r/PrototypeGame

Need help

So hypothetically if I was Alex Mercer and I was using my hammer fist to smash something and one of my hammer fists gets stuck in that something, and let’s say that something is small like a M&M tube. How would I be able to remove my hammer fist without harming my rock hands.

u/Ragingwukong — 12 hours ago

Instead of putting Wesker against Mercer for the millionth time, knowing perfectly well how the fight ends, we should put Wesker against the Evolved-Biobomber from Prototype 2; now that's a closer fight.

u/Potential-Coffee4935 — 3 days ago

Could Alex survive working full time at the krusty krab until he earns the title of employee of the month???

u/Warboter1476 — 19 hours ago

Can they make pustules and can they travel, warp, or reform different places ?

Hello, everyone. I was curious to know if Alex and the rest of the Evolves can make pustules in different places and can they transport themselves with the pustules.

Like for example; you're an Evolved, who travelled different countries and left pustules secrectly. If you want to travel recent countries faster, just go inside a pustule and you warp or reform yourself into a different one.

u/Alex_Kabreigh_Mercer — 19 hours ago
▲ 1 r/PrototypeGame+1 crossposts

I'm 50% done with my co-op bullet-hell, Sideris. As a solo dev, I’m at the point where I need to know: Is this a game you’d actually want to play?

I’m currently developing Sideris, a high-octane bullet-hell where you pilot specialized starfighters across a dying galaxy. The game is halfway finished, and I’m documenting the build on my itch.io community page as I prepare for an eventual move to the Epic Games Store.

Itch.io Devlogs: SIDERIS - Devlogs - itch.io

The Core Features:

6 levels, each significantly more difficult than the last.

6 ships with extremely different playstyles, you have to choose the one that fits your strategy.

6 unique normal shots and 6 "Especial" attacks.

A dedicated heat mechanic to prevent button-spamming; players must manage their fire rate to avoid overheating.

Full multiplayer mode and a worldwide leaderboard to see where you rank.

Upgrades for all ships to handle the increasing difficulty.

Gorgeous worlds designed to bring the dying galaxy to life.

https://preview.redd.it/cqx2z52f9r0h1.png?width=1914&format=png&auto=webp&s=bc075afae3613d73e2784f82f43bb9ab47a7adc9

https://preview.redd.it/zh1guq2g9r0h1.png?width=1914&format=png&auto=webp&s=1886b42e2803cc53b88d889b90464805b547de0e

https://preview.redd.it/n8v25oqg9r0h1.png?width=1874&format=png&auto=webp&s=3562146cf147c8c19b352b2a2c1c8d0297021df6

https://preview.redd.it/r4jdaqyh9r0h1.png?width=1914&format=png&auto=webp&s=c5ac218d088916e6d65829a5672c20167a90ad91

reddit.com

Hello, everyone. Another sketch of mine for that I've finish in just one day. I was excited to post this and I hope you like it.

Alex, James, and Pariah morphing their bodies into organic armor. Shielding every inch of their skin with solid, hardened biomass. Facing their enemies upfront with menace hangs in their shoulders. The mist follows as they take the step into combat. Enemies tremble as their heavy footsteps thuds in the ground. Only one question remains. "Are their bullets pierce the hardened flesh?"

I have questions: "What is your kindest reaction when you see them in this kind of image?"

u/Alex_Kabreigh_Mercer — 11 days ago

I've been looking for this footage since I saw it as a kid in 2012, almost convinced myself I was having a Mandela effect moment but I finally found it.

Original Link: https://www.youtube.com/watch?v=8_URU8Vn9AI

Some notable things:

  • This seems like Pre-Alpha footage picked up right after they were working on Spider-Man 4 (notice the early tendrils being the Spider-Man 4 web textures colored red in clip 5, and Manhattan map being the Spider-Man 4 version in clip 7)
  • Because this was around Pre-Alpha era, they were mainly focused on prototyping mechanics and not on creating art assets. Which is why Heller in this video is just an edited version of Alex's model (although it's possible Alex could've been the protagonist in one of these clips)
  • The only new art assets noticeable are the slightly modified Prototype 1 UI designs with leftovers from Spider-Man 4's UI Designs. Also the obvious salad finger tendril arms with early attack animations and the early mid-air blackhole animation (seen in the announcement trailer and E3 gameplay footage). There's also an early Prototype 2 Brawler model, and the finisher animation that looks not too different from what it looks like in the final game
  • In the files of the game, there's an unused animation for putting on and removing the hood. You can see in most of the clips, the player is unhooded, but in clip 7 you can see that they're wearing a hood.

I like to think that clip 7 is actually the earliest in development since the jacket mesh is the same as Prototype 1's jacket mesh, whereas the other clips show the collar of the jacket higher to look like Heller's jacket. Which means that clip 7 could've been when they had Alex as the protagonist and the previous clips are supposed to be Heller. I could be wrong however, and all these clips are supposed to be Heller.

Either way, this footage is the reason why they showed the armor in the announcement trailer. Because this is what Heller's model looked like at the time since they didn't have the final model yet. There is only one shot of the finished James Heller model in the announcement trailer with the blade, but that was probably put in last second once they finished modeling him right after recording all the gameplay footage with the armor for the announcement trailer. Not a good decision in hindsight since the armor never really appeared in the game as an actual power, but at the time they probably assumed that they were going to keep it as a power rather than as a skin.

u/J3r3hwk — 8 days ago

Let's say if you compare them to modern day militia like the USA or Russia, how do they scale in terms of technology, clearance, and combat capabilities?

Since alex is so OP we don't get to see how just about anyone would do in battle against a realistic opponent. So I'm curious on everyone elses thoughts.

Another thing to keep in mind is that blackwatch is more of a special forces that are specifically tasked with dealing with viruses like blacklight or redlight. So comparing their scale to a whole army is a bit unfair, and some things may need to be adjusted during consideration. Let me know what you all think.

Video Credits

u/TeslaKoil1 — 8 days ago