Pokemon Iridium Mapping/Music Showcase: Exitium Ridge & Grandfather Tower
In light of the recent streamed music capabilities that I've worked to port to hg-engine, I've made a showcase of one of my favorite areas. This combines a ton of custom made tiles, vast depth + special rendering techniques (export groups, polygon optimizations), camera work, and most of all, the new NWAV music format which lets you play any music you want.
This music uses Yzana Plain from XC3, which fits with the vibes of Exitium Ridge. If you want to use NWAV music, you can use this setup guide that I wrote: https://docs.google.com/document/d/1IdQZpPWB6zYhsuO6rWfCQpmylZc2cRzcPtinmEeUHwY/edit?usp=drivesdk
At the time of this writing, I believe the implementation has also been ported to the pokeplatinum decomp by memory5ty7, but I have not used the platinum decomp myself, so I do not know how the setup works.
Anyway, enjoy!
-sauceyaTTa