r/wordgames
This puzzle did really badly...
Solve rate is normally ~70% but this one was in the 30s...I'm not entirely sure why and I'm curious if the puzzle masters have thoughts. More specifically, is it difficult in an annoying or satisfying way...?
Gameplay is matching pairs of words on the tiles to the clues in yellow. I'd send a link but it's a daily puzzle...sorry. Actually let me see if I can find a link. Here's the daily as well for a tutorial!
I built a 100-player live word battle royale that runs inside Reddit
Hey r/wordgames — long-time lurker, built something I wanted to share.
Spell Royale is a 100-player live word battle royale. Same letter board for everyone. Spell as many valid words as you can before the clock runs out. Bottom 15% gets cut every 15 seconds until one player is left standing.
The twist: it runs natively inside Reddit posts. No app store, no download, no signup. Tap a match post and you're playing in 2 seconds.
A few things I think you'll like:
- Real multiplayer — 100 humans + AI fillers so matches always go off. Even off-peak you're not waiting.
- Length and rarity multipliers — longer words score exponentially, rare letters carry weight. Full-board clears trigger a stacking score multiplier.
- Daily challenge — one shared 3×3, 4×4, or 5×5 puzzle per day. Same letters for every player. Compare scores.
- 2-letter words count — full Scrabble dictionary, OX and QI included.
- Sub-vs-sub leaderboard — every match win contributes to your community's global ranking. r/wordgames could climb fast.
Live now in r/SpellRoyale.
If you'd want it installed on r/wordgames so matches drop here, let me know and I'll loop in the mods.
Feedback welcome — I'm in this thread for the next few hours.
— Doug (u/dkinnison)
I made a Venn diagram based word game called Vendy.
I continue to tweak my game - two words are hidden in a Venn diagram. Letters can repeat.
Blue letters = only in Word 1
Purple letters = shared letters
Pink letters = only in Word 2
play on playvendy.com - three new puzzles a day ad you can create your own to share.
- the puzzle above is?
Day 1 Ply Spotted, you are the detective
You get 20 yes/no questions to identify a mystery celebrity — and how you use them is entirely up to you. Nationality, profession, era, alive or dead — every question is a strategic choice. Two clues are available if you get stuck, but using them costs you on the leaderboard.
No words to unscramble. No grids to fill in. Just pure deductive reasoning — building a profile from nothing until the answer clicks.
New celebrity every day. Global leaderboard. Free, no sign-up.
I built a word memory game to help your memory
Game Title: recall.
Playable Link: https://recall-gg.com
Platform: Web browser, works on desktop and mobile
Free to play/no signup required.
The basic loop is simple: you’re shown a few words, a sentence, or a paragraph. You memorize it, it disappears, and then you type back what you remember. Each round lasts around 2 minutes.
There are different modes, modifiers, and difficulty levels to make the recall more difficult and interesting.
Solo developer. I designed and built it myself over the past month.
Looking for general feedback.
Thanks for checking it out. Any feedback is helpful.
A different spin on NYT "Connections" game
I built this daily puzzle game called "Omitten" (to the person who rants about hating games you can only play once a day — sorry).
My idea came from a compulsive habit I got from reading books on an e-reader and constantly looking up the definitions (iykyk). Quite often you'd see a word with 20 different meanings in different contexts, so I wanted to build a game around that.
You can get a maximum of 4 clues — first one will generally be difficult. It might be used in an archaic form, unusual context, etc. The second will generally narrow it down to a more specific domain. By the third it should all be coming together. Finally, the fourth will be as close to giving it away as possible.
You start with knowing only the first clue/sentence. This will generally be fairly difficult to guess. As you make guesses or skip, the next clue unlocks, but you lose 25 points for each additional clue you get.
If it sounds fun you can check it out here: https://omitten.com — it's completely free, has no ads, or anything of the sort. Feedback is much appreciated!
Rankle.Me - A Ranking Game With a Twist
Hey there! I've been a fan of the daily challenge games that have exploded since Wordle took the world(le) by storm - special shout-out to a couple of my favourites: SportsUnder150 and MapTap.
I decided to create my own, and I'd be honoured if you gave it a try - Rankle.Me
There are other ranking games out there, yes, but I wanted to try something different. Instead of giving you the category, in my game the category remains hidden until you start getting items in the correct order. For each item that's placed correctly, its proof value is revealed, giving you a hint to the category. Some might be just as you expected, while others will surprise you. Plus, you might learn some interesting things as you solve!
And it's not impossible - after enough consecutive guesses without any item being placed correctly, one of the two extreme-end answers is placed for you. You'll always have at least two guesses remaining with at least one item in the correct spot.
New features are coming soon but there are two puzzles every day (a Basic and Challenge mode) for free.
Happy Ranking! :)
New Game!!
