Anyone know how to beat this lvl?
J66-JGH-DNG
Got it in endless normal and I can't figure out how to make the jump over the keys.
J66-JGH-DNG
Got it in endless normal and I can't figure out how to make the jump over the keys.
Boom boom got backup and he is coming for revenge!
ID: V58 B9D WNG
Can you make it to the end with your trusty companion shell? It's better to swim with the current than against it.
BR3-RX8-QLF
ID: XDK HNS 30H
You'll have to master link's povo ability to complete this level! 2 Checkpoints!
Just hop on that lava raft and it'll take you straight to meowser. You've done this before right? Piece of cake.
G1C WP8 QBG
Made way back in June 2019, this is a somewhat traditional SMB3 level that focuses on parachuted Spinies and winged Spiketops. I'm specially proud of the part where the Spinies bounce off of note blocks. ID: MNJ-4QJ-8WF
I’m dealing with designer’s block, and I can’t think of level ideas that would work well for Traditional Super Worlds. I watched a Tobias Bergdorf video, but it didn’t help. Solma (also known as The Land Team) told me to use ideas from other games, but I don’t want to copy or steal level concepts from other people.
I’m really stuck and struggling to think of ideas for levels. If anyone can help me, I would really appreciate it.
I'm new to Kaizo and I'm having a tough time riding a spiny shell that has been propelled by a spring. Any jump i try leaves me far behind the shell. I can't seem to make it back onto the shell. What am I missing?
Boom boom está te perseguindo! 40 segundos para sobreviver... seja rápido!
ID NJW GNM BMG
I just released a super intense Speedrun! At its fastest it can be cleared in about three and a half minutes. The level contains an over world and a sub world, and it is super expert difficult. If you think you’re good at speed runs, prove it here: B1Q-6NJ-FCG
I’m hoping to get this level in the popular area! I’ve never done that before. If you enjoy the level, please don’t forget to leave a like. Thanks!
Anyone that is familiar with my Zelda/Link levels knows that they're heavy on puzzling and lighter on battling...
With that said, I decided to reupload ARBITER'S GROUNDS for the LAST TIME, fixing some really tough to pull cheeses, and making many Quality of Life changes.
All my puzzle levels are devoid of ridiculous invisible blocks or other unfair tricks. They require exploration and THINKING so I'm sure that anyone that clears this, will feel as sense of achievement. Also, I apologize to the few people that cleared earlier iterations of Arbiter's...
As always, thanks for playing!
Course ID: 23C-RL5-XXF
I got this level in normal endless and in the course description says that I'm supposed to crouch and hit the on off switch in order to find the glitch, and it also says that is a kind of tricky. So I tried my best and I can't do it. Anyone to help me here? The course ID is: P9H-3S9-MDG https://smm2.wizul.us/smm2/course/P9H-3S9-MDG
GKY-8P8-PLF
A sequel to my level Getting High—the same level, but more psychedelic and more dangerous. In the original, there was no way to get hurt or die. It might not be okay this time. Can you handle getting this high???
Hey guys! Check out my new classic speedrun level. No weird mechanics or crazy tricks here—just pure running and jumping. Hope you enjoy it! 😃
ID: 8XL-54K-WWG
Please give it a like and a heart if you enjoy it! It really helps me out. Thanks for the support! ⭐️