It’s my first time playing Ragnarök, and I just got to Asgard. I enjoy playing as Atreus.
And I didn’t find Ironwood boring.
And I didn’t find Ironwood boring.
I had a great time with this game. It's was the only mainline game I needed to beat, and the ending had me on a choke hold. However, what I'm wondering isn't the thoughts on the ending itself, more so the final battle.
I've seen a number of people underwhelmed with the ending. Personally, I liked it. But I'm curious as to why some people find it to be not as good as the rest of the game. I don't think it's perfect or anything. I feel like the way >!Thor and Odin!< die could have been handled a bit better. And I wish the Odin fight was a bit longer. But aside from that, I can't really think of anything.
Just a little curious on overall thoughts of the final battle. (The ending itself I will not hear otherwise, that was perfect.)
i just wanna be immersed and if it dies it dies. if it becomes more pissed (like a phase transition) then so be it.
Build (elemental):
Survival armor set.
Vidar's engraving (Strength buff on finishers)
Máni's engraving (extra dmg from extinguish flames and vaporize frost)
Vanaheim perk set (extra dmg against enemies with status effects)
Muspellheim perk ser (extra dmg when permafrost/ immolation/ maelstrom is full)
Skill tokens: dmg+ on whirlwind
Also, I was extremely lucky that the stun filled up mid realm shift. Normally u cannot land this long combos.
One of the main argument against the "scale" of the mythologies is that the characters can travel between them using convencial means like a boat, for example. But that's is simply a wrong understanding about who Kratos got to the different mythologies.
In fallen god, Kratos travels to the egyptian mythology using a boat. But that's out of context, is stated multiple times in comics that the destiny and the mortal prayers was what made possible to him reach the realm, Thoth even stated that no matter where Kratos go, he can't avoid be there because of destiny. Thoth also says that no matter direction or how fast Kratos run, he can't outrun destiny. ("Destiny is the destination which you can't avoid") and he also states that Kratos is the respond to the prayers. And if you doubt, we have multiple panels showing Kratos walking and still going to the same village. So yeah, Kratos got help to reach other mythology and not only by a normal boat.
Any other example of travel between mythologies using normal means is useless. Why? Because GoW 2018 narrative, is stated that the Unity Stone was the explanation for Týr going to other lands. If was just necessary a boat, Mimir woudn't be suprise if that was a case. So any other example of "normal travel" has a magical resource envolving in the equation. Btw, is showed Týr using a boat to travel between Mytholgies, so, the boat is the mean but the Unity stone is what it made it possible to reach other lands.
Kratos also got in the norse mythology because 3 wolfs and a woman bring him. Two of this wolfs being Sköll and Hati.
I've finally finished the game after one whole year. Great story, amazing graphics and the realms! Now I'm kind of feeling bad as I have no other fun games to play. Suggestions?
Might need a break after this.
So we know that Garm is a mindless beast and can't die, until Atreus gave him a soul and Garm became Fenrir. But before that when Atreus visited Ironwood, Angrboda also said that she needed to tend to those animals which also do not have a soul (because her grandma took their souls away), and because if she doesn't, they'll die. So what's the difference here? Garm and those animals are both soulless but only Garm can't die?
If so, did you blue yourself?
1st playthrough (Give Me Balance): FINALLY!!! The Queen is dead. Long live The Queen. Boon of Wrath, Relic Refreshes, several hours of sleep, and a prayer beforehand really helped.
I'm not sure if it counts as a spoiler but there should have been a hint that >!Odin was disguising himself as Tyr!< as early as Ironwood.
In Ironwood, Atreus is given the sack of marbles by Angrboda and told each marble contains the soul of a giant. Angrboda said "Or they could hide. In that choice they found peace. It made me think of the writing in Tyr's Temple "We will wait for word that gods grow good." The giants couldn't have hidden the tower *after* they hid in the marbles. I'm pretty sure it's explicitly stated that Tyr hid the tower to protect the giants. Odin as Tyr acts clueless as to where the giants could have gone/what happened to the giants because Odin himself didn't know what happened to the giants. Atreus should have been able to piece together that Tyr should know what happened to the giants but he doesn't.
That could just be bias on my part because I think the crew should have been able to figure it out sooner than they did. I also think Kratos trusted Tyr a little too much but I think that Mimir not picking up on it fooled Kratos by extention since Kratos explicitly trusts Mimir. Again, shouldn't Freya or especially Mimir been able to piece together that it was Odin in disguise? Knowing more about Tyr's personality during Valhalla it seems more unlikely than ever that Mimir could be fooled by fake Tyr's cowardice and cluelessness on things Tyr should have known about.
That said, I want to clarify the player could never see the twist coming and it was one of the best plot twists I've seen in gaming. I just don't think the disguise should have worked as long as it did.
On my most recent Valhalla run. Had to pause and rewatch when this happened lmao