
r/StarWarsEmpireAtWar

When that poster first came up I had my doubts but the recent Disney+ clip crushed those doubts. It's happening peeps, IT'S ACTUALLY HAPPENING. THE INT-4 IS MAKING IT'S FIRST ON-SCREEN APPEARANCE. Happy Days for SW's glup shitto vehicles.
Hopefully this opens up opportunities for other obscure vehicles to come up in canon and talking about that, I would be very happy if they end up canonizing the Swift Assault 5 of all vehicles.
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So, i'm thinking of starting a BS run and i'm doing my research, but the wiki doesn't specify if i can get Imperial/Rebel units like i could do in the vanilla with Zann, yes, i know BS has ships of both factions in their roster, but i mean, get them as mercenary units like the wiki says, more importantly, i was wondering if i could get an Interdictor for instance, or the Rebel equivalent.
I'm pretty sure the fandom wiki is outdated, so i've had to figure out a lot of things on the go 😅
Appreciate any assistance, but emphasis on the gravity well ships, i have a serious itch when ships try to get away, specially when they're Hapans, i hate them ion fans and i hope BS can get their hands on some gravity wells.
Thank you!
Is there any mods or submods where we get to actually see and use the venators broadside cannons like on the movie when they get up close ? Would any one be able to make such submod for preferably AOTCW ?
All stars have a aligned (in more ways than one) to produce this utter nut of a world. Behold the ball crushing factory.
Prolly one of my worst defeats to date
I did finish off the remainders of their fleet later but DAMN did I miss calculate my odds
I think this is the first time I ever lost an ssd
Edit: forgot to mention but this was played with a pop cap of 400 so it wasnt just pure ssd on ssd sluging (Also the enemy had a few extra ships)
Someone decided to show up at my little trading post with Night-Hammer. I just took me spawned corvettes in circles until the Hypervelocity gun destroyed the SSD.
So, my dad has shared me some snippets of a modded campaign he's been doing and now that I have the game I want to know what mid he's using. All I have is this production list and the fact it has no ground battles
For those who don't know, this is a Hapan defense structure from awakening of the rebellion, and it's BROKEN.
It has a maximum combat range range 6750, outranging almost everything and is quite tanky as well, which blends perfectly with Hapan garrison ships, which have high damage and are less tanky. It also has variants with higher damage and durability.
I always tend to lose ships to this, especially during Rebel campaigns.
If anyone knows a good way to deal with these, please do share.
Hey I'm just wondering if any of you ever attempted to relocate, just because why not ? If yes what faftion and where ? How did that game go for you ?
Hello everyone, I have my eyes on Thrawn's Revenge but as someone that has never played this game before I do not understand which one is the original mod (on steam workshop)
Thought I would share a battle as the new republic that happened whilst playing my 1000th hour of empire at war. Used a custom personal edit of the mod that buffs Nebulas and MC80 Liberties specifically, as I wanted a mod that buffs Nebula SDs that aren’t super broken (seriously some of them make it so nebulas can 1v1 allegiances). Mod also makes the pop cap for battles to 400.
Changes are:
Hull: 9760
Shields: 9500 (80/R)
1x Ultraheavy TL: 2/5.0s
4x Heavy Triple TL: 3/5.0s
4x Heavy TL: 2/1.0s
4x Medium TL: 2/0.87s
2x Heavy Ion Cannons: 2/1.0s
1x Assault Concussion Missiles: 5/6.0s
Population Value: 40
Build Cost: 9700
Build Time: 170s
Fleet composition consists of Ackbar MC90 + 2 MC90s + 5 Nebulas + 2 Bothan Assault cruiser + 2 Majestic cruisers + + 2 Hajen Fleet tenders + 2 Corona frigates + 4 Agave corvettes + Heavy frigate shipyard garrison
Really close calls with the nebulas and the mc90s but they survived and lived on to fight another day. Was really surprise by the amount of firepower bothan cruisers have, they are such a good dmg dealer.
Just wondering if there's an easy way to get a breakdown for all the ships available, what they do and what they're good for.
This has also left the faction without any more ships, leaving Mandalore open for the taking if i destroy its tier 5 station.
Starting my counter attack against the Hapans, after they took a couple of my worlds while my fleets were busy in the north and south. I forgot to take a screenshot of the initial numbers, but there were about 60 squadrons of Hapan fighters. There were so many that my five lancers physically could not put out enough fire to kill them all before my interdictor went back on cooldown.