r/civ5

Image 1 — To all the doubters that said restart (1660 AD Deity Space Win)
Image 2 — To all the doubters that said restart (1660 AD Deity Space Win)
Image 3 — To all the doubters that said restart (1660 AD Deity Space Win)
▲ 29 r/civ5

To all the doubters that said restart (1660 AD Deity Space Win)

Epic Turn 352 (1.5x) = Standard Turn 234.67 (1x) = Quick Turn 156.44 (0.67x)

I think I did great. I did buy all the spaceship parts with gold and waited to engineer Hubble the same turn that my last scientist spawns.

I also did build labs before factories in my expands

u/Rabny — 7 hours ago
▲ 0 r/civ5

This game just copied polytopia [rant]

So I play polytopia while in the tesla, but I've racked hundreds of hours on that already and am just looking for another strategy game that is just as good.

Then I see Civ5 is on sale, and the reviews are pretty good, so I get it, and omg it's like one to one. They didn't even try to make it a little bit different. They just copied everything great about polytopia and called it their own. How shameless.

I've gone back to polytopia for the premier experience. I play it in the car while driving to work.

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u/No_Distribution1280 — 8 hours ago
▲ 18 r/civ5

What would you do with this 6 City Tradition Portugal start?

Looks like I will have good culture and faith since I am adopting the Incan Catholic Faith which has Mosques and Monasteries (+desert folklore) and it even has For the Glory of God allowing me to purchase writers with faith. That should allow me to comfortably pick a second policy tree to do before Rationalism and ideology.

I could be looking at a very fast science victory if I use Portugese sea trade routes combined with purchasing Research labs and all the Spaceship parts with Commerce purchasing discounts and Freedom.

All that to say I could also do exploration, since I am planning on building a settler for the stone island nearby right after National College and workshop.

I am sort of scared to go military route since this looks promising for a fast science win.

u/Rabny — 14 hours ago
▲ 26 r/civ5

Eradicating the Sassanids as Western Rome on Deity [Fall of Rome Scenario]

I'm working on a fun challenge to try to take down each AI in the fall of Rome scenario on deity, and I'm happy to say I took down the Sassanids! I completed the challenge on turn 67 (which is the last screenshot). This is a really fun one, as you have to strike a balance between sending as many units east as possible, as early as possible, without giving up too much on the homefront. I tried this one a couple times and found that you really need Theodora to hold some cities, most importantly Melitene, and it helps if the Huns fight the Sassanids as well. This was the best seed I have found yet, and I leveraged Theodora's early success by sending the legion that starts in Rome east immediately to help her save her cities. I took the next batch of units and made sure that Greece held, securing my 'supply line' by saving the road and sea lane through Greece into Anatolia. I then moved my giant mass of units from Greece to the Persian borders and started my attack on turn 35. Fighting the Persians really wasn't that bad, and I could have won a couple turns sooner, I just couldn't take the last city or I would be below -10 on happiness. If anyone is interested in trying out Fall of Rome I love this scenario and I'm happy to answer any questions!

u/Frequent_Row_1769 — 9 hours ago
▲ 8 r/civ5

Alright, deity so far

So it feels weird being so behind in every way, but I just got my national college up and I'm getting through the top of the tech tree at a good pace. So far no wars but I'm going to get some composite bowman by the capital soon. How's my city placement?

u/soaphonic — 18 hours ago
🔥 Hot ▲ 64 r/civ5

Worker stealing on deity

Do you guys usually steal workers from AI on Deity?

Before I would avoid it to lower chance of early war but now I try to do it every time if I can

AI workers are out turn 1 vs CS which gets them like at least turn 10-20

You can also get multiple workers immediately sometimes

I would say the biggest caveat is that you ideally do not wanna be doing this to your immediate neighbor unless you wanna kill them early

Even then it’s 50/50 if they actually war

Usually they take peace in like 10 turns and chill

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▲ 3 r/civ5

Lekmod changes

So I'm curious what the changes lekmod gives because besides the civs added and some of the bonuses and abilities of unmodded civs differing a bit, I'm unsure of changes because some of the wonders I've found do not have the same benefits as base game. Are there any other differences that I am missing?

