u/qian_two

Racing Master global ran fine on my 15 Pro. 60fps stable, device got warm, M-series silicon barely utilized.

New build trailer shows significantly more simulation. Dynamic weather with surface changes, dense particle effects, complex lighting transitions.

M4's GPU is massively overpowered for typical mobile games. This might actually use some of it - not all, but enough to be interesting.

Curious about optimization quality. iPad version often just scaled-up iPhone builds. Anyone tested if this uses the full resolution and metal features properly?

reddit.com
u/qian_two — 6 days ago

Ran Racing Master global on S23 Ultra. Smooth 60fps, got warm, nothing extreme.

New build trailer suggests significant upgrade. More physics, more environmental interaction, more dynamic elements. 8 Gen 2 for Galaxy should handle it, but sustained performance?

Wondering about thermal behavior. Samsung's cooling improved but not dramatically.

Anyone tested actual frame pacing after 20+ minute sessions?Also curious if it triggers the "light performance" throttling that hit Genshin hard.

reddit.com
u/qian_two — 6 days ago
▲ 2 r/digitalfoundry+2 crossposts

8 Gen 3 finally getting a real workout? Racing Master new build looks demanding

Played the earlier version on 8 Gen 2. Decent 60fps but not pushing the silicon.

New trailer shows way more environmental complexity. Wet track physics, particle effects, dynamic lighting shifts. Either better optimization or they're actually using the GPU this time.

Wondering about sustained performance. 8 Gen 3's Adreno 750 should handle it, but for how long before thermal limits hit?Anyone with retail devices tested actual frame times?

u/qian_two — 6 days ago
▲ 6 r/ROGphone+5 crossposts

Ran Racing Master on my 8 Gen 2 back then. Looked good, ran fine, nothing special.This new version though? Trailer shows dynamic weather, puddle accumulation, actual track surface changes. That's compute-heavy stuff for mobile.Curious if it's optimized or just brute-forcing on flagship silicon. Anyone with 8 Gen 3 or A17 Pro tested actual frame pacing? Not just "feels smooth" but consistent 60 without thermal throttling.
u/qian_two — 6 days ago

I know you guys are the true sim experts here, so I wanted to get your take on this.

I stumbled across this clip of a mobile game called Racing Master. It’s a collab between NetEase and Codemasters. Obviously, it's a mobile game, so I'm not expecting RBR or DiRT Rally levels of realism. But the dirt and snow transitions look visually incredible for a phone.

Since Codies is involved, I’m curious if anyone here has actually tried it? Did they bring any of their rally DNA into the handling model, or is it just another typical tap-to-steer mobile arcade game? Just wondering if it's worth downloading as a casual time-killer.

u/qian_two — 11 days ago
▲ 16 r/rally

Found this short clip from a mobile game (Racing Master) and thought the rally aesthetics were surprisingly well done. Obviously it's not real life motorsport, but the visuals of the Lancer Evo transitioning through dirt and snow stages just hit that classic rally sweet spot for me. Just wanted to share some Evo appreciation with you guys!

u/qian_two — 11 days ago

Just sharing a clip I found. Getting some strong old-school DiRT vibes from this Evo setup. The graphics look insane, but I can already feel my phone melting and the battery draining just by watching this video 💀. Hoping the handling is actually decent.

u/qian_two — 11 days ago

Saw this clip and thought it looked pretty sick. The transition from dirt to snow and street looks solid for a mobile game. Hoping the tuning is actually this deep and not just paid cosmetics. What do you guys think?

xiaohongshu.com
u/qian_two — 11 days ago

full widebody, GT wing, GReddy / ADVAN livery with the #11 door number

u/qian_two — 14 days ago
▲ 108 r/mazda

full widebody, GT wing, GReddy / ADVAN livery with the #11 door number

u/qian_two — 14 days ago
▲ 62 r/RX7

Pandem-style widebody, black GT wing, #11 GReddy / ADVAN livery.

u/qian_two — 14 days ago
▲ 0 r/Toyota

Full livery customization on the A80 in a mobile racer. Got the classic F&F orange with the green stripes and NOS decals, took it to a coastal road at sunset with the R34.

The paint reflections, panel lines, and body proportions on this Supra are genuinely some of the best I've seen in any racing game.

u/qian_two — 15 days ago

The paint reflections, panel lines, and body proportions on this Supra are genuinely some of the best I've seen in any racing game.

u/qian_two — 15 days ago

Look at the paint reflections and the sunset lighting. This is running in real-time. Honestly shocked this isn't talked about more. Anyone else playing?

u/qian_two — 15 days ago

These are actual in-game screenshots from a mobile racer —Racing Master. Not pre-rendered, not trailers. I tried to recreate the Fast & Furious Supra livery and took some shots on a coastal road.

u/qian_two — 15 days ago
▲ 39 r/Autos

Wider, lower, faster. Same silhouette skeleton underneath. The livery makes the family resemblance impossible to miss.

u/qian_two — 16 days ago
▲ 101 r/Toyota

AE86 → GR86. The engine changed, the chassis changed, everything changed. The formula didn't.

u/qian_two — 16 days ago
▲ 249 r/GR86

This livery on our car just works. The wider body makes the panda contrast hit harder than the original.

u/qian_two — 16 days ago