r/SinsofaSolarEmpire

Image 1 — Screensaver
Image 2 — Screensaver
Image 3 — Screensaver
Image 4 — Screensaver
Image 5 — Screensaver

Screensaver

Last night I came up with the idea to use screenshots for my pc background while playing sins 2 and wow. Ive got a whole folder in my pc now full of pics from the game and my pc is set to change every minute. Both monitors show a different screen.

Now I find myself just sitting in front of my desk looking at the pics of the game on my monitors. Here's a few ill include in this post!

u/CCCP_Sergei — 2 days ago
▲ 0 r/SinsofaSolarEmpire+1 crossposts

Unfortunate Portrait Implications... (Asian Male Erasure)

I'm basically 100% sure this wasn't the intention of the developers or the publishers. I am not offended as much as just amused and frustrated. It's well documented and known that often times Asian men get erased in media, but I never thought it'd happen here too. While I commend the removal of AI-generated pictures, I am, however, somewhat disappointed that with this new patch, there is basically no option at all to play as an Asian man. Like, there are two Asian female portraits but no male ones. Ultimately, it barely matters, and it would be easy to mod in, but I just wish that I could play as someone who looks a little more like me with one of my favorite factions. Thank you for your time reading this, and I hope this is an easy fix for the developers to change in the next patch :)

u/edliu111 — 5 days ago
▲ 156 r/SinsofaSolarEmpire+2 crossposts

The front-end UI has been rebuilt from scratch. Proper faction selection screen now with a 3D unit preview you can rotate around, all the old faction portraits have been replaced with new custom, 2D hand-painted versions, and the lobbies and random map screens have been redone. Player colors finally have saturation and brightness sliders too. The in-game map editor is back, and anything you build drops straight into your local map listing.

Every faction is getting new defense platform abilities, Advent picks up two new Transcencia Starbase items, and the Advent AI has a new controller for Unity abilities so they should actually use them now. There's also a Vasari balance pass and a solid round of engine and performance work.

Learn more: https://store.steampowered.com/news/app/1575940/view/567032011043111980

https://preview.redd.it/maoom15ujcyg1.png?width=1920&format=png&auto=webp&s=c946e72ca4d52cfb8743a2af90a261e0c5b1bb41

reddit.com
u/RammaStardock — 13 days ago

What's going on with the faction selection UI?

I get what they were going for, but the layout makes simply zero sense as it is right now.

  • This is the single worst placed Exit/Back button in any UI ever.
  • The text blurb is more closely associated with the next/prev superfaction button above it than the portait next to it.
  • Seriously, how are you supposed to at a glance read that the Unique Assets block relates to the Wrath/Reborn portaits? And that the block of icons in the lower middle section is common to both.
  • The "superfaction" label (Advent) and power is hidden next to the back button. Nothing in the UI indicates that this is in fact the superfaction, because its label is no bigger than any other heading in the UI.

Imagine if you open this UI and don't know what TEC, Wrath, Advent, Unity, Reborn and Vasari is. Try making heads and tails of what any of this means then. It needs some more space and dividers, and the superfaction heading ńeeds to be bigger, and the buttons for other superfactions need to be clarly related to that superfaction header, not to anything else.

EDIT: To everyone saying, "it's like Rebellion"...it's not. Look: https://imgur.com/a/C47ZUtL

Literally every single point I am making is better done there:

  • The superfaction name is clearly at the top, with its lore blurb.
  • The buttons to other superfactions are clearly each pointing to a separate page.
  • The two subfactions are clearly separate panels, each a coherent and distinct whole, related to but separate from the superfaction box. The "Select this" butons make it clear what you are selecting.
  • There is no Exit button randomly in the middle of everything.

There is obviously less information, and the UI is not as pretty as the new one, but it is clearer.

u/klaxxxon — 13 days ago

Do you guys think Advent needs to be buffed?

With the new patch, TEC Enclave is so broken that I feel like I am cheesing by using them so I am looking for a new main and decided to try Advent Wrath. Personally I feel like they are very underwhelming and I have no idea how to play them effectively. I feel like my econ is always quite weak even with good Crystal econ but I feel like my defenses are frail besides Starbases and their fleet options seem quite weak.

With TEC Enclave it felt like I could reliably turtle even against Impossible Aggressive AI but with Advent it seems like I am too weak to aggress early, too weak to defend Impossible mid-game fleets, and econ is slow to where I only can catch up by the time late game comes around.

reddit.com
u/BlackExcellence19 — 6 days ago

Old Stargate mod with Wraiths and Asurans etc?

So several years ago I played an amazing mod that added several factions from the Stargate universe. I loved playing as the Asurans, roleplaying as the Ancients, fighting the last desperate war against the Wraiths. What was really epic with this old mod was that the Asurans was WAY too overpowered, so 1 player could easily fight against 3-4 Wraiths (I even barely survived against 7-8), but that felt like it made sense lore wise.

Does anyone know where to find this old mod where the Asurans was extremely overpowered, with the Wraiths etc? As far as I can see the newer versions are incomplete and doesn't even have the Wraiths etc.

reddit.com
u/Traditional_Slip5953 — 3 days ago

Loaded game with RR installed and UI now perma broke with the Dev Blog update button atop the entire screen. Cant click on anything or change mods.

Anyone find a work around?

u/The_Sichuation — 13 days ago

Just happened to me today. I saved a single player game yesterday, but could not continue playing because it kept crashing when I clicked the "load game" button from the single player tab. I tried to do basic troubleshooting, like verifying game files, but so far nothing has worked.

I hosted a saved game as a multiplayer lobby, and it worked fine though.

reddit.com
u/Fun-Hedgehog1526 — 12 days ago

Has anyone else noticed that ship turrets will wiggle around between shots this patch? I assume it's a bug, just wanted to bring it to the dev's attention.

reddit.com
u/Aevi- — 10 days ago

This is mostly to the devs, maybe people would disagree with me, but after some time comparing the ships (Expecially the capital ships) between Sins 1 and Sins 2, i tend to notice a shift into desingning larger ships to be the most symetrical they could.

And yes, its not really a bad thing, but it takes a hit in the overall aesthethic of the game.

This is what im refering

For example, the old Kol had two buldges at each side of the main body, one was the hangars and the other was some kind extension of the main hull with three turrets, this gave the ship a distinct silhouette that its has been lost in the new Kol.
The new Kol has the bridge on one side (very cool if you ask me) but the other side of the ship is very flat.

I do like a lot of the work the devs are doing, im only asking them to dont be afraid of assymetry when it comes to ship desing.

reddit.com
u/Metro-02 — 12 days ago