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u/soaphonic — 16 hours ago
▲ 20 r/civ5

How many games did it take you to win against deity?

From your very first Civ5 game to the one where you won against the Deity mode, how much time and effort did it take you to do so?

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u/SR71F16F35B — 1 day ago
🔥 Hot ▲ 181 r/civ5

Deity level, largest map, agony

I've been playing this game since 2012. This time I decided to go all-in as much as I can. Deity level, largest map, start from ancient era. I'd love to add all other civs but game just crashes. Even with only four civs on largest map the game is super slow. It takes legit 30-35 minutes just to open a game (in later stages). I survived until the later tech stages and now I had to expand. The only way I could do so was to betray my friend William because he was close to my borders. Declaring war on Alexander is futile. He was so far away and I didn't have that good logistics. Anyway, let's go:

1st screenshot: My economy was great and I started building a large army. It got to a point that I couldn't earn more capital. The only way to survive in the long-term is to kill enemy units and earn money for doing so.

2nd screenshot: Just as a comparison of development. The score difference is insane. That's what Deity is lol

3rd screenshot: The scale of the world for you guys to have a better understanding

4th screenshot: After around 80 turns, this how it's going. I survived the beginning, there's a chance to keep going.

5th screenshot: After another 40 turns, they keep coming. It was hard but never lost my capital tho. Also, after long battles and violent I captured few of their cities.

6th screenshot: In the next 25 turns I captured even more cities. I got the momentum.

7th screenshot: Greece has unimaginably huge army. They have zero income and they lose almost 100k. It just doesn't make sense. I wish AI was more fair with this.

aa8th screenshot: I kept going. Amsterdam is closer and closer.

9th screenshot: It's Greece's army and I'm 110% sure that the whole map looks like this. There's isn't a place on this huge map without Greek army. Do you think I can win a war against them?

10th screenshot: Now it's a matter of time until the whole Netherlands is conquered. Btw, in my 14 years of playing this game, I never went this far and that missile cruiser is the most decorated unit I ever had. Also, I have another Bazooka unit which also like this. I didn't know that if you keep improving Bazooka, their range increases and they can attack twice per turn.

u/yamuradov — 2 days ago
▲ 16 r/civ5

Best “miscellaneous” mods?

Basically, what I’m curious about are mods that maybe change or add one thing but don’t affect core gameplay that much on their own.

For example, I’m thinking of mods like More Luxuries, Reforestation, Info Addict, etc. I’m not really thinking about mods that make wholesale changes to vanilla (like Vox Populi) or new Civ / map mods.

Any suggestions or these types of mods you like to play with? I’m a big Info Addict guy. I also like mods that add more religions to the game, both in name (I like the aesthetic diversity) and in beliefs.

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u/TheRealWhiteChoco — 1 day ago
▲ 49 r/civ5

AI traded their luxuries with eachother? Pay them to war eachother to open trades for yourself

When playing on Deity and going wide Liberty, pay the strongest military to bonk neighbours who refuse to trade with you. This way you can secure those very important luxuries and happiness to always be happy. Going unhappy for more than a few turns in the early-to-mid game sucks and the effect will compound over time, making your ideology timing bad

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u/Rabny — 2 days ago
▲ 11 r/civ5

Best way to have fun playing the game?

Stupid question but whats the best way to actually play the game once you can comfortably beat emperor

I don’t wanna go for deity cuz thats a bit too, hard and you need to play like a robot and do tricks kinda

General tips appreciated

Thanks

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u/LillaMiggg — 2 days ago
▲ 22 r/civ5

First deity that is going ok

So my only concern so far is my neighbor Assyria to the south but to the north I have so much real estate (including the fountain of youth and a fuck ton of wheat and sugar). I'm hoping to settle 2 or 3 more cities in the north and protect the fuck out of my southern border. What are your thoughts on this start? (Screenshot of the first 2 cities)

u/soaphonic — 1 day ago
▲ 42 r/civ5

Burning a City to the ground

I'm stuck in a never ending War if I start burning their cities to the ground instead of capturing them and then losing them and recapturing them again if I just start burning them to the ground other than other Civilizations being upset with me will I suffer a long lasting unhappiness on my population

Domination game and it's only really two Civilizations left problem is their production is much better than mine so every time I kill a units they just replenish

I'm on immortal difficulty settings

Also Germany is replenishing units at a far greater than they could possibly build them or buy them given their economy do you think they are selling things within their cities to finance the war and eventually they will stop being able to replenish their units?

