u/WolvesDenTavern

Another Hot Tiefling [Art]
🔥 Hot ▲ 100 r/AllThingsDND+3 crossposts

Another Hot Tiefling [Art]

NGL this is probably one of the the best pieces I've ever done, and it wasn't even a commission! There's not enough tieflings out there with green skin i think, which misses out on so many possibilities! Ming here is a bard who is inspired by jazz room performing singers. Of course as a bard she uses seduction to make sure she always gets her way, and with Beauty like this who can blame her?

Also i used my recent dragon head to make a logo to add to the bottom of my stuff in addition to my signature. I probably wont be posting it by itself but LMK what you think of that too!

u/WolvesDenTavern — 2 hours ago
🔥 Hot ▲ 290 r/WaterdeepDragonHeist+7 crossposts

Golden Dragon Head

Dnd Does not have much art of golden dragons. If you google for it you'll find maybe 6 accurate pics among the multitudes of inaccurate thoughtless depictions that bear no resemblance to dnd's actual dragons.

So we here at the Wolves Den Tavern have done our part (while working on our Waterdeep dragon heist + keys to the golden vault mashup) to add to the accurate and human made art of the hyper specific and majestic form of ACTUAL (Forgotten realms) golden dragons.

u/WolvesDenTavern — 3 days ago

Good Chase sequences

I’d like to talk about an oft unused mechanic in DnD that I think DMs ought to use more: chase sequences.

RAW chase sequences have some odd mechanics limiting how often you can dash so that your constitution matters.

Also raw REALLY wants you to use complications to spice things up.

As a dm I don’t like either of these things. Complications feel wrong and impersonal this way. So here’s my thought (and perhaps this isn’t as novel as I think):

Every chase sequence needs a reason to do something other than dash. This is where complications come in. every time a player dashes THATS when you use a complication table. It makes an opportunity cost to dashing that is way more interesting than exhaustion.

What do you guys think? How do you (or your dm) run chases? How can a dm make a chase sequence more engaging in your opinion?

reddit.com
u/WolvesDenTavern — 4 days ago
▲ 4 r/DungeonMasters+2 crossposts

Good chase sequences

I’d like to talk about an oft unused mechanic in DnD that I think DMs ought to use more: chase sequences.

RAW chase sequences have some odd mechanics limiting how often you can dash so that your constitution matters.

Also raw REALLY wants you to use complications to spice things up.

As a dm I don’t like either of these things. Complications feel wrong and impersonal this way. So here’s my thought (and perhaps this isn’t as novel as I think):

Every chase sequence needs a reason to do something other than dash. This is where complications come in. every time a player dashes THATS when you use a complication table. It makes an opportunity cost to dashing that is way more interesting than exhaustion.

What do you guys think? How do you (or your dm) run chases? How can a dm make a chase sequence more engaging in your opinion?

reddit.com
u/WolvesDenTavern — 4 days ago