Are they telling, not showing and making these changes because they assume fans/viewers already know how it went down in the novels?
Examples: Medusa, Lotus Casino, Thalia’s return (when they tell you what’s about to happen, depriving moments of any tension or suspense, giving the characters too much info of what’s about to come)
In Thalia’s return, it meant that the original ending, the “oh fk, we got played” feeling was gone. In SOM even tho they succeeded in the quest which should’ve been a happy ending, everyone was shocked because they realized they got outplayed by Kronos. What would’ve been a happy moment getting a long lost friend back ended up being a massive cliffhanger, suspenseful, etc because of the circumstances surrounding it and what it means for the big prophecy. It threw a massive wrench into the idea that the titular protagonist would be the hero of the big prophecy. Though SOM is considered a weak link I still consider that ending/cliffhanger to be arguably the strongest in the series.
Are the creators making these changes and doing the whole tell don’t show because they assume that viewers are fans who already know how everything plays out so they don’t bother trying to make it suspenseful? Because the viewing experience is negatively impacted for people who aren’t familiar w the source material because the creators aren’t trying with environmental storytelling or subtle foreshadowing.