u/Strange_Cap_4567

Image 1 — Question 🙋 does a capsule art can really change the wishlist conversion?
Image 2 — Question 🙋 does a capsule art can really change the wishlist conversion?

Question 🙋 does a capsule art can really change the wishlist conversion?

So we launched our demo in last February, and so far the wishlist count is growing well but compared to the visits on the Steam Page it should convert better. Socials are also growing.

Since our launch we also have quite a few players who are putting over 40hrs on the demo and most of them are active on Twitch.

We still have online events coming up and a potential launch later this year, we’re working to remake the trailer and also the keyart(b&w is the new one and colored is the actual). I’m wondering if it’s the right move.

Clerks & Quirks on Steam if you want to share constructive inputs on my content.
Thanks

u/Strange_Cap_4567 — 14 hours ago
▲ 5 r/CoOpGaming+1 crossposts

We just released a demo update since our 1st launch in February

We have such a great community already playing hours of our demo. We’re still running playtest and polish the whole thing. Also keyart and trailer update upcoming.

We’re currently adding the last content for the official release… when are we stopping because there’s so many things we could still add but it will wait after launch! 🚀

If you want to chine in here’s the link: https://store.steampowered.com/app/3454860

u/Strange_Cap_4567 — 7 hours ago
▲ 9 r/IndieDev+1 crossposts

I decided to re-do the keyart of my upcoming game. I’m I going in the right direction?

We got many comments about the clarity and hard to identify the genre of my game.
The game is 1 to 4P and there’s quite a lot going on and the main twist is around the living appliance.
It’s hard to add all these elements in a keyart without getting lost. New sketch image #1

Image #2 is the first and current keyart, it’s simple but doesn’t represent very well the game and also seems to not appeal enough to players.

What do you think?

Here’s a link to the Steam page where we have the free demo and trailer to compare which keyart fits best: Clerks & Quirks

u/Strange_Cap_4567 — 3 days ago
▲ 31 r/u_Strange_Cap_4567+2 crossposts

Can’t believe we have a player who has over 200 hrs on our demo and keeping going at it!

Our demo was launched last February, we had a great reception from players and gather lots of comments and even did QoL updates of that demo since.
But getting this review (and there’s also other good ones too) was such a powerful boost for our small team! It’s so rewarding when you feel you’re
building a game that other players are enjoying too.
It’s also great having players joining our Discord and exchange on their speedrun or their funny moments

Here’s the link to our demo if you’re curious!
Cheers!

u/Strange_Cap_4567 — 4 days ago