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u/Miserable-Bobcat4455 — 2 days ago
▲ 23 r/civ5

Should I finish off a rival?

Settings are single player, emperor, factual (but all on one continent), 8 civs, me as Denmark. Here’s the situation:

  1. As soon as I got berserkers, I rushed my closest neighbor, Alexander, and razed all his cities but one (and took the capital).
  2. I weakened the last city, the bribed Washington (the next neighbor over) to DOW and capture it.
  3. I turned on Washington and liberated the Greek city, bringing Alexander back to life.
  4. I proceeded on to capture Washington’s capital. He now has several cities but only one with major economic value, which I am currently well positioned to crush. It’s right next to Venice as well.

Question: since it’s still relatively early in the game, do I accept Washington’s peace treaty (complete with a POS city in the middle of nowhere) and rearm for an attack on Venice, or do I overrun the city and take the warmonger penalty to reduce the risk of Washington attacking me on that front or blocking my path to Venice?

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u/AgitatedText — 2 days ago
🔥 Hot ▲ 53 r/civ5

How do you know when to take tradition or liberty early game?

Just wondering. Just a prince enjoyer here so I don’t know much. I follow zig’s guide and I find that in some situations where zig recommends Liberty as social policy, Tradition seems to be a much better choice and I end up regretting taking Lib. Usually it’s when I realized 30 turns or so that my city is struggling to grow or has no food.

It happens the other way around as well. I take tradition, then as I explore a bit more I realize there’s a lot of good land for the taking. I can’t match the AI’s settler race because I have wonders to build, or barbarians to repel. I ended up getting boxed in by the AI or all the good land’s taken.

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u/Jazzlike_Cry197 — 3 days ago
▲ 9 r/civ5

Need help with map-crash on Macbook

Playing deity as Spain
Standaard map on continents
Machine: Macbook
Version: BNW, no mods

Hey everyone. I am encountering this problem where I get the famous Macbook crash, however not thru the normal known bug of an Ai or CS revive from death.

Around turn 175, I paid Rome to attack Russia and USA as they were both conspiring against me. However, every time Rome captures Washington, my game crashes and I get kicked out. I have tried multiple things, but all this does is delaying the capture a few turns and with that the crash.

I feel this game is going more than great. I have a great economy, happiness, a lot of WW and I am leading in science and faith. I am waiting to discover stealth bombers and then roll over everyone, however the crash keeps bugging my game.

Does anyone have a brilliant idea how I can prevent the crash (by preventing Rome to capture Washington??). I already tried to make peace between the two, but they are not interested in this. I tried to capture Washington myself, but I dont have enough military units close by enough to do this until the crash occurs.

tbh, I am not willing to go back to autosaves of 30-40 turns back to prevent me making this war.

any other ideas would be more than welcome!

u/Chookity-poks — 23 hours ago
▲ 11 r/civ5

Deity 16 City Liberty Mongolia Shenanigans

Settings: Large size Continents (Standard resources and players), Epic Speed, Deity difficulty

Decided to roll a Mongolia campaign. Started with awful production with just floodplains and no horses in capital.

Liberty shines with minimum distance cities along rivers with low production. This is because they can share tiles early on and each work only a couple hills + river farms + universities, since their pop will be lower. Tradition cities would suffer from huge population and no production.

I keshik'd Celts but I was conservative with the warmonger penalties since my start was not good enough to try and rush down the entire continent before meeting anybody else. That could have been done on lower difficulties or better land. Then Sweden and Venice declared a surprise war on me even though Sweden was my friend. That is when I took both of their capitals and took a couple cities in a peace deal for no warmonger penalties.

I plan to conquer a couple Celtic cities still with keshik's but science shouldn't be an issue since I have been stealing techs like crazy and even got Scholars in Residence passed first proposal. I am just getting secularism, and will try to rush down Modern Era for ideology.

u/Rabny — 1 day ago