My first game just got approved!! Figured this would be a good place to show it! Let me know what you think, I would love some feedback. Very new to this world!!! Much appreciated.
A free word game combining the best elements of Scrabble, crosswords and Venn Diagrams!
reddit.comSnakle, An anagram game where you have to create increasingly long words from a finite tile set.
snakle.funBuilt a daily semantic word puzzle — would love feedback
Hi everyone — I’m quite new to Reddit, but I’ve been trying a few games shared here and thought I’d share mine for feedback.
I built a daily word puzzle called WordLinks:
https://www.wordlinksgame.com
You guess letters to reveal three connected words, then get a short insight explaining the link between them. It’s a bit like Hangman mixed with word association logic.
I originally built it a few years ago and recently refreshed it with a cleaner design, stats, sharing, and post-game word insights.
I’d really appreciate honest feedback from word game fans — especially whether the puzzle feels satisfying and whether the “WordLink Insight” makes you want to play more.
etyma - an etymology game. trace the word back to its root
Trace English words back through Latin, Old French, Ancient Greek to their ancient roots. Built on real Wiktionary data cross-referenced against Merriam-Webster. Daily puzzle, practice modes, multiplayer, and a streamer mode where your audience votes in real time. I Would love some feedback if you give it a chance. Thank you
Built my first simple word game (not a dev, just learning)
i've built a simple word game called "make-a-word" where you're given the starting letter and the ending letter and you have to make a valid english word to get points. it is multiplayer. there are two kinds of modes. tornado (all players can make as many words as possible in the same time with first to reach threshold points wins) and rotation(players get their chance one after another, randomized letters, if they fail to give valid word, they lose a life and it moves to next player and last person remaining wins). i hope you guys have fun playing:
Make your own Tiled Words puzzles
Hey! I’ve shared my daily game Tiled Words here a few times in the past.
I just added support for submitting custom puzzles! (There are a few on the site you can play today)
You can use the same tools that I use to make each daily puzzle: https://tiledwords.com/builder
You can also watch a video showing how I make the puzzles: https://m.youtube.com/watch?v=d8_zhMKd0Yg
I’m excited to solve and share your puzzles!
Created a simple no frills Hangman game, which works offline.
Hey r/wordgames,
I created my first Android app, a simple Hangman game, that works offline, so you can even play it on the subway, or on a plane.
https://play.google.com/store/apps/details?id=com.simplyhangman
Looking forward to your feedback.
My daily word tile game: Tiler
I built a daily word tile game, give it a try:
https://square-king-c553.nickkirtley.workers.dev/tiler
(Will get a better domain soon)
Today i scored 42 points, can you beat it?
Cubeword a game in development
Hey Word Game Fans,
I just put up a very early Alpha prototype of my new puzzle game concept, CubeWord, and it's available to play in your browser on itch.io:
link:https://gurkan23.itch.io/cubeword
Some of you might remember that I posted about WordRumble in this sub a few weeks ago. These are the two game ideas I’m currently focusing on getting finished, so I would love to get your thoughts on this new one.
What is CubeWord?
Imagine a standard 3x3 Rubik's Cube, but instead of matching colors, every single tile has a letter on it. Your goal is to rotate the cube's layers to align the letters and form specific words on the front face.
To make it work on both Desktop and Mobile, I’ve added a control toggle:
- Camera Mode: Rotate your view around the cube to see it from all angles.
- Cube Mode: Lock the camera and swipe/drag to rotate the actual layers of the cube.
Current Features:
- Handcrafted Levels: No random letters. Every level is a specific puzzle with a set solution.
- Progression System: Unlock harder levels by beating the previous ones.
Feedback & Level Suggestions Wanted!
Since this is just a quick Alpha, I would love to get your feedback on the core idea and how the controls feel. I’m also looking for level suggestions to help build a good difficulty curve.
Right now, the levels feature selected words to find. However, for future updates, I plan to include more advanced levels where the goal is open-ended—meaning you have to find any valid words that are not predetermined.
Check it out if you have a minute and let me know what you think in the comments!
A scrabble like game with post game analysis !
I’ve been building WordSalvo, a competitive word game inspired by classic tile-based word games, but with a bigger focus on learning from each match.
The main thing I wanted was post-game analysis. After a game, you can review key turns, see stronger moves you missed, compare your actual play against better available options, and get a breakdown of where points were left on the board.
Current features include:
- Online multiplayer
- Daily puzzles
- Post-game move analysis
- Turn replay
- Ratings and leagues
- Friend/rival system
- Support for multiple languages
I’m trying to make it useful for people who enjoy word games but also want to actually improve, not just play and move on.
Would love feedback from word game players: what kind of post-game analysis would you actually find helpful? Best missed word? Rack management? Defensive mistakes?
Opening/ending strategy?
Wordsalvo is available on ios and android if you want to give it a go