u/Apart-Imagination393

🔥 Hot ▲ 93 r/PokemonRomhackDev+1 crossposts

WISH DEX web page [WIP]

WISH DEX PAGE

Hi again! :) Yesterday I released patch 0.4, and I also wanted to take the opportunity to announce something I'm developing (it's still a WIP tho). I plan to have this interactive visual Pokédex on the game's website, where you can hover your mouse over each Pokémon's "wish form" and they will display their animation. When you click, you'll see important information about them (later I'll add the sprite author's name at the end as a kind of signature, since the game has several incredible sprite artists working on it, not just me...). For now, it only has the starters, but as soon as I have time I'll update it with the rest of the Pokémon... I think it looks really cool. If anyone is interested in doing the same or something similar for their hack rom, feel free! :) cya

u/Apart-Imagination393 — 9 days ago
🔥 Hot ▲ 163 r/PokemonRomhackDev+1 crossposts

Hoenn's Last Wish Patch 0.4.1

Yo! :) We're very excited to release our new patch (especially me and Ember, who's been working on the new maps!).

We will drop Patch 0.4.1, our biggest update so far! :) official page / hackdex! *download

If you’re interested, feel free to join the Discord to chat with us!

This update has a huge focus on world expansion and visual improvements. A massive number of custom maps are being developed, reimagining Hoenn and bringing new life to the region with fresh areas to explore. All Wish Forms are now fully playable, with their sprites and animations properly implemented! (Tho OFC we plan to create / add more as the game progress...), all the players' sprites (zinnia and zenno) have also been finalized (specifically the riding bike were quite a challenge to me hahaha).

We’ve also introduced a lot of quality-of-life improvements, fixed many visual bugs, and continued improving the overall experience. QOL LIST here!

One of the most negative feedback we were receiving was that 'the game still looked too much like Emerald' (which wasn't exactly true), but now with dozens of truly visual and consistent changes to the maps, it's impossible to say that... What has changed? The design of several maps / with several alternative tilesets made from scratch / free to use, such as: the first, second, and third gyms with completely new minigames and a new design! A huge expansion to the Dewford map with lots to explore 'dewdrop jungle', a large expansion to Fiery Path, in addition to several other map changes. (I'll drop the map designs in the comments Ember really made an amazing work!)

We've implemented a Nuzlocking menu (to control nuzlocking for you), removed the Pokenav from the game (no more annoying calls all the time) Our custom Dark UI is now fully functional, giving the game a cleaner and more modern look while staying fully compatible with the original engine, and it displays the type of each move (a nice touch)... We also reworked the debug system into the Wish Menu, making generated Pokémon clearly identifiable and keeping the system fair and transparent (wished / hacked tag).

Anyway, the text is already too long, it's hard to list all the changes for this patch...

Right now, we’re looking for playtesters to help test this patch, the new maps, Gym Leaders and overall progression (level curve) as we move closer to final versions...

Special mention thanks to the dev team! Especially Ember (mapper), Pablo (helped on code), Kazioko (spriter) and Kirb (music) for all the amazing work <3

AND remember to ALWAYS download on our git page or on hackdex! (don't use other sites) and unfortunately old .savs from old patchs like 0.3 will be lost (we changed the sav blocks, so if u had a .sav in and old patch, u'll need to start again!)

Thanks for your attention :)

youtube.com
u/Apart-Imagination393 — 10 days ago