u/Umokthar

Haunt — you're a ghost, everything else wants you dead

Haunt — you're a ghost, everything else wants you dead

Game Title: Haunt

Playable Link: https://fr3nchy.itch.io/haunt

Platform: Windows

Description: You're a ghost. Possess enemies, corrupt the arena, evolve weapons, don't die. 8 characters, 7 modes, runs that actually feel different each time. Been building this solo in Godot for a while now. Some art and most audio are placeholder — getting a team together to replace it all. Steam EA is the next step. Just want people to play it and tell me what's broken or what feels off.

Free to Play Status: [x] Free to play

Involvement: I did everything — design, code, systems. Using free assets for art/audio until the team is ready.

Discord: https://discord.gg/MtKaxYqnTe

u/Umokthar — 5 hours ago
▲ 2 r/INAT

[Hobby] OtterGameStudio — Building two indie games and looking for talented collaborators (Godot + Unity 6)

**ABOUT THE STUDIO**

OtterGameStudio is a solo-founded indie studio currently in the government funding phase — company registration is underway. Two titles in active development, a working prototype, full roadmap, and onboarding docs ready for every role. Built by one developer so far, and we're looking for the right people to grow with from the ground up. This isn't a "we have an idea" post.

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**THE GAMES**

👻 **Haunt** — Bullet-heaven (think Vampire Survivors) built in **Godot**. Currently on Steam Early Access. Core gameplay is complete — we need art to replace placeholder assets. Art bible, color palette, frame specs and folder structure all ready to hand over.

🏰 **Burgstead** — 3D medieval city builder built in **Unity 6**. We have a working prototype with full ECS architecture — citizens with needs and work schedules, a living economy, 4 seasons, and 11 building types already in-game. The foundation is solid and we're pushing it further. Full roadmap, technical docs, and art guidelines shared with anyone who joins the team.

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**OPEN ROLES**

| Role | Engine | Game |

|------|--------|------|

| 2D Sprite Artist | Godot | Haunt |

| 3D Environment Artist | Unity 6 | Burgstead |

| 3D Character Artist | Unity 6 | Burgstead |

| 3D Animator | Unity 6 | Burgstead |

| Concept Artist | — | Both |

| Composer | — | Both |

| SFX Designer | — | Both |

| UI/UX Artist | — | Both |

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**WHAT WE PROVIDE**

Full onboarding doc for every role — art bibles, technical specs, priority task lists, folder structures and pipeline steps. You know exactly what to work on from day one.

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**COMPENSATION**

Discussed individually with each applicant. We're transparent about expectations.

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**HOW TO APPLY**

Join our Discord and post in **#apply-here** using the format pinned there:

👉 https://discord.gg/MtKaxYqnTe

Include your portfolio, the role you're applying for, your timezone and availability. We read every application — response time up to 2 weeks.

reddit.com
u/Umokthar — 10 hours ago