
Only a month left after 1.5 years of making this game, hang in there Dreams! Haha
Would mean a lot if you watched on YouTube :D

Only a month left after 1.5 years of making this game, hang in there Dreams! Haha
Would mean a lot if you watched on YouTube :D
I wanted to make this because I don't think anyone knows how huge and insane dreams was meant to be. The vision for dreams was meant to go FAR beyond what it is today.
When you think about a sandbox mode combined with level linking it starts to sound even more insane. The features they added starts making a lot of sense.
The whole thing is worthy of a documentary.
A test to see how to get consistent materials in different lighting scenarios. To avoid objects glowing in the dark or colour that feels out of place.
This is the crash bandicoot grave death animation all I wonder how do you think of my model of the grave or anything do you want me to fix no problem I could do it
Just for context I've been saving this level online private for 4 years all the way up until now so wth is the issue, I've deleted everything in the level found the problem, went back to delete the problem and the level still want let me save. why does dreams still allow people to create w a bug like this lurking around
Thank you all for the support! I'm really happy with how the new model is coming out, but I'm nowhere near making it as realistic as it can be, as of yet. The model will soon be available to use on the TankEngine106 dreams account, where you can find other content (pictures 2-6)
Fully wrote out all of chapter 1 in total of 20 pages. Open to readers if anyone wanna read it or even help make this manga
Play Endless Summer, adventure and growing up story in Dreams on PlayStation 5. It has been a long 6-year journey, but now we are finally ready. I hope you enjoy playing this game. Thank you all.
I present for the first time ever, the first 15 minutes of Flux Shattered Diamond. I’ve put so much work into this game, and I really hope it shows.
Please leave any feedback or ideas in the comments. Please don’t sugarcoat anything i want honest truth.
I've been trying to get some interesting lip sync working for live audio. I can sorta get it working with a recorded audio, but i cant find the Mm info when they added Audio mixers, i know they were showing off a way to make things reactive to music.
In another program theres a way of lip syncing live using different amounts of different frequencies, which if you know anything about moving shapes around with keyframes you can see where im going with this.
So if i can rig the mic into the frequency splitting technique i can add live voice acting to the recordings.
Can anyone explain how that works? Or know of a tutorial or the origonal videos/documents from MM?
I've found the courage to start working again on the definitive collection of my Dreams creations through this interactive gaming system.
I wonder if I'll ever be able to finish it before Dreams disappears forever? ^_^
kinda accurate face model, not sure better than my first attempt
My attempt at a James Doakes model.
I just published this interactive experiment. It's a balancing act between the placement of the emitters and the strength of the two gravitational wells. The sounds react in real time to the movement of the particles. You can choose between three types of visualizations. What does it make you think of? More related to the universe? Or something more abstract?
A couple of months ago I said I was moving on from Dreams and focusing on other things.
And honestly… I still feel that way in some aspects.
But there was one last project I had already started, and I wanted to prove something to myself: finish it properly.
So I disappeared for a while, stayed quiet and kept working.
Tonight I finally released Resident Pumpkin.
A survival horror inspired by classic 90s games, built inside the Pumpkin Havoc universe.
Whatever happens with it now, I’m just happy I managed to finish one of the biggest projects I’ve ever made in Dreams.
https://indreams.me/dream/mFpWYXhCqau
Thanks to everyone who still keeps creating here 🎃
First I made one eye and its sticker, then copied and horizontal flipped the eye for proper symmetry. The problem is that for some reason the sticker on the copied eye does not record properly. First when I try to move the sticker, the sticker will move slightly out of position, then when I let go of the sticker the sticker gadget flips 180 degrees making the sticker itself disappear, and no matter how many times I rotate the gadget it flips back to the same position. The original eye and sticker work just find its just when I copy the eye that problems happen. I tried just making the other eye and sticker from scratch, and that was the only way to get it to work.
It's me, the person who made a post about having publishing issues about 2 locomotives. My friend, has unfortunately, not responded to the help I have received here, and sent to him, so I decided to finally give in, and redo the whole entire engine, completely, from scratch. Which i am currently doing. Nevertheless, I thank you all for trying to assist me in this rather annoying situation. So far, the process is being done by sculpt tracing over the original build, but not using ANY parts from it. This will cause another blockage, if I do.