u/bojackhorseman1998

Cubeword a game in development

Cubeword a game in development

https://preview.redd.it/xgu5ch57mq1h1.png?width=3809&format=png&auto=webp&s=0aca3259c52191e80628a7df0f7b7649ca80047f

Hey Word Game Fans,

I just put up a very early Alpha prototype of my new puzzle game concept, CubeWord, and it's available to play in your browser on itch.io:

link:https://gurkan23.itch.io/cubeword

Some of you might remember that I posted about WordRumble in this sub a few weeks ago. These are the two game ideas I’m currently focusing on getting finished, so I would love to get your thoughts on this new one.

What is CubeWord?

Imagine a standard 3x3 Rubik's Cube, but instead of matching colors, every single tile has a letter on it. Your goal is to rotate the cube's layers to align the letters and form specific words on the front face.

To make it work on both Desktop and Mobile, I’ve added a control toggle:

  • Camera Mode: Rotate your view around the cube to see it from all angles.
  • Cube Mode: Lock the camera and swipe/drag to rotate the actual layers of the cube.

Current Features:

  • Handcrafted Levels: No random letters. Every level is a specific puzzle with a set solution.
  • Progression System: Unlock harder levels by beating the previous ones.

Feedback & Level Suggestions Wanted!

Since this is just a quick Alpha, I would love to get your feedback on the core idea and how the controls feel. I’m also looking for level suggestions to help build a good difficulty curve.

Right now, the levels feature selected words to find. However, for future updates, I plan to include more advanced levels where the goal is open-ended—meaning you have to find any valid words that are not predetermined.

Check it out if you have a minute and let me know what you think in the comments!

reddit.com
u/bojackhorseman1998 — 3 days ago

Hi,
I’ve been working on a mobile word game called Word Rumble(will change name, saw another game called that) and I’d love some feedback from people who actually enjoy word games.
👉 https://wordrumble.lovable.app
How it plays:
You swipe across letter bubbles to form words, but instead of stopping after each word, the game is built around chaining words into combos. It’s a bit more fast-paced than traditional word puzzle games.
What’s included:
Multiple game modes
A progression/adventure-style map
Around 10 languages to choose from
I’m trying to figure out how it compares to other word games, so I’d really appreciate your thoughts:
Does the combo system make it more fun
Does it feel skill-based or more like luck?
Does it get repetitive after a few rounds?
How does it compare to other word games you’ve played?
Built it with the help of Lovable, mainly focusing on the gameplay feel and pacing.
All honest feedback is welcome — especially if something doesn’t work.
Thanks!

u/bojackhorseman1998 — 16 days ago

Hey,
I’m testing a small word game I’ve been building and I’d really like some honest feedback on the gameplay loop. Built with the help of Lovable, I’ve mainly focused on gameplay feel, combo mechanics, and balancing.

https://wordrumble.lovable.app

How it works:
You swipe across letter bubbles to form words. The goal isn’t just to find words, but to chain them together efficientlyand build combos.
What’s in it so far:
Different game modes (more relaxed vs more fast-paced)
A simple progression/adventure map
~10 languages to choose from in settings(if it’s in Swedish from pwa you find it in ”inställningar”
It’s playable in the browser (mobile-first, works like a PWA).
What I’d like feedback on:
Does the chaining/combo mechanic feel good or confusing?
Does it get repetitive quickly?
Is the difficulty too easy/hard early on?
Anything that feels off UX-wise?
Be as critical as you want — I’m trying to figure out what actually needs fixing before I take it further.
Thanks 🙏

u/bojackhorseman1998 — 16 days ago