r/3dsmax

▲ 1 r/3dsmax

Rendering on 2nd pc

Hi fellow 3d artists.

I have a situation i need help with please. I'm currently running 3ds max with Vray setup with plugins like forestpack/railcone. I have an unused gaming pc that id like to also utilize to render. Do i need to have seperate license for each plugins, renderer and 3ds max? Thank you any help would be appreciated.

Thanks

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u/surojvisuals — 14 hours ago
▲ 5 r/3dsmax

Need help creating an edge between vertexes

Hi! I’m super new to 3DS max and I’ve been losing my mind over this basic issue while modelling sofa

I need to connect these two vertexes, one of them is hidden

Target weld or creating a new edge both not working

u/Tight-Cauliflower-16 — 21 hours ago
▲ 2 r/3dsmax

Is there a Script for creating a point helper in the place where the gizmo is regardless where the pivot point?also taking the current gizmo coordinate

Hello guys, I am using max for 3 years and i am a big fan of blender 3d cursor i found a lot of things done by it.Is there any script that can make a point helper where the gizmo is and take its coordinates so i can use it as a reference point. I really need this it will help a lot for speeding the work.

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u/Expert-Sweet4098 — 11 hours ago
▲ 3 r/3dsmax+1 crossposts

V-Ray sun acting like a slit of light

Hi all, I was wondering if you guys can help me with something.

I'm not a 3Ds Max user but I got stuck with a project where I need to light a scene and I thought it would be ok as I don't need to navigate the software as much (I have a basic knowledge of 3Ds Max), but I've hit a barrier that I've been stuck all day without being able to figure out. I added a VRay sun and sky and no matter what I do it lights just a sliver of the scene. It's an outdoor scene and there is nothing blocking the sun, but it looks like I am shining the sun through an opening in a wall or something.

Even more weird, if I move the sun in relation to the sun's target (or the target in relation to the sun) the sliver of light moves, but if move them both then nothing happens. I can only make it shine on the subject on a side angle and that doesn't help me much... LOL

Unfortunately I can't share the image or the file for NDA reasons, but was wondering if anyone have encountered this problem before. Thanks in advance!

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u/daschundwoof — 2 days ago
▲ 0 r/3dsmax

Can regular bitmap, VRayBitmap, tyBitmap or OSL bitmap(s) take MP4 as image input now?

Hi guys, I keep hearing that VRayHDRImap (VRayBitmap), Vantage could take MP4 as image input in the latest versions, but I could never do it successfully. I also heard similar things about the latest Max's native bitmap texture, but I'm still on Max 2024, so I didn't get a chance to try. I also tried tyFlow's and OSL bitmap texture, didn't get any luck.

Have you got any luck in this department? I am tired of using IFL sequences. Hope to get some more modern features in our daily life.

Thank you so much.

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u/Quantum_Crusher — 14 hours ago
▲ 1 r/3dsmax

Rendering out transparent material while keeping shadows and GI

Hi everyone. Just need some advice. I have a scene with lots of metal (industrial equipment). I need to render out a png with shadows, but it should only be the equipment. I'm putting the equipment in a white box and then illuminate the scene so that the metal gets light and reflection from all sides. How do I set the Vray material so it affects all render elements, but renders out as png.

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u/BabbaHanoosh — 23 hours ago
▲ 6 r/3dsmax

Model viewport problem

I think I will go crazy on this one!
Why is this happening? The building in the right is looking as it should be, the center one flicks and faces are disappearing randomly...
Please, please... help anyone?

u/Fair-Proposal-648 — 3 days ago
▲ 5 r/3dsmax

Looking for late 90s Discreet 3dsmax demo video

I used to have a demo cd for 3dsmax back in the Discreet days. It had a short film on it that I probably watched a dozen times and just analyzed everything about it. I'd love to watch it again but I can't find it anywhere.

It was a short about a guy working late night at a fast food burger place and I think he was day-dreaming about an alien invasion at work or something like that.

Anyone remember it or know where I might find it online somewhere?

I'm sure it's not nearly as amazing to watch now, but back then, it was so great and made me want to get more into 3d animation.

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u/EmberPaintArt — 3 days ago
▲ 9 r/3dsmax

ArchViz Toolkit plugins

Tired of hunting for the right camera in massive ArchViz scenes? 🎥

​Managing dozens of angles doesn't have to slow down your day. If you want to seriously optimize your 3ds Max workflow, it's time to upgrade your camera management.

​Meet Camera Selector Pro designed to let you focus on the art, not the technicalities. Instead of scrolling through endless text lists, browse your entire scene instantly through visual thumbnails.

​Here is how it speeds up your daily setup:

✨ Smart Sync: Click a thumbnail to instantly select the camera in your viewport.

📐 Quick Resolution Setup: Assign visual crops and aspect ratios per camera.

🗂️ Batch Rename: Organize massive scenes fast using group selection (Ctrl, Shift).

📤 Export Previews: Share your scene angles with the team in seconds.

​⚡ THE ULTIMATE TIME-SAVER: All your Camera Selector settings are instantly ready for the Batch Render Pro plugin. Set up once, and one-click render dozens of cameras without breaking a sweat!

