Lunar Remastered?
I have been slightly hesitant to start the remasters as I was a big fan of the WD voice acting and script. Does the new localization script still retain the game’s humor?
I have been slightly hesitant to start the remasters as I was a big fan of the WD voice acting and script. Does the new localization script still retain the game’s humor?
Here is one for you, did anyone else think it’s different how they assigned magical abilities to each character? Specifically in Lunar 2 for example, Ronfar is the big, burly looking warrior, but he specializes in healing spells, and has low physical attack magics. The petite blond is the main attacker for complex magic, usually that person is the healer.
In Lunar one it’s not as pronounced but even there the girl in the blue has the heaviest attacking spells even though she has a shy, passive personality relative to the blond warrior type girl who in that game is the healer.
Not a big deal any of this but just something that stood out to me as different relative to almost any other JRPG I played in that era.
Most people probably never got to do this, at least while experiencing one for the first time.
I played the first Lunar in college ons PS1 in 2003 or so. I remember thar I loved it and what stood out were the characters and the NPC interactions, but other then that remembered almost nothing of the game.
So I bought the remaster and played Silver Star and it was amazing. Unlocked some childhood memories and was just as great as I remember. I don’t mind that the voices are different as I don’t remember the originals and thought the new ones were great.
Anyway, I’m playing Eternal Blue for the first time now, immediately after, and loving it. If I waited years to play the second game, I would have forgot so much detail. It’s great to see the decents of characters like Ramus you just recently played with. Even parts of the game, which some would call recycled like the Meribia sewers are cool. I remember in the first game even if you were leveled up there right, you could be knocked out by non-boss common enemies if your not careful. Same thing in the second game
Maybe that was all TLDR but in summary, I’m thankful to have replayed the first and it was still magic and loving my first experience in the second game while it’s still fresh. Even if I played both on their release date in the 90’s for example, I don’t know if I would have been as fresh up on all the details of the first game vs. playing it now back to back.
I felt like Lunar 2’s ending was perfect. It was a way to both conclude that game and the franchise itself. But any story after Eternal Blue might’ve felt like a stretch. I’m not saying there isn’t a story that could’ve been explored though. But what do you think?
I’m curious. How well do you think the Lunar games holds up compared to other JRPGS from the 5th generation? I’ve only had a slight bit of experience with the ones from that generation.
I never liked how she functions as a "guest" despite being in your party for the vast majority of the game. Leo is a normal character despite being in the party for far less time than Lucia. Is there any mod or hack for the game that makes Lucia a normal character, being fully controllable in battle, having limited MP, being able to gain EXP and level up, being able to wear equipment, etc, like everyone else?
EDIT: I know that her being uncontrollable is a thematic thing. I wasn't asking why she's uncontrollable. I was asking if there's a way to make her into a normal character, because from a gameplay perspective, I would prefer a character who's in the party for like 90% of the game to function as a normal character instead of a "guest".