's still being developed so let me know what you think!

u/jurassicgrass — 20 hours ago
🔥 Hot ▲ 70 r/gbstudio

The part nobody talks about.

how many perfect dark labels have you peeled in your time with gbstudio?

u/RufusTh3R3d — 23 hours ago

Early development of Dream Shark Pt. 2 for GBC ✨👁️

I’m implementing some new perspectives and sprite scaling. I’m having fun with it, but it’s also a daunting task ahead! Part one took me three years… now let’s see how long Part 2 takes! Wish me luck 😅🙏🏻

youtube.com
u/dream-shark — 13 hours ago

Which Game Boys can GBStudio build for?

Is it just for the DMG, Pocket and GBC or can you make games for the Advance too?

reddit.com
u/taffy-nay — 22 hours ago

First project help.

I am getting married in June. I want to create a very simple platform 2D scroll type game where my partner needs to get to the church gathering the guests and rings as she goes.

This will then, hopefully be playable on an R36 handheld. I have never done this before so need to create sprites, backgrounds, enemies, game mechanics etc etc. it only needs to be simple 4-5 levels as a little break option for guests at our reception.

Is this an impossible challenge? What should I be using as a novice to create all the items needed etc. any help or tips would be amazing! As a start I have GB studio, for my sprite I have photos are there places that can turn these into sprites with ease? I did try GPT but realised quickly it will be more of a hindrance than help.

So now I turn to the super helpful community of Reddit. In replies please remember I’m a novice but want to learn so that I can create more in the future.

Thank you.

reddit.com
u/mr_reedo — 20 hours ago

Projectile collisions

Is there a way to have the player's projectiles collide with the enemy's projectiles to cancel them out and destroy them? I've already got it set up so that the player projectiles destroy the enemies and the enemy projectiles destroy the player but, as is the two types just pass right through each other.

reddit.com
u/Can0pen3r — 22 hours ago

Looking for Documentation/Guide on fine tuning movement in platformer

As the title says I'm on the hunt for something to help me fine tune the movement in my platformer game. My ideal at least for now is to have the character move at max velocity with little to no noticeable acceleration and be able to stop on a dime, but I am having trouble achieving that.

Something else would be a chart one what settings to do for pre-existing games as a starting point of how I want my platformer to feel (for example I want something similar to megaman, here are some settings to get you started.)

Thank you!

u/Popman5 — 23 hours ago
Week