​🛠️ THE ARCHVIZ TOOLKIT

We’ve packed all of this into one powerful bundle. And the best part? Alongside our premium tools, the toolkit includes highly valuable free plugins for 3ds Max to streamline your daily tasks. PRO and FREE scripts packed into one ultimate download.

​Level up your workflow today!

u/BatchRender_script — 3 days ago
▲ 5 r/3dsmax

3ds max using drive

Hi guys, i am working on a small studio where i am the only 3d artist we use a NAS for the assets and stuff. Now the complany want to switch to use google workspace, using google drive as a storage for what is inside our NAS. My question is, is there a big disadvantage on working on 3ds max with your assets on google drive? I assume i have to use the desktop version of Drive and Relink the assets there. what will be a pain in the ass but my biggest concern is about performance.

Do any of you guys work using google drive and what is your experience? im not that experienced on the industry and without any other 3d artist on the studio i have no references so it will help a lot to hear some

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u/xPandastico — 5 days ago
▲ 12 r/3dsmax

Mute and Solo for Nodes (Nodes Everything).

Mute and Solo. You can always detach and re-attach nodes, but it's faster with Mute. S for Solo and D for Disable (like Nuke).

What are your favorite shortcuts? How are you using Mute and Solo in other 3d programs/Dcc?

What about a fast 2d Blur node? So you can avoid a round trip to Photoshop.

u/Sebastian_music — 4 days ago
▲ 4 r/3dsmax

Need help working out the past stage of my animation

I need this scythe blade to telescope out of the main body (off to the side of the screen, this is a test piece nearby) and I need the blade segments to follow this curve, using the path deform tool gets them completely off the line and has them turning in ways they shouldn't, what can I do to make this work the way I want it to? Im sure theres a way to do it, i just haven't figured it out.

I tried moving one of the blocks to show what im trying to get to happen. I managed to get the pieces to follow a curved line and in that set up they did exactly what I wanted them to do, but I cant seem to recreate that telescopic effect again where each segment comes out of the previous segment

u/MoistBluejay2071 — 5 days ago
▲ 1 r/3dsmax

Need help in modeling

Hi 3ds maxxies. any experts in modeling here. please help me modeling this inverted umbrella. ive used spline for the profile then used cross section. the green one is fine and smooth. i wanted to create another one with 2 holes but dont know how to. so i tried using symmetry modifier but there are sharp edges coming and i dont know how to make it seamless smooth. im a newbie in modeling and any advise would be greatfully appreciated. thank you

https://preview.redd.it/38lgyn7fldvg1.jpg?width=2758&format=pjpg&auto=webp&s=a21134f0ece93faacb0c37c69aa8607d887b99e3

https://preview.redd.it/ll8hnn0gldvg1.jpg?width=3329&format=pjpg&auto=webp&s=5b9a7eacd08ad3f17730b16c9fb75a359e0677c1

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u/boy4mat — 6 days ago
▲ 1 r/3dsmax

Why is my glass making the sky look dark?

As you can see in the first image its all dark outside for no reason. Then in the second image the sky is how I want it to be, but I removed the glass visibility to get that result. The last image is my glass settings.

I'm very confused about what I'm doing wrong. I just need the sky to be bright and vibrant like the second but i want glass in my scene for real life accuracy before i show it.

I hit 8 and set environment background image for a sky image i found online, i tried using a plane and attached bitmap to it, but the plane is directly in my sun light so it blocked my lighting...any ideas on what i did wrong here and how to fix it?

u/Congroy — 4 days ago
▲ 17 r/3dsmax+1 crossposts

mentalray Rendering mr Portals test

Sorry for the low quality rendering. Messing with mr Portals in a basic test scene 3dsMax.

u/Sapper_Initiative538 — 7 days ago
▲ 1 r/3dsmax

Help Please

I urgently need help please for a project due tomorrow. A client has sent me a 3dsmax file that I was going to convert into an FBX and use within my architectural CGI software.

I have downloaded a trial of 3dsmax 2027 and when opening the project and converting everything the model is warped and missing walls. When importing it into Autodesk online viewer everything looks fine. I have attached a photo of the viewer and 3ds max project.

10USD reward to anyone that can convert the correct model into an FBX. Thanks

https://we.tl/t-OrK4BThVWuVjpNZj

https://preview.redd.it/iqrg8vgs1rvg1.png?width=1368&format=png&auto=webp&s=09e92a0488bfa66bf13954cdf5b1e01bea165407

https://preview.redd.it/b754lvgs1rvg1.png?width=1270&format=png&auto=webp&s=11f5b98f994b01c760a75ffe4ed0ab3010d1a337

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u/Cold-Work-1131 — 4 days ago
▲ 2 r/3dsmax

How do I get rid of "Open Edges"?

With the double faces it was fairly simple because I just deleted the extra faces, but deleting these only results in more open edges

Googling hasn't provided much in the way of what they are or how to fix them. I need to get rid of them to make this an STL for 3D printing.

u/MakiiZushii — 6 days ago