r/2DAnimation

▲ 311 r/2DAnimation+3 crossposts

Animation practice ( I am starting with the basics)

As a newbie. i started an ambitious project. it was a mess . I have failed . Then I watched bunch of tutorials and I saw how people make the motion first . I decided to learn some principals of animation and did this study.

u/kinsanepixel — 13 hours ago
▲ 24 r/2DAnimation+19 crossposts

Wrote this for a GameDev - AMA

We're Ivory Echo Media, and I want to answer any questions you have.

We’ll write music for games, film, animations, indie projects, etc

Your Story, Our Echo!

u/ZachPiano1 — 17 hours ago
▲ 3 r/2DAnimation+1 crossposts

How are these smooth 2D animations made? Any specific software/workflow?

I recently found this YouTube Shorts channel and really liked the animation style:
Baydar Films YouTube Shorts

I’m new to 2D animation and wanted to understand how animations like these are usually made.

  • Is this frame-by-frame animation or rigged/skeletal animation?
  • Are they using any specific software like Adobe Animate, Toon Boom, Spine, Moho, Blender Grease Pencil, etc.?
  • How do they make the movement look so smooth and expressive?
  • Any beginner-friendly workflow/tutorial recommendations for this type of animation?

Would really appreciate guidance from experienced animators 🙌

u/ShoppingOk467 — 13 hours ago
▲ 165 r/2DAnimation+1 crossposts

A cool shot from my anime-inspired short film!

Coloring by Josephine Gunawan

Original music composed by Joel Hoo!

u/troutboy1234 — 1 day ago
▲ 111 r/2DAnimation+1 crossposts

Just sharing how I animate some of the VFX frame-by-frame from my Sci Fi game

This is my frame-by-frame process behind the flame engulf effect plus how it looks in-game. I'm still finding myself not super happy with how effect animations turn out sometimes, I'm fine with how this looks though 😊

Steam Page

u/Wildboy_Studios — 2 days ago

Face Turn Around- Critique

This is a 62 frame (originally 32) 2 frame per second turn around I did for practice. I tried my best to make sure the character looked consistent throughout and I would appreciate some nitpicking on how to make it better consistency-wise. To me, it looks great, but I've been staring at him for days by now so I could miss something a fresh pair of eyes may catch.

Feel free to pick at the hair. It was the element I had the most trouble with due to the asymmetry and keeping the strands consistent between frames. Also those sideburns. It was difficult to keep perspective in mind while maintaining their general shape.

u/taylor_beth — 3 days ago
▲ 0 r/2DAnimation+1 crossposts

Our AI Tool Flicker, now has a plugin made for Toon Boom!

You can now get your in-betweens sorted in less than a minute while keeping the authentic, hand-crafted feel of the animation intact. It works natively in Toon Boom and all you have to do is highlight your key's and Flicker does the rest.

Flicker only works for Toon Boom Advanced and Premium versions, and you can check it for free at flicker.bruceanimation.com

u/hellothere401 — 2 days ago
▲ 691 r/2DAnimation+9 crossposts

My hand-drawn narrative game is about a tech company promising eternal life. It felt more like fiction when I started making it.

u/foggy_rainbow — 6 days ago

I need help. I’m making a tail attached to a bouncing ball animation and I’m using Hilda’s twigs tail’s design

I’m having a tough time with keeping the measurements consistent and the design

u/Calm_Researcher_7170 — 4 days ago
▲ 113 r/2DAnimation+6 crossposts

A tease of my new (in-progress) 2D Animated Short Film - "Alvéolos"

After 20+ worldwide festival selections and some prizes with my latest 2D Animation short "Nuno", I felt that I had more things to say and other themes to approach.

"Alvéolos" is my new animated short-film, and i've been developing it for the past ~year.
It has been a long journey but i'm finally seeing things taking place and starting to be prepared to aim for our main objective: Funding. With funding we will be able to produce the film and actually make it all real.

The deadline is almost there, we are working our asses off so that Alvéolos lives true to it's potential.

I just really wanted to share this little teaser that we have ready for you guys, just a sneak-peak of what our film will look like.
I'm really thrilled to continue developing Alvéolos, and really excited to show you more stuff :D

u/knd147 — 7 days ago
▲ 343 r/2DAnimation+70 crossposts

We’re currently improving the Steam page for our horror FPS The Infected Soul.

Which version do you think looks better visually? (1 or 2)

Any feedback on layout, readability, or overall feel would really help us.

You can also wishlist the game from the link it would mean a lot to us 🙏

The Infected Soul – Steam Page

u/Guilty_Weakness7722 — 10 days ago
▲ 42 r/2DAnimation+1 crossposts

This is a fictional story!!! I'm saying because on Instagram everyone thought it was me in real life so.

u/harshart_01 — 7 days ago

I'd love to collab with some storyboarders

Hi guys !

A bit of a bottle to the sea here ! I'm trying to add stuff to my demoreel as a recent 2d animation graduate, but I'm constantly stuck in that "I have no idea what to put in my shot" situation, ending up starring at my screen, scribbling for hours and end up with nothing done.

So if anyone has already done storyboards they'd like to see animated, or wants to collab and make some short stuff feel free to DM me ! :) No pressure to make an actual project (Or if you relate to this situation and have any advice, really I feel stuck)

reddit.com
u/AbsolRiatun — 6 days ago